Player Matchup

Susano
Susano
 
Susano
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Kayax
He Bo
Level 128
God Stats
2W - 5L
1,110 SR
Queue Stats
319W - 349L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
Schuldfrei
Kuzenbo
Level 71
God Stats
7W - 9L
1,118 SR
Queue Stats
313W - 297L
1,484 Elo+
Solo
Medusa
Medusa
TheWitchWoods
Medusa
Level 105
God Stats
3W - 1L
1,936 SR
Queue Stats
219W - 218L
1,565 Elo+
Solo
Fafnir
Fafnir
TobyTalker
Fafnir
Level 128
God Stats
1W - 3L
1,355 SR
Queue Stats
107W - 103L
1,523 Elo+
Party 2
Team Averages
Level 104
1,404 SR
1,511 Elo+

VS

Team Averages
Level 129
1,665 SR
1,471 Elo+
Danzaburou
Danzaburou
Xcrasyxsquirell
Danzaburou
Level 144
God Stats
3W - 3L
1,369 SR
Queue Stats
380W - 402L
1,510 Elo+
Solo
Persephone
Persephone
hroosty
Persephone
Level 121
God Stats
3W - 3L
1,445 SR
Queue Stats
140W - 160L
1,458 Elo+
Solo
Ganesha
Ganesha
szuszta
Ganesha
Level 149
God Stats
2W - 0L
1,809 SR
Queue Stats
72W - 75L
1,455 Elo+
Solo
Chaac
Chaac
胖次什么的不穿就好
Chaac
Level 121
God Stats
2W - 0L
1,725 SR
Queue Stats
180W - 162L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
鹰击长空鱼翔浅底万类霜天竞自由
Ah Puch
Level 109
God Stats
6W - 1L
1,976 SR
Queue Stats
246W - 257L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 9 / 2
8,000
615
7,178
14,398
7,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Kayax
He Bo
17
3 / 7 / 4
9,260
712
12,302
15,041
7,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Schuldfrei
Kuzenbo
16
1 / 3 / 7
8,849
681
8,336
17,926
31,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 5 / 5
7,893
607
9,801
13,916
7,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
TobyTalker
Fafnir
15
6 / 6 / 3
9,400
723
5,190
19,400
27,120
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Xcrasyxsquirell
Danzaburou
19
12 / 2 / 14
11,974
921
23,029
14,119
9,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
hroosty
Persephone
17
2 / 2 / 20
10,923
840
16,060
9,690
5,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
szuszta
Ganesha
15
0 / 4 / 20
9,984
768
5,966
18,670
21,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 2 / 16
10,629
818
12,915
26,836
28,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 2 / 9
10,755
827
18,471
13,163
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
109
11
Kills
30
30
Deaths
12
21
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
9
2
0.22
L
He Bo
Kayax
He Bo
3
7
4
0.71
L
Kuzenbo
Schuldfrei
Kuzenbo
1
3
7
1.5
L
0
5
5
0.5
L
Fafnir
TobyTalker
Fafnir
6
6
3
1.25
W
Danzaburou
Xcrasyxsquirell
Danzaburou
12
2
14
9.5
W
Persephone
hroosty
Persephone
2
2
20
6
W
Ganesha
szuszta
Ganesha
0
4
20
2.5
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,807
Damage
76,441
80,681
Taken
82,478
81,118
Mitigated
72,042
21,555
Healing
37,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,178
1,622
648
576
14,398
7,561
0
7,993
6,405
0
11,787
L
He Bo
Kayax
He Bo
12,302
1,534
1,264
3,233
15,041
7,604
0
7,024
8,017
28,737
0
L
Kuzenbo
Schuldfrei
Kuzenbo
8,336
3,114
3,372
3,359
17,926
31,352
15
9,652
8,274
16,503
0
L
9,801
3,352
1,497
3,319
13,916
7,481
0
6,786
7,130
0
24,943
L
Fafnir
TobyTalker
Fafnir
5,190
1,288
1,199
3,088
19,400
27,120
0
9,042
10,358
6,106
0
W
Danzaburou
Xcrasyxsquirell
Danzaburou
23,029
9,283
2,353
4,878
14,119
9,116
2,904
4,651
9,468
0
42,093
W
Persephone
hroosty
Persephone
16,060
1,506
3,324
3,557
9,690
5,500
898
3,976
5,712
44,871
0
W
Ganesha
szuszta
Ganesha
5,966
205
1,950
2,259
18,670
21,341
1,069
5,141
13,529
15,133
0
W
12,915
1,660
1,342
12,399
26,836
28,528
841
7,164
19,672
0
20,512
W
18,471
1,138
1,230
3,892
13,163
7,557
1,560
4,894
8,269
33,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
54,265
125
Minions Killed
177
0
Camps Cleared
0
1,061,851
Distance Traveled
1,229,284
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,000
615
16
1
0
192,993
1
L
He Bo
9,260
712
35
3
0
186,364
0
L
Kuzenbo
8,849
681
18
1
0
248,939
1
L
Medusa
7,893
607
52
4
0
233,610
1
L
Fafnir
9,400
723
4
0
0
199,945
0
W
Danzaburou
11,974
921
45
3
0
228,009
4
W
Persephone
10,923
840
76
6
0
252,720
0
W
Ganesha
9,984
768
0
0
0
243,575
0
W
Chaac
10,629
818
23
2
0
270,035
1
W
Ah Puch
10,755
827
33
3
0
234,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role