Player Matchup

Da Ji
Da Ji
Masters
Avro
Da Ji
Masters
Level 68
God Stats
12W - 10L
1,666 SR
Queue Stats
210W - 185L
2,900 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond I
IOtherIAnotherI
Morgan Le Fay
Diamond I
Level 111
God Stats
3W - 3L
1,719 SR
Queue Stats
307W - 274L
2,658 MMR
Party 2
Terra
Terra
Masters
MaestroDC
Terra
Masters
Level 160
God Stats
0W - 3L
1,266 SR
Queue Stats
284W - 259L
2,845 MMR
Solo
Chernobog
Chernobog
Masters
NiesmialyJimmy
Chernobog
Masters
Level 160
God Stats
3W - 5L
1,499 SR
Queue Stats
380W - 358L
2,795 MMR
Solo
Hou Yi
Hou Yi
Masters
SzshadowszS
Hou Yi
Masters
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 72L
2,908 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 112
1,530 SR
2,821 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 106
1,604 SR
2,053 MMR
Set
Set
Masters
 
Set
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Masters
 
Cupid
Masters
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Yemoja
Yemoja
Diamond I
 
Yemoja
Diamond I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Masters
BevyMonstaa
Tyr
Masters
Level 137
God Stats
5W - 6L
1,603 SR
Queue Stats
170W - 150L
3,017 MMR
Party 1
He Bo
He Bo
Masters
OgiBre
He Bo
Masters
Level 160
God Stats
7W - 4L
1,918 SR
Queue Stats
457W - 383L
2,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Avro
Da Ji
6
0 / 1 / 1
3,856
771
2,264
4,888
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
IOtherIAnotherI
Morgan Le Fay
5
0 / 1 / 0
3,368
674
976
2,756
812
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Terra
MaestroDC
Terra
3
0 / 1 / 0
3,181
636
994
3,710
1,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
NiesmialyJimmy
Chernobog
7
2 / 0 / 0
4,412
882
3,324
4,792
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
5
0 / 1 / 0
3,430
686
1,657
3,048
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Ao KuangThothHadesAh Muzen Cab

VS

Bans
HeimdallrKaliIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
2 / 0 / 0
4,109
822
2,291
2,882
1,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
 
Cupid
6
1 / 0 / 0
3,857
771
2,060
2,667
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
 
Yemoja
5
0 / 0 / 4
3,693
739
2,230
2,776
989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,640
728
3,998
6,113
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
OgiBre
He Bo
6
1 / 0 / 2
3,733
747
1,836
2,888
654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
4
4
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
0
0
2
W
Cupid
 
Cupid
1
0
0
1
W
Yemoja
 
Yemoja
0
0
4
2
L
Da Ji
Avro
Da Ji
0
1
1
0.5
W
0
2
0
0
L
Morgan Le Fay
IOtherIAnotherI
Morgan Le Fay
0
1
0
0
L
Terra
MaestroDC
Terra
0
1
0
0
L
Chernobog
NiesmialyJimmy
Chernobog
2
0
0
2
W
He Bo
OgiBre
He Bo
1
0
2
2
L
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,215
Damage
12,415
19,194
Taken
17,326
5,445
Mitigated
6,996
7,236
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,291
498
0
1,740
2,882
1,357
0
784
2,098
0
19,556
W
Cupid
 
Cupid
2,060
1,191
0
1,216
2,667
777
0
657
2,010
0
19,831
W
Yemoja
 
Yemoja
2,230
865
936
1,378
2,776
989
0
337
2,439
8,977
1,517
L
Da Ji
Avro
Da Ji
2,264
856
0
750
4,888
1,586
0
1,270
3,511
0
18,653
W
3,998
1,498
0
3,220
6,113
3,219
0
0
6,113
0
20,304
L
Morgan Le Fay
IOtherIAnotherI
Morgan Le Fay
976
256
0
522
2,756
812
0
636
1,836
15,347
0
L
Terra
MaestroDC
Terra
994
395
459
1,391
3,710
1,128
0
1,150
2,560
8,994
0
L
Chernobog
NiesmialyJimmy
Chernobog
3,324
2,273
0
2,999
4,792
1,269
0
0
4,435
0
24,138
W
He Bo
OgiBre
He Bo
1,836
160
0
1,950
2,888
654
0
192
2,696
20,906
0
L
Hou Yi
1,657
1,036
0
1,115
3,048
650
0
783
2,265
0
17,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,247
Gold Earned
19,032
176
Minions Killed
167
0
Camps Cleared
0
513,846
Distance Traveled
581,449
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,109
822
36
7
0
132,441
2
W
Cupid
3,857
771
45
9
0
89,821
0
W
Yemoja
3,693
739
14
3
0
121,485
2
L
Da Ji
3,856
771
46
9
0
123,773
2
W
Tyr
3,640
728
30
6
0
120,571
2
L
Morgan Le Fay
3,368
674
32
6
0
120,554
1
L
Terra
3,181
636
4
1
0
80,889
0
L
Chernobog
4,412
882
52
10
0
99,709
0
W
He Bo
3,733
747
42
8
0
117,131
0
L
Hou Yi
3,430
686
42
8
0
88,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role