Player Matchup

Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ChilliCheese23
Arachne
Level 85
God Stats
2W - 5L
1,148 SR
Queue Stats
161W - 163L
1,476 Elo+
Solo
Fafnir
Fafnir
Ghostlyotto
Fafnir
Level 121
God Stats
7W - 7L
1,564 SR
Queue Stats
196W - 197L
1,504 Elo+
Solo
Anhur
Anhur
oZesiro
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,413 Elo+
Party 2
Freya
Freya
satapa
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,479 Elo+
Party 2
Team Averages
Level 107
1,442 SR
1,474 Elo+

VS

Team Averages
Level 112
1,602 SR
1,491 Elo+
Hera
Hera
CPTEliteWarfare
Hera
Level 88
God Stats
17W - 12L
1,542 SR
Queue Stats
282W - 294L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Detroit313
Ao Kuang
Level 160
God Stats
6W - 6L
1,448 SR
Queue Stats
201W - 199L
1,491 Elo+
Solo
Xing Tian
Xing Tian
HappeyGuns
Xing Tian
Level 125
God Stats
6W - 8L
1,482 SR
Queue Stats
231W - 229L
1,447 Elo+
Party 1
Nike
Nike
QuantumMuh
Nike
Level 63
God Stats
3W - 0L
1,882 SR
Queue Stats
100W - 110L
1,521 Elo+
Party 1
Chernobog
Chernobog
shinaneganz
Chernobog
Level 126
God Stats
36W - 16L
1,658 SR
Queue Stats
198W - 193L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 6 / 0
7,314
457
6,666
16,680
11,141
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 1
7,407
463
5,742
14,213
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
9
0 / 3 / 4
6,785
424
2,666
14,257
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
oZesiro
Anhur
10
0 / 5 / 2
6,786
424
4,447
14,765
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Freya
satapa
Freya
13
3 / 2 / 0
7,952
497
6,349
10,906
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,663
604
10,170
3,722
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Detroit313
Ao Kuang
12
3 / 1 / 2
7,475
467
2,173
7,373
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
HappeyGuns
Xing Tian
12
2 / 2 / 3
8,142
509
4,987
12,680
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 0 / 1
11,152
697
13,981
14,488
9,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
shinaneganz
Chernobog
15
3 / 1 / 7
9,297
581
14,310
11,823
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
19
19
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
0
0
W
2
0
2
3
L
1
3
1
0.5
W
Ao Kuang
Detroit313
Ao Kuang
3
1
2
4
L
Fafnir
0
3
4
0.67
W
Xing Tian
HappeyGuns
Xing Tian
2
2
3
1.75
W
9
0
1
9.5
L
Anhur
oZesiro
Anhur
0
5
2
0.2
L
Freya
satapa
Freya
3
2
0
1.5
W
Chernobog
shinaneganz
Chernobog
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,870
Damage
45,621
70,821
Taken
50,086
39,521
Mitigated
28,401
16,061
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,666
877
0
2,092
16,680
11,141
0
2,076
14,604
0
56,799
W
10,170
2,668
0
181
3,722
1,621
486
1,255
2,467
86,990
0
L
5,742
3,642
0
3,422
14,213
5,796
0
1,835
12,378
0
54,621
W
Ao Kuang
Detroit313
Ao Kuang
2,173
581
0
3,188
7,373
3,012
305
1,165
6,208
25,031
7,398
L
Fafnir
2,666
708
0
2,598
14,257
13,089
0
3,235
11,022
15,955
0
W
Xing Tian
HappeyGuns
Xing Tian
4,987
358
0
2,238
12,680
9,805
324
3,757
8,923
27,158
4,271
W
13,981
2,714
0
7,629
14,488
9,289
896
425
14,063
0
91,237
L
Anhur
oZesiro
Anhur
4,447
2,441
0
4,592
14,765
4,558
0
2,713
12,052
0
39,214
L
Freya
satapa
Freya
6,349
2,132
0
3,357
10,906
4,937
0
6,468
4,438
52,769
6,357
W
Chernobog
shinaneganz
Chernobog
14,310
10,135
0
7,299
11,823
4,674
2,292
1,718
10,105
0
80,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
45,729
352
Minions Killed
566
0
Camps Cleared
0
1,449,430
Distance Traveled
1,425,777
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,314
457
100
6
0
283,502
5
W
Hera
9,663
604
172
11
0
340,556
5
L
Arachne
7,407
463
83
5
0
341,373
4
W
Ao Kuang
7,475
467
40
3
0
205,875
1
L
Fafnir
6,785
424
27
2
0
265,279
7
W
Xing Tian
8,142
509
51
3
0
278,903
1
W
Nike
11,152
697
168
11
0
316,789
4
L
Anhur
6,786
424
54
3
0
259,337
4
L
Freya
7,952
497
88
6
0
299,939
8
W
Chernobog
9,297
581
135
8
0
283,654
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role