Player Matchup

Baron Samedi
Baron Samedi
BillyCrack99
Baron Samedi
Level 116
God Stats
4W - 2L
1,531 SR
Queue Stats
92W - 86L
1,447 Elo+
Solo
Ymir
Ymir
Boodis90
Ymir
Level 154
God Stats
4W - 4L
1,451 SR
Queue Stats
54W - 59L
1,448 Elo+
Party 1
Jing Wei
Jing Wei
DoctorKingK
Jing Wei
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 77L
1,400 Elo+
Solo
Izanami
Izanami
tignol
Izanami
Level 149
God Stats
13W - 9L
1,600 SR
Queue Stats
139W - 154L
1,509 Elo+
Party 1
He Bo
He Bo
vLikeMike-_-
He Bo
Level 156
God Stats
5W - 5L
1,522 SR
Queue Stats
212W - 185L
1,526 Elo+
Solo
Team Averages
Level 134
1,521 SR
1,466 Elo+

VS

Team Averages
Level 119
1,603 SR
1,468 Elo+
Hades
Hades
ANBU_Queen
Hades
Level 128
God Stats
1W - 1L
1,889 SR
Queue Stats
159W - 165L
1,553 Elo+
Solo
Hercules
Hercules
DarckDragonGame
Hercules
Level 60
God Stats
4W - 5L
1,394 SR
Queue Stats
38W - 47L
1,464 Elo+
Solo
Artemis
Artemis
MermaidMama219
Artemis
Level 159
God Stats
85W - 95L
1,540 SR
Queue Stats
1,507W - 1,749L
1,395 Elo+
Solo
Arachne
Arachne
MrHouseV
Arachne
Level 127
God Stats
4W - 3L
1,609 SR
Queue Stats
314W - 302L
1,448 Elo+
Solo
Sylvanus
Sylvanus
VanillaZachyHead
Sylvanus
Level 119
God Stats
1W - 3L
1,584 SR
Queue Stats
239W - 248L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BillyCrack99
Baron Samedi
14
3 / 0 / 4
8,099
623
6,478
6,432
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
1 / 0 / 6
7,428
571
4,705
11,514
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
DoctorKingK
Jing Wei
13
1 / 0 / 2
7,814
601
4,569
8,560
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
tignol
Izanami
13
2 / 2 / 1
8,047
619
6,233
8,139
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 0
7,250
558
4,568
6,423
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
0 / 2 / 0
5,727
441
2,817
6,409
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
12
3 / 1 / 0
6,692
515
3,315
8,281
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 2 / 0
5,837
449
4,129
7,972
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
MrHouseV
Arachne
10
0 / 2 / 1
6,003
462
3,417
13,311
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 3 / 0
5,960
458
4,759
12,371
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
3
3
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
0
2
0
0
W
Baron Samedi
BillyCrack99
Baron Samedi
3
0
4
5
W
Ymir
1
0
6
4
L
Hercules
3
1
0
3
W
Jing Wei
DoctorKingK
Jing Wei
1
0
2
2
L
0
2
0
0
L
Arachne
MrHouseV
Arachne
0
2
1
0.25
L
0
3
0
0
W
Izanami
tignol
Izanami
2
2
1
1.25
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
18,437
41,068
Taken
48,344
16,988
Mitigated
26,959
21,203
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
2,817
37
98
2,332
6,409
2,763
0
2,628
3,781
36,014
0
W
Baron Samedi
BillyCrack99
Baron Samedi
6,478
1,020
909
2,677
6,432
3,520
812
2,753
3,679
63,160
0
W
Ymir
4,705
1,761
0
5,881
11,514
6,073
124
2,023
8,663
19,971
0
L
Hercules
3,315
731
0
2,724
8,281
5,524
0
1,693
6,588
0
33,225
W
Jing Wei
DoctorKingK
Jing Wei
4,569
3,619
0
5,310
8,560
2,524
2,940
949
7,611
0
54,287
L
4,129
1,593
0
3,829
7,972
2,888
0
1,616
6,356
0
36,452
L
Arachne
MrHouseV
Arachne
3,417
2,534
0
2,651
13,311
4,984
0
4,023
9,288
0
42,685
L
4,759
847
877
2,830
12,371
10,800
0
5,791
6,580
26,807
4,041
W
Izanami
tignol
Izanami
6,233
4,590
0
3,486
8,139
2,860
2,709
398
7,741
0
62,456
W
4,568
247
0
2,940
6,423
2,011
0
631
5,792
45,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,638
Gold Earned
30,219
431
Minions Killed
320
0
Camps Cleared
0
1,239,017
Distance Traveled
1,066,303
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,727
441
73
6
0
177,325
5
W
Baron Samedi
8,099
623
106
8
0
245,952
5
W
Ymir
7,428
571
15
1
0
250,050
4
L
Hercules
6,692
515
68
5
0
210,058
2
W
Jing Wei
7,814
601
103
8
0
227,477
0
L
Artemis
5,837
449
55
4
0
211,245
4
L
Arachne
6,003
462
72
6
0
283,095
4
L
Sylvanus
5,960
458
52
4
0
184,580
0
W
Izanami
8,047
619
120
9
0
242,104
4
W
He Bo
7,250
558
87
7
0
273,434
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role