Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IllusivexAsO
Cernunnos
Level 68
God Stats
14W - 12L
1,472 SR
Queue Stats
66W - 46L
1,452 Elo+
Solo
Susano
Susano
OSE DKMX666
Susano
Level 140
God Stats
5W - 10L
1,312 SR
Queue Stats
596W - 573L
1,488 Elo+
Solo
Scylla
Scylla
PrincipeAzul312
Scylla
Level 123
God Stats
4W - 4L
1,530 SR
Queue Stats
357W - 381L
1,354 Elo+
Solo
Neith
Neith
SportsGaming21
Neith
Level 70
God Stats
8W - 12L
1,465 SR
Queue Stats
119W - 118L
1,546 Elo+
Solo
Team Averages
Level 99
1,456 SR
1,468 Elo+

VS

Team Averages
Level 104
1,504 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BallBuster1324
Ares
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Bazzanellas
Danzaburou
Level 121
God Stats
19W - 21L
1,472 SR
Queue Stats
308W - 315L
1,425 Elo+
Solo
Scylla
Scylla
JohnnyBRAVO5446
Scylla
Level 65
God Stats
103W - 99L
1,494 SR
Queue Stats
187W - 217L
1,379 Elo+
Solo
Lancelot
Lancelot
iLove Picks
Lancelot
Level 105
God Stats
3W - 3L
1,556 SR
Queue Stats
221W - 200L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 1
6,139
472
4,218
10,429
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
IllusivexAsO
Cernunnos
11
0 / 5 / 1
6,305
485
5,722
10,740
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
10
4 / 2 / 0
6,572
506
5,563
10,085
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
5,775
444
3,209
6,150
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
5,411
416
5,303
7,549
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 1
7,471
575
8,079
10,370
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 5
6,642
511
3,034
8,650
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Bazzanellas
Danzaburou
12
5 / 0 / 0
7,437
572
8,315
7,410
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 1
7,378
568
3,034
4,658
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
iLove Picks
Lancelot
14
4 / 2 / 2
8,659
666
9,066
10,595
5,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
14
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Loki
 
Loki
4
2
1
2.25
W
0
1
5
2.5
W
Danzaburou
Bazzanellas
Danzaburou
5
0
0
5
L
Cernunnos
IllusivexAsO
Cernunnos
0
5
1
0.1
W
1
1
1
1.5
L
Susano
4
2
0
2
L
1
2
0
0.5
L
0
3
2
0.33
W
Lancelot
iLove Picks
Lancelot
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,015
Damage
31,528
44,953
Taken
41,683
21,116
Mitigated
20,576
13,712
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,218
634
104
2,695
10,429
7,559
0
2,324
8,105
24,156
1,603
W
Loki
 
Loki
8,079
3,437
0
4,598
10,370
3,729
0
1,463
8,907
0
52,084
W
3,034
163
0
779
8,650
7,246
0
2,530
6,120
19,224
0
W
Danzaburou
Bazzanellas
Danzaburou
8,315
3,458
0
3,948
7,410
2,642
1,044
1,247
6,163
0
46,257
L
Cernunnos
IllusivexAsO
Cernunnos
5,722
2,756
0
3,140
10,740
4,061
0
0
10,740
0
41,989
W
3,034
360
0
693
4,658
1,900
636
1,706
2,952
49,800
0
L
Susano
5,563
1,379
0
4,417
10,085
4,025
0
69
10,016
0
36,026
L
3,209
277
0
1,450
6,150
2,262
0
2,579
3,571
27,729
0
L
5,303
1,707
0
1,906
7,549
3,209
0
1,096
6,453
0
30,548
W
Lancelot
iLove Picks
Lancelot
9,066
2,813
0
3,651
10,595
5,059
714
0
10,595
0
62,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
37,587
285
Minions Killed
404
0
Camps Cleared
0
1,141,463
Distance Traveled
1,233,509
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,139
472
46
4
0
213,117
0
W
Loki
7,471
575
86
7
0
292,372
2
W
Ares
6,642
511
29
2
0
247,294
2
W
Danzaburou
7,437
572
75
6
0
217,411
2
L
Cernunnos
6,305
485
67
5
0
211,493
4
W
Scylla
7,378
568
92
7
0
229,531
1
L
Susano
6,572
506
72
6
0
255,823
4
L
Scylla
5,775
444
40
3
0
235,945
2
L
Neith
5,411
416
60
5
0
225,085
3
W
Lancelot
8,659
666
122
9
0
246,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role