Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LILT222
Baron Samedi
Level 103
God Stats
15W - 12L
1,549 SR
Queue Stats
456W - 482L
1,467 Elo+
Solo
Bellona
Bellona
LIl_ratz
Bellona
Level 67
God Stats
5W - 5L
1,164 SR
Queue Stats
362W - 283L
1,520 Elo+
Party 2
Bacchus
Bacchus
jeune_gringalet
Bacchus
Level 95
God Stats
21W - 8L
1,610 SR
Queue Stats
289W - 222L
1,526 Elo+
Party 2
Serqet
Serqet
llAstrolabosll
Serqet
Level 77
God Stats
58W - 71L
1,423 SR
Queue Stats
527W - 542L
1,393 Elo+
Solo
Team Averages
Level 100
1,449 SR
1,481 Elo+

VS

Team Averages
Level 105
1,585 SR
1,639 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
K02man
Yemoja
Level 129
God Stats
47W - 33L
1,604 SR
Queue Stats
269W - 271L
1,560 Elo+
Party 1
Charybdis
Charybdis
KeePWishinG3
Charybdis
Level 160
God Stats
2W - 0L
1,511 SR
Queue Stats
221W - 155L
1,616 Elo+
Party 1
Hera
Hera
Lalisa paris
Hera
Level 123
God Stats
25W - 6L
1,810 SR
Queue Stats
287W - 202L
1,619 Elo+
Party 1
Arachne
Arachne
xyuira
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 2 / 0
8,149
905
1,675
5,327
2,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
LILT222
Baron Samedi
13
0 / 2 / 0
7,763
863
326
2,519
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
LIl_ratz
Bellona
13
0 / 2 / 0
8,011
890
1,995
8,608
9,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 0 / 1
8,324
925
3,070
11,626
13,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 11 / 1
8,119
902
3,342
16,733
9,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

124

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 0 / 9
9,119
1,013
2,016
3,235
2,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
K02man
Yemoja
15
0 / 0 / 13
9,561
1,062
1,011
588
435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
KeePWishinG3
Charybdis
16
4 / 0 / 12
10,096
1,122
15,116
4,658
2,336
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 1 / 8
9,074
1,008
7,436
4,085
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
xyuira
Arachne
15
9 / 0 / 6
10,212
1,135
15,222
5,573
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
65
1
Kills
17
17
Deaths
1
2
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
0
0.5
W
Chaac
 
Chaac
1
0
9
5.5
W
Yemoja
K02man
Yemoja
0
0
13
6.5
W
Charybdis
KeePWishinG3
Charybdis
4
0
12
10
L
Baron Samedi
LILT222
Baron Samedi
0
2
0
0
L
Bellona
LIl_ratz
Bellona
0
2
0
0
W
3
1
8
7
L
0
0
1
0.5
L
0
11
1
0.05
W
Arachne
xyuira
Arachne
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,408
Damage
40,801
44,813
Taken
18,139
35,997
Mitigated
10,224
1,885
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,675
0
0
14
5,327
2,666
0
595
4,732
0
7,703
W
Chaac
 
Chaac
2,016
813
0
829
3,235
2,457
0
673
2,562
0
23,707
W
Yemoja
K02man
Yemoja
1,011
388
7,527
370
588
435
0
332
256
2,312
0
W
Charybdis
KeePWishinG3
Charybdis
15,116
6,576
0
295
4,658
2,336
0
1,246
3,122
0
37,918
L
Baron Samedi
LILT222
Baron Samedi
326
64
132
0
2,519
1,144
0
492
2,027
3,722
0
L
Bellona
LIl_ratz
Bellona
1,995
725
0
25
8,608
9,453
0
1,756
6,852
0
7,932
W
7,436
1,242
0
142
4,085
1,258
0
208
2,775
23,535
0
L
3,070
122
517
416
11,626
13,423
0
1,501
10,125
15,405
0
L
3,342
1,315
234
547
16,733
9,311
0
4,103
12,630
0
13,890
W
Arachne
xyuira
Arachne
15,222
11,024
0
1,248
5,573
3,738
0
937
4,341
0
25,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
48,062
83
Minions Killed
177
3
Camps Cleared
8
462,110
Distance Traveled
709,682
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,149
905
22
2
0
45,525
0
W
Chaac
9,119
1,013
44
5
2
117,687
0
W
Yemoja
9,561
1,062
3
0
0
125,112
0
W
Charybdis
10,096
1,122
56
6
2
138,974
0
L
Baron Samedi
7,763
863
4
0
1
28,352
0
L
Bellona
8,011
890
15
2
2
129,338
0
W
Hera
9,074
1,008
45
5
1
151,998
3
L
Bacchus
8,324
925
23
3
0
157,832
0
L
Serqet
8,119
902
19
2
0
101,063
0
W
Arachne
10,212
1,135
29
3
3
175,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role