Player Matchup

Bakasura
Bakasura
Gold V
ConCanWolfing
Bakasura
Gold V
Level 126
God Stats
2W - 3L
1,545 SR
Queue Stats
24W - 35L
1,057 MMR
Solo
Neith
Neith
Silver II
DockedYapper934
Neith
Silver II
Level 155
God Stats
73W - 76L
1,521 SR
Queue Stats
355W - 374L
983 MMR
Solo
Rama
Rama
Silver I
Rbuc2021
Rama
Silver I
Level 72
God Stats
1W - 3L
1,266 SR
Queue Stats
50W - 62L
1,065 MMR
Solo
Odin
Odin
Silver I
salinas2127
Odin
Silver I
Level 141
God Stats
2W - 2L
1,686 SR
Queue Stats
223W - 227L
1,036 MMR
Solo
Chronos
Chronos
Silver II
sebasti014
Chronos
Silver II
Level 109
God Stats
8W - 8L
1,670 SR
Queue Stats
337W - 341L
1,077 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,538 SR
1,044 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,542 SR
1,044 MMR
Apollo
Apollo
Bronze II
BAN1617k
Apollo
Bronze II
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 172L
233 MMR
Solo
Maui
Maui
Silver III
GhoulRhino
Maui
Silver III
Level 159
God Stats
2W - 1L
1,261 SR
Queue Stats
146W - 153L
952 MMR
Solo
Shiva
Shiva
Silver I
KhepriDeCalcinha
Shiva
Silver I
Level 129
God Stats
2W - 1L
1,636 SR
Queue Stats
9W - 3L
1,675 MMR
Party 1
Fenrir
Fenrir
Silver II
Veloci_Jose
Fenrir
Silver II
Level 137
God Stats
1W - 0L
1,840 SR
Queue Stats
4W - 2L
1,584 MMR
Party 1
Anubis
Anubis
Silver III
jamie469
Anubis
Silver III
Level 118
God Stats
14W - 15L
1,471 SR
Queue Stats
180W - 199L
777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ConCanWolfing
Bakasura
1
0 / 1 / 0
2,543
509
154
800
260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 0
3,699
740
1,188
2,361
822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
5
0 / 1 / 0
2,915
583
2,543
4,215
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,263
653
1,063
3,131
1,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
sebasti014
Chronos
6
0 / 0 / 1
3,172
634
2,159
2,825
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoAtlasArachnePoseidonXbalanque

VS

Bans
GaneshaCupidKhepriAh Muzen CabFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BAN1617k
Apollo
5
1 / 0 / 0
3,219
644
3,209
3,117
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,553
711
1,669
3,813
1,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,661
732
1,577
2,528
792
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
5
0 / 0 / 1
3,499
700
396
3,797
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
jamie469
Anubis
6
1 / 1 / 0
3,965
793
1,936
3,284
1,633
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
BAN1617k
Apollo
1
0
0
1
L
Bakasura
ConCanWolfing
Bakasura
0
1
0
0
L
1
0
0
1
W
0
0
1
0.5
W
0
0
0
0
L
Rama
0
1
0
0
W
Fenrir
0
0
1
0.5
W
Anubis
jamie469
Anubis
1
1
0
1
L
0
0
0
0
L
Chronos
sebasti014
Chronos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,107
Damage
8,787
13,332
Taken
16,539
3,707
Mitigated
5,918
5,606
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BAN1617k
Apollo
3,209
2,262
0
1,667
3,117
777
0
0
3,117
0
15,377
L
Bakasura
ConCanWolfing
Bakasura
154
110
0
14
800
260
0
92
708
0
1,415
L
1,188
374
0
1,282
2,361
822
0
0
2,361
0
17,788
W
1,669
489
711
1,533
3,813
1,473
0
0
3,813
10,081
2,685
W
1,577
325
0
1,185
2,528
792
0
0
2,528
0
19,097
L
Rama
2,543
2,015
0
1,752
4,215
771
0
752
3,463
0
11,948
W
Fenrir
396
220
0
726
3,797
1,243
0
284
3,513
0
16,695
W
Anubis
jamie469
Anubis
1,936
581
0
2,008
3,284
1,633
899
1,875
1,409
22,876
0
L
1,063
210
311
1,433
3,131
1,095
0
495
2,636
0
11,303
L
Chronos
sebasti014
Chronos
2,159
1,290
0
814
2,825
759
0
1,844
981
15,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,592
Gold Earned
17,897
90
Minions Killed
166
0
Camps Cleared
0
390,537
Distance Traveled
479,163
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,219
644
20
4
0
87,361
1
L
Bakasura
2,543
509
5
1
0
18,192
0
L
Neith
3,699
740
28
6
0
76,962
2
W
Maui
3,553
711
28
6
0
87,255
0
W
Shiva
3,661
732
38
8
0
114,790
0
L
Rama
2,915
583
24
5
0
87,452
1
W
Fenrir
3,499
700
41
8
0
112,119
1
W
Anubis
3,965
793
39
8
0
77,638
0
L
Odin
3,263
653
11
2
0
111,451
1
L
Chronos
3,172
634
22
4
0
96,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role