Player Matchup

Fenrir
Fenrir
Diamond I
AdølfHїtler
Fenrir
Diamond I
Level 109
God Stats
18W - 1L
2,079 SR
Queue Stats
81W - 5L
2,745 MMR
Party 2
Osiris
Osiris
Grandmaster
pandanorte
Osiris
Grandmaster
Level 149
God Stats
5W - 0L
2,007 SR
Queue Stats
75W - 7L
3,414 MMR
Party 2
Chang'e
Chang'e
Grandmaster
thorista
Chang'e
Grandmaster
Level 154
God Stats
1W - 0L
1,811 SR
Queue Stats
169W - 60L
2,999 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 137
1,966 SR
3,053 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 105
1,618 SR
1,958 MMR
Achilles
Achilles
Masters
 
Achilles
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond V
JayBea
Horus
Diamond V
Level 135
God Stats
2W - 7L
1,379 SR
Queue Stats
54W - 28L
2,239 MMR
Party 1
Agni
Agni
Platinum I
MasterGoddixYT
Agni
Platinum I
Level 34
God Stats
0W - 1L
1,976 SR
Queue Stats
32W - 14L
2,135 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
11,308
808
10,377
17,583
21,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
pandanorte
Osiris
18
5 / 0 / 6
11,595
828
15,085
17,272
23,993
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
thorista
Chang'e
17
1 / 2 / 8
10,447
746
16,135
18,019
8,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangAtlasBaron SamediAh Muzen CabGuan Yu

VS

Bans
ThothVulcanMorgan Le FayScyllaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 4 / 0
10,107
722
16,813
18,466
25,579
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
JayBea
Horus
14
0 / 2 / 3
9,473
677
9,972
17,739
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
0 / 5 / 2
9,172
655
8,072
11,036
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
0
0.75
W
5
2
5
3.75
L
Horus
JayBea
Horus
0
2
3
0.75
L
0
5
2
0.2
W
Osiris
pandanorte
Osiris
5
0
6
8
W
Chang'e
thorista
Chang'e
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
34,857
52,874
Taken
47,241
54,119
Mitigated
50,741
25,551
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,813
3,563
0
3,647
18,466
25,579
0
7,914
10,480
0
39,104
W
10,377
2,469
0
5,174
17,583
21,422
584
2,313
15,227
1,553
38,027
L
Horus
JayBea
Horus
9,972
3,907
1,459
6,276
17,739
19,981
0
8,280
9,350
0
25,337
L
8,072
1,292
0
520
11,036
5,181
0
2,035
9,001
44,045
0
W
Osiris
pandanorte
Osiris
15,085
3,167
2,778
5,751
17,272
23,993
1,072
3,821
13,451
3,012
33,959
W
Chang'e
thorista
Chang'e
16,135
2,362
5,328
6,520
18,019
8,704
1,019
2,011
16,008
72,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
28,752
205
Minions Killed
152
0
Camps Cleared
0
849,604
Distance Traveled
780,216
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,107
722
37
3
0
277,351
0
W
Fenrir
11,308
808
38
3
0
270,988
1
L
Horus
9,473
677
28
2
0
270,485
2
L
Agni
9,172
655
87
6
0
232,380
2
W
Osiris
11,595
828
32
2
0
311,203
1
W
Chang'e
10,447
746
135
10
0
267,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role