Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JOSEJIMBU
Bellona
Level 108
God Stats
11W - 11L
1,475 SR
Queue Stats
366W - 409L
1,434 Elo+
Solo
Discordia
Discordia
Magerios
Discordia
Level 67
God Stats
46W - 57L
1,549 SR
Queue Stats
164W - 178L
1,446 Elo+
Solo
Cernunnos
Cernunnos
Outlawsixxx
Cernunnos
Level 100
God Stats
3W - 3L
1,515 SR
Queue Stats
233W - 236L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
Sunctu
Ratatoskr
Level 156
God Stats
3W - 6L
1,456 SR
Queue Stats
47W - 31L
1,419 Elo+
Solo
Team Averages
Level 97
1,499 SR
1,450 Elo+

VS

Team Averages
Level 105
1,435 SR
1,441 Elo+
Neith
Neith
GUTSXD
Neith
Level 64
God Stats
24W - 17L
1,512 SR
Queue Stats
88W - 87L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
GustabloPlayz
Ao Kuang
Level 88
God Stats
10W - 10L
1,527 SR
Queue Stats
424W - 465L
1,444 Elo+
Party 1
Da Ji
Da Ji
Notice123
Da Ji
Level 108
God Stats
6W - 5L
1,449 SR
Queue Stats
15W - 22L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ScrufBeard
Morgan Le Fay
Level 143
God Stats
4W - 6L
1,174 SR
Queue Stats
82W - 91L
1,454 Elo+
Solo
Ymir
Ymir
abraham12345
Ymir
Level 122
God Stats
19W - 11L
1,512 SR
Queue Stats
20W - 13L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 4 / 5
8,827
465
8,830
18,612
24,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
JOSEJIMBU
Bellona
17
1 / 2 / 2
10,347
545
9,130
16,366
11,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Magerios
Discordia
15
2 / 3 / 1
9,091
478
3,773
8,641
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Outlawsixxx
Cernunnos
14
1 / 5 / 2
8,666
456
15,208
16,532
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
Sunctu
Ratatoskr
15
4 / 6 / 4
9,204
484
9,561
14,118
9,690
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GUTSXD
Neith
15
4 / 3 / 7
9,290
489
10,269
12,518
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ao Kuang
GustabloPlayz
Ao Kuang
16
8 / 2 / 2
10,449
550
16,532
19,888
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
Notice123
Da Ji
15
1 / 2 / 9
9,282
489
6,575
13,318
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ScrufBeard
Morgan Le Fay
17
6 / 0 / 5
10,933
575
10,990
7,380
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 9
9,006
474
8,725
23,409
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
20
20
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
4
5
1.13
W
Neith
GUTSXD
Neith
4
3
7
2.5
W
Ao Kuang
GustabloPlayz
Ao Kuang
8
2
2
4.5
L
Bellona
JOSEJIMBU
Bellona
1
2
2
1
L
Discordia
Magerios
Discordia
2
3
1
0.83
W
Da Ji
Notice123
Da Ji
1
2
9
2.75
L
Cernunnos
Outlawsixxx
Cernunnos
1
5
2
0.4
W
Morgan Le Fay
ScrufBeard
Morgan Le Fay
6
0
5
8.5
L
Ratatoskr
Sunctu
Ratatoskr
4
6
4
1
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,502
Damage
53,091
74,269
Taken
76,513
57,441
Mitigated
40,066
17,479
Healing
36,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,830
1,767
0
3,811
18,612
24,675
0
9,729
8,883
22,362
1,314
W
Neith
GUTSXD
Neith
10,269
4,625
0
4,438
12,518
5,025
612
1,540
10,978
0
63,385
W
Ao Kuang
GustabloPlayz
Ao Kuang
16,532
4,969
0
11,037
19,888
8,054
1,482
2,281
17,607
61,182
0
L
Bellona
JOSEJIMBU
Bellona
9,130
3,561
0
5,394
16,366
11,290
1,344
9,121
7,245
0
83,663
L
Discordia
Magerios
Discordia
3,773
75
0
1,306
8,641
3,886
270
4,314
4,327
63,937
0
W
Da Ji
Notice123
Da Ji
6,575
1,734
0
6,562
13,318
5,865
850
1,843
11,475
0
62,543
L
Cernunnos
Outlawsixxx
Cernunnos
15,208
8,073
0
6,698
16,532
7,900
150
7,008
9,524
0
79,235
W
Morgan Le Fay
ScrufBeard
Morgan Le Fay
10,990
1,301
480
3,321
7,380
3,449
1,140
3,120
4,260
92,290
0
L
Ratatoskr
Sunctu
Ratatoskr
9,561
2,572
0
270
14,118
9,690
1,161
5,880
8,238
0
71,102
W
8,725
1,990
629
9,584
23,409
17,673
248
3,583
19,826
35,058
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,135
Gold Earned
48,960
523
Minions Killed
485
0
Camps Cleared
0
1,734,280
Distance Traveled
1,727,039
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,827
465
16
1
0
307,747
6
W
Neith
9,290
489
100
5
0
303,797
2
W
Ao Kuang
10,449
550
88
5
0
338,832
2
L
Bellona
10,347
545
166
9
0
406,495
2
L
Discordia
9,091
478
125
7
0
336,161
13
W
Da Ji
9,282
489
93
5
0
378,198
2
L
Cernunnos
8,666
456
126
7
0
277,090
5
W
Morgan Le Fay
10,933
575
153
8
0
381,811
5
L
Ratatoskr
9,204
484
90
5
0
406,787
0
W
Ymir
9,006
474
51
3
0
324,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role