Player Matchup

Medusa
Medusa
Bellux
Medusa
Level 113
God Stats
2W - 0L
1,621 SR
Queue Stats
8W - 15L
1,322 Elo+
Party 1
Vulcan
Vulcan
Gagne Westt
Vulcan
Level 128
God Stats
2W - 1L
1,370 SR
Queue Stats
75W - 88L
1,370 Elo+
Solo
Odin
Odin
H0L0gRaPHiiC
Odin
Level 160
God Stats
11W - 9L
1,437 SR
Queue Stats
935W - 1,007L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JöÿBöÿ
Morgan Le Fay
Level 98
God Stats
1W - 1L
1,452 SR
Queue Stats
7W - 15L
1,289 Elo+
Party 1
Ishtar
Ishtar
Papaladibididaki
Ishtar
Level 41
God Stats
1W - 0L
1,392 SR
Queue Stats
27W - 25L
1,436 Elo+
Solo
Team Averages
Level 108
1,454 SR
1,387 Elo+

VS

Team Averages
Level 113
1,470 SR
1,427 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
HOLLA PAPZILLA
Athena
Level 160
God Stats
15W - 10L
1,582 SR
Queue Stats
416W - 437L
1,413 Elo+
Solo
Pele
Pele
TeaBoi1342
Pele
Level 86
God Stats
0W - 2L
1,508 SR
Queue Stats
60W - 76L
1,439 Elo+
Solo
Thor
Thor
itsREDITKALOUS
Thor
Level 102
God Stats
0W - 2L
1,263 SR
Queue Stats
183W - 207L
1,433 Elo+
Solo
Chiron
Chiron
squishiesquad
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 59L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bellux
Medusa
18
3 / 5 / 17
11,586
724
14,193
15,174
8,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
20
7 / 4 / 15
13,177
824
26,080
13,998
7,663
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 2 / 21
12,404
775
15,037
33,234
34,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
JöÿBöÿ
Morgan Le Fay
20
11 / 4 / 16
13,267
829
27,484
19,173
10,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
3 / 6 / 11
10,841
678
19,820
16,152
7,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
5 / 7 / 13
11,788
737
25,118
28,800
29,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 4 / 15
11,311
707
8,508
25,684
37,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 7 / 7
11,031
689
15,719
21,153
13,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 8 / 9
10,865
679
15,614
20,678
16,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 5 / 11
11,743
734
20,410
19,106
11,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
76
30
Kills
21
21
Deaths
31
80
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
7
13
1.64
W
Medusa
Bellux
Medusa
3
5
17
2.3
W
Vulcan
7
4
15
3.63
W
6
2
21
8.25
L
1
4
15
2.13
W
Morgan Le Fay
JöÿBöÿ
Morgan Le Fay
11
4
16
4.75
W
3
6
11
1.42
L
5
7
7
1.21
L
3
8
9
0.94
L
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,614
Damage
85,369
97,731
Taken
115,421
68,926
Mitigated
108,631
38,866
Healing
36,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
25,118
3,881
1,495
6,780
28,800
29,592
402
13,610
15,190
58,788
0
W
Medusa
Bellux
Medusa
14,193
5,569
409
2,940
15,174
8,312
1,361
5,867
9,158
0
35,998
W
Vulcan
26,080
8,015
2,534
4,102
13,998
7,663
2,126
5,186
8,672
49,692
0
W
15,037
2,031
2,936
14,323
33,234
34,486
1,284
11,316
21,257
0
21,975
L
8,508
1,602
2,877
6,314
25,684
37,817
549
11,025
14,659
14,582
0
W
Morgan Le Fay
JöÿBöÿ
Morgan Le Fay
27,484
1,776
2,740
5,471
19,173
10,800
1,032
5,994
12,934
44,983
0
W
19,820
7,127
1,329
2,082
16,152
7,665
2,827
5,263
10,628
0
34,420
L
15,719
1,881
995
5,184
21,153
13,330
1,194
11,704
9,449
0
31,169
L
15,614
1,744
1,512
2,011
20,678
16,719
1,017
8,113
12,565
0
25,247
L
20,410
6,104
3,725
5,186
19,106
11,173
2,060
9,112
9,994
0
34,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,275
Gold Earned
56,738
170
Minions Killed
204
0
Camps Cleared
0
1,499,710
Distance Traveled
1,355,164
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,788
737
77
5
0
240,270
0
W
Medusa
11,586
724
57
4
0
269,769
0
W
Vulcan
13,177
824
43
3
0
318,369
5
W
Odin
12,404
775
19
1
0
329,054
0
L
Athena
11,311
707
14
1
0
316,883
0
W
Morgan Le Fay
13,267
829
27
2
0
310,410
0
W
Ishtar
10,841
678
24
2
0
272,108
0
L
Pele
11,031
689
40
3
0
298,203
0
L
Thor
10,865
679
29
2
0
243,073
0
L
Chiron
11,743
734
44
3
0
256,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role