Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
SchwânzusLongus
Hercules
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,704 Elo+
Party 1
Ares
Ares
coolroco101
Ares
Level 109
God Stats
1W - 1L
1,653 SR
Queue Stats
173W - 108L
1,659 Elo+
Party 1
Team Averages
Level 105
1,531 SR
1,573 Elo+

VS

Team Averages
Level 103
1,446 SR
1,524 Elo+
Cthulhu
Cthulhu
Jud4Priest
Cthulhu
Level 157
God Stats
0W - 4L
1,408 SR
Queue Stats
109W - 122L
1,438 Elo+
Solo
Mulan
Mulan
Mqs7
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,673 Elo+
Party 2
Rama
Rama
Reliqt
Rama
Level 106
God Stats
4W - 2L
1,566 SR
Queue Stats
8W - 5L
1,608 Elo+
Party 2
Set
Set
Rendycor
Set
Level 150
God Stats
1W - 4L
1,232 SR
Queue Stats
303W - 320L
1,489 Elo+
Party 3
Kukulkan
Kukulkan
rezanya1
Kukulkan
Level 88
God Stats
36W - 46L
1,521 SR
Queue Stats
224W - 265L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 0 / 2
6,967
633
5,312
7,283
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
 
Persephone
10
0 / 1 / 5
6,316
574
6,438
4,570
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
 
Thor
11
2 / 2 / 2
6,265
570
3,137
8,286
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 2 / 1
7,773
707
7,715
10,481
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
3 / 0 / 5
6,364
579
6,880
8,158
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jud4Priest
Cthulhu
8
0 / 1 / 1
5,229
475
4,295
7,852
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Mqs7
Mulan
8
2 / 5 / 2
5,522
502
3,111
9,565
4,192
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Reliqt
Rama
8
0 / 3 / 0
4,766
433
2,851
8,327
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 3 / 1
6,152
559
6,758
12,161
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
rezanya1
Kukulkan
9
0 / 3 / 0
5,394
490
1,586
5,921
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
2
3
W
Persephone
 
Persephone
0
1
5
2.5
W
Thor
 
Thor
2
2
2
1.5
L
Cthulhu
Jud4Priest
Cthulhu
0
1
1
0.5
L
Mulan
Mqs7
Mulan
2
5
2
0.6
L
Rama
Reliqt
Rama
0
3
0
0
L
3
3
1
1.17
W
7
2
1
3.75
W
3
0
5
5.5
L
Kukulkan
rezanya1
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
18,601
38,778
Taken
43,826
24,144
Mitigated
19,114
15,491
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,312
3,807
0
4,636
7,283
2,721
0
1,402
5,881
0
56,320
W
Persephone
 
Persephone
6,438
604
0
952
4,570
1,653
462
970
3,599
49,344
0
W
Thor
 
Thor
3,137
278
0
3,014
8,286
3,502
495
233
8,053
0
38,821
L
Cthulhu
Jud4Priest
Cthulhu
4,295
136
0
2,718
7,852
4,292
0
3,340
4,477
21,877
1,424
L
Mulan
Mqs7
Mulan
3,111
511
0
870
9,565
4,192
0
1,118
7,986
0
15,509
L
Rama
Reliqt
Rama
2,851
2,541
0
3,498
8,327
2,264
0
1,079
7,248
0
30,306
L
6,758
3,832
0
1,902
12,161
5,695
0
4,206
7,868
0
41,136
W
7,715
2,751
0
3,760
10,481
10,135
357
681
9,800
0
48,550
W
6,880
149
406
2,723
8,158
6,133
151
2,215
5,943
15,508
2,420
L
Kukulkan
rezanya1
Kukulkan
1,586
94
0
440
5,921
2,671
0
3,227
2,694
40,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
27,063
380
Minions Killed
250
0
Camps Cleared
0
1,093,636
Distance Traveled
1,037,452
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,967
633
100
9
0
210,052
2
W
Persephone
6,316
574
85
8
0
195,317
0
W
Thor
6,265
570
76
7
0
217,101
0
L
Cthulhu
5,229
475
26
2
0
224,186
6
L
Mulan
5,522
502
27
2
0
203,823
0
L
Rama
4,766
433
52
5
0
202,407
3
L
Set
6,152
559
69
6
0
219,696
0
W
Hercules
7,773
707
101
9
0
220,641
1
W
Ares
6,364
579
18
2
0
250,525
1
L
Kukulkan
5,394
490
76
7
0
187,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role