Player Matchup

King Arthur
King Arthur
Ecshooter
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,517 Elo+
Solo
He Bo
He Bo
LadyMarbles
He Bo
Level 126
God Stats
1W - 3L
1,167 SR
Queue Stats
128W - 137L
1,466 Elo+
Party 1
Nox
Nox
Redd Beard 27
Nox
Level 85
God Stats
2W - 2L
1,562 SR
Queue Stats
73W - 84L
1,401 Elo+
Solo
Jing Wei
Jing Wei
SithLordZOMBiE
Jing Wei
Level 120
God Stats
2W - 3L
1,431 SR
Queue Stats
142W - 167L
1,480 Elo+
Party 1
Serqet
Serqet
xlx Andy H xlx
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 115L
1,465 Elo+
Solo
Team Averages
Level 113
1,432 SR
1,466 Elo+

VS

Team Averages
Level 118
1,379 SR
1,410 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Kidaya
Chiron
Level 115
God Stats
8W - 10L
1,271 SR
Queue Stats
243W - 251L
1,359 Elo+
Solo
Janus
Janus
SsSNAKEBELLYsS
Janus
Level 154
God Stats
17W - 11L
1,539 SR
Queue Stats
751W - 767L
1,415 Elo+
Solo
Rama
Rama
astiv12
Rama
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 99L
1,370 Elo+
Solo
Cabrakan
Cabrakan
temp-316455
Cabrakan
Level 51
God Stats
1W - 4L
1,085 SR
Queue Stats
315W - 352L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ecshooter
King Arthur
17
4 / 4 / 2
10,020
668
8,801
19,117
22,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 5 / 4
9,027
602
7,016
13,515
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 5
10,313
688
3,778
13,635
7,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
17
2 / 4 / 5
9,782
652
11,030
16,535
9,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 2
8,666
578
6,470
16,236
16,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
1 / 2 / 14
10,142
676
17,410
11,851
6,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Kidaya
Chiron
20
8 / 1 / 10
12,043
803
17,681
10,360
5,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
1 / 1 / 11
10,910
727
18,820
6,064
3,544
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
astiv12
Rama
20
11 / 4 / 8
11,685
779
20,550
13,133
7,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
temp-316455
Cabrakan
5
0 / 0 / 0
7,060
471
0
0
0
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
8
Kills
21
21
Deaths
8
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
2
14
4
L
King Arthur
Ecshooter
King Arthur
4
4
2
1.25
W
Chiron
Kidaya
Chiron
8
1
10
13
L
1
5
4
0.6
L
1
4
5
0.88
L
Jing Wei
2
4
5
1.13
W
1
1
11
6.5
W
Rama
astiv12
Rama
11
4
8
3.75
W
Cabrakan
temp-316455
Cabrakan
0
0
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
74,461
79,038
Taken
41,408
62,894
Mitigated
22,489
21,105
Healing
19,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
17,410
1,583
1,063
3,960
11,851
6,309
0
2,555
9,050
28,220
0
L
King Arthur
Ecshooter
King Arthur
8,801
1,226
1,235
1,161
19,117
22,644
0
9,995
9,122
303
11,547
W
Chiron
Kidaya
Chiron
17,681
3,512
4,403
5,982
10,360
5,548
0
2,235
7,691
0
40,986
L
7,016
184
2,246
2,041
13,515
6,385
0
7,173
6,342
19,465
0
L
3,778
509
1,027
788
13,635
7,970
0
5,893
7,742
31,130
0
L
Jing Wei
11,030
6,676
2,750
4,963
16,535
9,344
0
6,381
10,154
0
25,891
W
18,820
825
861
441
6,064
3,544
240
2,384
3,620
39,953
0
W
Rama
astiv12
Rama
20,550
11,561
1,132
2,104
13,133
7,088
1,356
3,479
9,308
0
34,433
W
Cabrakan
temp-316455
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
6,470
722
2,318
2,576
16,236
16,551
0
6,788
9,448
0
12,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,808
Gold Earned
51,840
158
Minions Killed
157
0
Camps Cleared
0
1,435,857
Distance Traveled
1,221,102
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,142
676
32
2
0
324,542
0
L
King Arthur
10,020
668
10
1
0
305,269
0
W
Chiron
12,043
803
51
3
0
325,381
0
L
He Bo
9,027
602
35
2
0
299,339
0
L
Nox
10,313
688
72
5
0
267,416
0
L
Jing Wei
9,782
652
30
2
0
262,006
1
W
Janus
10,910
727
39
3
0
323,045
0
W
Rama
11,685
779
35
2
0
244,693
0
W
Cabrakan
7,060
471
0
0
0
3,441
0
L
Serqet
8,666
578
11
1
0
301,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role