Player Matchup

Skadi
Skadi
Blackops2158
Skadi
Level 64
God Stats
12W - 10L
1,524 SR
Queue Stats
38W - 42L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
OP assassin8281
Jormungandr
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
157W - 164L
1,489 Elo+
Party 1
Chang'e
Chang'e
TarmacCurve050
Chang'e
Level 111
God Stats
2W - 2L
1,273 SR
Queue Stats
83W - 81L
1,515 Elo+
Party 1
Team Averages
Level 86
1,504 SR
1,475 Elo+

VS

Team Averages
Level 113
1,524 SR
1,473 Elo+
Sylvanus
Sylvanus
JasperJames23
Sylvanus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 130L
1,228 Elo+
Solo
Lancelot
Lancelot
TheSirUlrik
Lancelot
Level 138
God Stats
2W - 4L
1,573 SR
Queue Stats
95W - 96L
1,585 Elo+
Party 2
Ao Kuang
Ao Kuang
UnbeatenToast35
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,457
746
9,828
5,315
2,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
OP assassin8281
Jormungandr
11
0 / 0 / 6
7,414
741
7,384
7,851
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 1 / 2
7,870
787
6,524
8,454
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JasperJames23
Sylvanus
11
0 / 2 / 1
6,796
680
3,652
9,982
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
TheSirUlrik
Lancelot
11
0 / 3 / 1
6,169
617
10,526
10,638
6,867
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
10
1 / 2 / 0
6,968
697
2,720
12,045
7,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Sylvanus
JasperJames23
Sylvanus
0
2
1
0.25
W
Jormungandr
OP assassin8281
Jormungandr
0
0
6
3
W
5
1
2
6
L
Lancelot
TheSirUlrik
Lancelot
0
3
1
0.17
L
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
16,898
21,620
Taken
32,665
11,875
Mitigated
20,951
12,496
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,828
4,095
0
0
5,315
2,267
819
1,142
4,173
0
31,259
L
Sylvanus
JasperJames23
Sylvanus
3,652
597
990
3,588
9,982
6,291
0
4,500
5,482
14,680
0
W
Jormungandr
OP assassin8281
Jormungandr
7,384
2,459
0
973
7,851
6,384
276
2,932
4,919
17,817
0
W
6,524
610
5,420
6,103
8,454
3,224
468
2,340
6,114
20,632
0
L
Lancelot
TheSirUlrik
Lancelot
10,526
1,735
0
1,024
10,638
6,867
0
3,492
7,146
0
27,166
L
Ao Kuang
2,720
953
1,827
2,320
12,045
7,793
0
5,973
6,072
15,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,741
Gold Earned
19,933
115
Minions Killed
79
0
Camps Cleared
0
556,922
Distance Traveled
566,919
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,457
746
61
6
0
196,661
0
L
Sylvanus
6,796
680
27
3
0
160,362
1
W
Jormungandr
7,414
741
24
2
0
188,602
2
W
Chang'e
7,870
787
30
3
0
171,659
2
L
Lancelot
6,169
617
28
3
0
213,397
3
L
Ao Kuang
6,968
697
24
2
0
193,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role