Player Matchup

Sylvanus
Sylvanus
lQuertum
Sylvanus
Level 89
God Stats
1W - 1L
1,534 SR
Queue Stats
16W - 9L
1,705 Elo+
Party 2
Bacchus
Bacchus
llGerka
Bacchus
Level 41
God Stats
1W - 0L
1,778 SR
Queue Stats
15W - 5L
1,711 Elo+
Party 2
Horus
Horus
stevenDB33
Horus
Level 87
God Stats
2W - 0L
1,360 SR
Queue Stats
6W - 4L
1,775 Elo+
Party 2
Team Averages
Level 72
1,557 SR
1,730 Elo+

VS

Team Averages
Level 111
1,496 SR
1,474 Elo+
Hercules
Hercules
Itachi14015
Hercules
Level 135
God Stats
0W - 3L
1,511 SR
Queue Stats
6W - 7L
1,478 Elo+
Party 1
Awilix
Awilix
Karashimi
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Suga095
Vulcan
Level 155
God Stats
0W - 1L
1,477 SR
Queue Stats
12W - 15L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
lQuertum
Sylvanus
20
14 / 4 / 8
14,833
824
22,471
27,458
20,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
llGerka
Bacchus
18
3 / 1 / 21
14,047
780
14,364
22,446
43,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
19
9 / 3 / 14
14,107
784
26,135
26,843
33,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Itachi14015
Hercules
18
3 / 7 / 5
13,259
737
16,032
32,464
27,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
Karashimi
Awilix
15
1 / 14 / 4
11,171
621
9,896
25,437
8,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Suga095
Vulcan
18
4 / 5 / 2
12,723
707
30,319
13,018
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
26
Kills
8
8
Deaths
26
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Itachi14015
Hercules
3
7
5
0.79
L
Awilix
Karashimi
Awilix
1
14
4
0.21
L
Vulcan
Suga095
Vulcan
4
5
2
1
W
Sylvanus
lQuertum
Sylvanus
14
4
8
4.5
W
Bacchus
llGerka
Bacchus
3
1
21
13.5
W
Horus
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,970
Damage
56,247
76,747
Taken
70,919
97,523
Mitigated
41,143
35,777
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Itachi14015
Hercules
16,032
3,932
533
7,428
32,464
27,319
0
15,583
15,933
0
37,032
L
Awilix
Karashimi
Awilix
9,896
3,998
321
1,125
25,437
8,827
0
10,401
14,262
0
25,467
L
Vulcan
Suga095
Vulcan
30,319
8,630
40
1,544
13,018
4,997
0
8,399
4,360
94,432
0
W
Sylvanus
lQuertum
Sylvanus
22,471
9,652
8,996
12,757
27,458
20,914
2,141
10,725
16,174
74,150
13,287
W
Bacchus
llGerka
Bacchus
14,364
2,669
0
2,488
22,446
43,541
500
8,158
13,748
34,421
0
W
Horus
26,135
9,964
3,884
7,652
26,843
33,068
793
11,454
14,933
0
74,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,987
Gold Earned
37,153
237
Minions Killed
195
0
Camps Cleared
0
971,752
Distance Traveled
922,544
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,259
737
56
3
0
313,115
4
L
Awilix
11,171
621
29
2
0
260,432
1
L
Vulcan
12,723
707
110
6
0
348,997
8
W
Sylvanus
14,833
824
124
7
0
282,134
1
W
Bacchus
14,047
780
29
2
0
356,419
1
W
Horus
14,107
784
84
5
0
333,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role