Player Matchup

Odin
Odin
Bellux
Odin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,337 Elo+
Party 1
Hun Batz
Hun Batz
JöÿBöÿ
Hun Batz
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,304 Elo+
Party 1
Terra
Terra
Tsukaretta
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 96L
1,377 Elo+
Solo
Set
Set
dietmtndo
Set
Level 159
God Stats
1W - 3L
1,355 SR
Queue Stats
723W - 766L
1,360 Elo+
Solo
King Arthur
King Arthur
squishiesquad
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 59L
1,361 Elo+
Solo
Team Averages
Level 93
1,471 SR
1,348 Elo+

VS

Team Averages
Level 129
1,365 SR
1,442 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Braudso
Ullr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,415 Elo+
Solo
Terra
Terra
Reckless Raz
Terra
Level 154
God Stats
7W - 18L
1,220 SR
Queue Stats
1,091W - 1,167L
1,442 Elo+
Solo
Tiamat
Tiamat
TeaBoi1342
Tiamat
Level 86
God Stats
4W - 0L
1,427 SR
Queue Stats
60W - 76L
1,430 Elo+
Solo
Medusa
Medusa
That One Puma
Medusa
Level 125
God Stats
1W - 3L
1,177 SR
Queue Stats
91W - 105L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bellux
Odin
15
3 / 4 / 3
9,050
754
7,778
15,875
18,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
JöÿBöÿ
Hun Batz
17
3 / 5 / 1
9,497
791
14,245
17,468
11,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
13
0 / 6 / 0
7,143
595
6,106
18,327
19,547
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 8 / 0
7,933
661
10,392
15,539
15,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
squishiesquad
King Arthur
14
1 / 10 / 1
8,466
706
5,786
19,369
10,386
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 3 / 19
10,393
866
13,277
10,981
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Braudso
Ullr
16
3 / 1 / 23
9,474
790
12,285
11,648
5,726
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 20
9,636
803
7,415
18,354
15,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
TeaBoi1342
Tiamat
17
9 / 3 / 16
10,629
886
17,593
14,956
11,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 2 / 15
11,080
923
23,387
15,091
8,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
126
9
Kills
33
33
Deaths
11
5
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
3
19
5.17
L
Odin
Bellux
Odin
3
4
3
1.13
W
Ullr
Braudso
Ullr
3
1
23
14.5
L
Hun Batz
JöÿBöÿ
Hun Batz
3
5
1
0.7
W
3
2
20
6.5
W
Tiamat
TeaBoi1342
Tiamat
9
3
16
5.67
W
12
2
15
9.75
L
Terra
0
6
0
0
L
2
8
0
0.25
L
King Arthur
squishiesquad
King Arthur
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,307
Damage
73,957
86,578
Taken
71,030
74,791
Mitigated
46,479
26,711
Healing
42,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,277
1,819
966
1,713
10,981
5,070
1,011
861
9,881
31,269
0
L
Odin
Bellux
Odin
7,778
1,867
1,900
4,107
15,875
18,719
0
6,832
8,814
0
13,731
W
Ullr
Braudso
Ullr
12,285
9,758
926
804
11,648
5,726
2,285
1,316
10,173
0
19,614
L
Hun Batz
JöÿBöÿ
Hun Batz
14,245
2,664
1,740
5,437
17,468
11,127
1,720
8,621
8,487
0
25,964
W
7,415
2,310
17,406
9,702
18,354
15,997
841
2,333
15,805
15,083
0
W
Tiamat
TeaBoi1342
Tiamat
17,593
1,676
2,221
3,597
14,956
11,500
1,355
678
14,111
28,851
0
W
23,387
11,975
1,147
4,041
15,091
8,186
2,843
918
13,991
0
47,085
L
Terra
6,106
955
3,486
2,804
18,327
19,547
130
7,660
10,356
11,798
0
L
10,392
5,076
647
3,750
15,539
15,012
0
6,758
8,587
0
18,600
L
King Arthur
squishiesquad
King Arthur
5,786
1,609
1,564
1,276
19,369
10,386
166
7,163
12,049
0
15,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
51,212
71
Minions Killed
147
0
Camps Cleared
0
974,361
Distance Traveled
1,083,626
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,393
866
40
3
0
215,612
1
L
Odin
9,050
754
15
1
0
212,088
0
W
Ullr
9,474
790
15
1
0
190,378
0
L
Hun Batz
9,497
791
26
2
0
196,691
1
W
Terra
9,636
803
14
1
0
216,484
0
W
Tiamat
10,629
886
30
3
0
237,539
0
W
Medusa
11,080
923
48
4
0
223,613
0
L
Terra
7,143
595
6
1
0
219,611
2
L
Set
7,933
661
10
1
0
164,628
0
L
King Arthur
8,466
706
14
1
0
181,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role