Player Matchup

Merlin
Merlin
BOB BANGEM zZz
Merlin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,472 Elo+
Solo
Izanami
Izanami
Dp_games_92
Izanami
Level 129
God Stats
59W - 39L
1,593 SR
Queue Stats
307W - 323L
1,465 Elo+
Solo
Set
Set
MyN1njaMyN1nja
Set
Level 104
God Stats
5W - 1L
1,121 SR
Queue Stats
46W - 37L
1,643 Elo+
Solo
Ymir
Ymir
PhoenixWolf3820
Ymir
Level 63
God Stats
3W - 3L
1,417 SR
Queue Stats
39W - 50L
1,442 Elo+
Solo
King Arthur
King Arthur
dantekrank
King Arthur
Level 145
God Stats
6W - 4L
1,512 SR
Queue Stats
169W - 166L
1,481 Elo+
Solo
Team Averages
Level 117
1,429 SR
1,500 Elo+

VS

Team Averages
Level 87
1,471 SR
1,393 Elo+
Yu Huang
Yu Huang
SnappyFrags
Yu Huang
Level 124
God Stats
0W - 2L
1,266 SR
Queue Stats
77W - 81L
1,432 Elo+
Solo
Neith
Neith
Upaway48
Neith
Level 33
God Stats
0W - 6L
1,437 SR
Queue Stats
1W - 10L
1,269 Elo+
Solo
Pele
Pele
X-Apollo_Roses-X
Pele
Level 120
God Stats
11W - 8L
1,669 SR
Queue Stats
161W - 185L
1,416 Elo+
Party 1
King Arthur
King Arthur
ietbvr
King Arthur
Level 67
God Stats
19W - 27L
1,455 SR
Queue Stats
162W - 184L
1,438 Elo+
Party 1
Ymir
Ymir
linevaux
Ymir
Level 91
God Stats
1W - 2L
1,528 SR
Queue Stats
193W - 211L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
9,448
556
6,408
6,498
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dp_games_92
Izanami
16
1 / 0 / 3
9,820
578
8,759
10,311
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 1 / 0
9,431
555
7,128
12,969
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 6
8,499
500
4,812
13,170
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
dantekrank
King Arthur
15
2 / 1 / 2
9,835
579
12,667
13,716
10,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
SnappyFrags
Yu Huang
15
2 / 4 / 1
8,979
528
6,553
11,724
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Upaway48
Neith
13
0 / 2 / 1
7,560
445
4,589
6,318
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 4 / 1
7,284
428
6,628
13,504
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ietbvr
King Arthur
11
0 / 3 / 2
6,844
403
5,033
12,600
9,593
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
12
1 / 1 / 1
7,450
438
4,628
14,111
12,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
3
3
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Izanami
Dp_games_92
Izanami
1
0
3
2.5
W
8
1
0
8
W
1
1
6
4
L
Yu Huang
SnappyFrags
Yu Huang
2
4
1
0.63
L
Neith
Upaway48
Neith
0
2
1
0.25
L
0
4
1
0.13
W
King Arthur
dantekrank
King Arthur
2
1
2
3
L
King Arthur
ietbvr
King Arthur
0
3
2
0.33
L
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,774
Damage
27,431
56,664
Taken
58,257
35,627
Mitigated
36,091
21,322
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,408
297
0
750
6,498
2,799
1,116
1,925
4,573
65,089
0
W
Izanami
Dp_games_92
Izanami
8,759
6,252
0
6,578
10,311
4,034
4,932
1,926
8,385
0
93,414
W
7,128
2,519
139
6,359
12,969
5,749
210
1,358
11,611
0
51,267
W
4,812
903
0
2,106
13,170
12,655
0
4,812
8,358
13,760
6,355
L
Yu Huang
SnappyFrags
Yu Huang
6,553
387
0
1,934
11,724
5,572
0
4,075
7,391
72,247
0
L
Neith
Upaway48
Neith
4,589
2,141
0
1,213
6,318
2,842
1,638
334
5,984
0
57,050
L
6,628
1,640
0
4,706
13,504
5,214
0
1,245
12,207
0
51,509
W
King Arthur
dantekrank
King Arthur
12,667
1,682
0
5,390
13,716
10,390
0
1,552
12,164
6,838
79,953
L
King Arthur
ietbvr
King Arthur
5,033
940
0
2,337
12,600
9,593
0
857
11,743
0
43,572
L
Ymir
4,628
393
1,924
3,162
14,111
12,870
0
4,720
9,235
27,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,033
Gold Earned
38,117
570
Minions Killed
423
0
Camps Cleared
0
1,552,668
Distance Traveled
1,336,347
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,448
556
135
8
0
308,939
7
W
Izanami
9,820
578
167
10
0
294,162
3
W
Set
9,431
555
88
5
0
340,441
3
W
Ymir
8,499
500
21
1
0
276,526
5
L
Yu Huang
8,979
528
120
7
0
282,355
2
L
Neith
7,560
445
109
6
0
253,083
0
L
Pele
7,284
428
94
6
0
287,151
0
W
King Arthur
9,835
579
159
9
0
332,600
1
L
King Arthur
6,844
403
61
4
0
242,416
0
L
Ymir
7,450
438
39
2
0
271,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role