Player Matchup

Agni
Agni
 
Agni
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
B3NJ3MAN0_
Shiva
Level 160
God Stats
5W - 9L
1,590 SR
Queue Stats
143W - 153L
1,564 Elo+
Party 1
Ymir
Ymir
Hehoslav
Ymir
Level 106
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Ishtar
Ishtar
Papi_Redbeard
Ishtar
Level 159
God Stats
4W - 10L
1,555 SR
Queue Stats
120W - 116L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
cachimi89
Kukulkan
Level 80
God Stats
13W - 7L
1,545 SR
Queue Stats
25W - 30L
1,387 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,542 Elo+

VS

Team Averages
Level 106
1,392 SR
1,419 Elo+
Bacchus
Bacchus
FreDy7
Bacchus
Level 147
God Stats
5W - 2L
1,479 SR
Queue Stats
122W - 107L
1,538 Elo+
Solo
Thanatos
Thanatos
Kimaera
Thanatos
Level 147
God Stats
42W - 39L
1,469 SR
Queue Stats
333W - 321L
1,469 Elo+
Solo
Freya
Freya
L1ghthammer
Freya
Level 103
God Stats
1W - 0L
1,314 SR
Queue Stats
148W - 154L
1,516 Elo+
Solo
Anubis
Anubis
SirSwagaLotGer
Anubis
Level 24
God Stats
1W - 0L
1,254 SR
Queue Stats
2W - 8L
1,093 Elo+
Solo
Nike
Nike
chopperelle
Nike
Level 109
God Stats
4W - 5L
1,447 SR
Queue Stats
268W - 285L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 5 / 5
7,892
658
11,159
7,721
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
15
2 / 4 / 3
8,793
733
11,563
14,675
15,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
15
3 / 3 / 3
8,833
736
8,898
17,352
13,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 4 / 4
8,740
728
13,016
15,646
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
cachimi89
Kukulkan
14
0 / 2 / 4
8,020
668
2,976
3,571
1,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FreDy7
Bacchus
15
3 / 2 / 13
9,100
758
15,051
15,994
19,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Kimaera
Thanatos
17
10 / 1 / 7
10,713
893
11,660
13,099
6,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 10
9,830
819
10,328
10,603
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 7
8,634
720
5,630
12,303
6,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 0 / 10
9,116
760
8,202
16,181
16,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
6
Kills
18
18
Deaths
7
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
5
0.5
L
Shiva
2
4
3
0.88
W
Bacchus
FreDy7
Bacchus
3
2
13
4.75
L
Ymir
3
3
3
1.5
W
Thanatos
Kimaera
Thanatos
10
1
7
13.5
W
4
1
10
9
L
1
4
4
0.75
W
0
3
7
1.17
L
Kukulkan
cachimi89
Kukulkan
0
2
4
1
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
50,871
58,965
Taken
68,180
38,481
Mitigated
53,651
6,272
Healing
29,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,159
916
0
0
7,721
2,862
0
3,887
3,372
21,506
0
L
Shiva
11,563
1,140
858
1,583
14,675
15,476
0
8,429
5,388
484
24,598
W
Bacchus
FreDy7
Bacchus
15,051
1,214
0
4,513
15,994
19,694
369
6,973
8,747
23,017
0
L
Ymir
8,898
1,090
0
179
17,352
13,006
0
8,429
7,826
29,606
0
W
Thanatos
Kimaera
Thanatos
11,660
1,604
0
11,449
13,099
6,437
2,616
4,692
8,407
0
38,421
W
10,328
2,919
0
4,716
10,603
4,861
2,088
3,579
6,960
32,749
0
L
13,016
7,023
0
3,652
15,646
5,921
273
6,503
8,476
0
42,916
W
5,630
382
0
4,656
12,303
6,406
1,489
3,777
8,403
30,572
0
L
Kukulkan
cachimi89
Kukulkan
2,976
368
0
0
3,571
1,216
0
843
2,562
18,029
0
W
8,202
517
1,285
2,884
16,181
16,253
167
4,496
11,631
54
23,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,278
Gold Earned
47,393
205
Minions Killed
198
0
Camps Cleared
0
1,061,332
Distance Traveled
1,306,984
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,892
658
26
2
0
232,018
2
L
Shiva
8,793
733
30
3
0
235,122
0
W
Bacchus
9,100
758
25
2
0
271,691
0
L
Ymir
8,833
736
44
4
0
237,428
0
W
Thanatos
10,713
893
53
4
0
292,429
1
W
Freya
9,830
819
50
4
0
259,715
2
L
Ishtar
8,740
728
65
5
0
229,312
1
W
Anubis
8,634
720
42
4
0
215,002
1
L
Kukulkan
8,020
668
40
3
0
127,452
1
W
Nike
9,116
760
28
2
0
268,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role