Player Matchup

Ne Zha
Ne Zha
LORDTURKIQ8
Ne Zha
Level 117
God Stats
4W - 5L
1,485 SR
Queue Stats
86W - 65L
1,542 Elo+
Solo
Rama
Rama
Tgkwstonthanato
Rama
Level 129
God Stats
10W - 10L
1,544 SR
Queue Stats
263W - 236L
1,565 Elo+
Party 2
Cliodhna
Cliodhna
Theee_Uncl3_
Cliodhna
Level 113
God Stats
3W - 8L
1,560 SR
Queue Stats
184W - 173L
1,562 Elo+
Party 2
Kumbhakarna
Kumbhakarna
V1k1nG92
Kumbhakarna
Level 159
God Stats
5W - 14L
1,407 SR
Queue Stats
734W - 753L
1,441 Elo+
Party 2
Poseidon
Poseidon
ayzedeyezed
Poseidon
Level 69
God Stats
11W - 12L
1,522 SR
Queue Stats
207W - 229L
1,426 Elo+
Solo
Team Averages
Level 117
1,504 SR
1,507 Elo+

VS

Team Averages
Level 131
1,515 SR
1,518 Elo+
Ne Zha
Ne Zha
Archwizard Conn
Ne Zha
Level 134
God Stats
17W - 10L
1,542 SR
Queue Stats
252W - 239L
1,560 Elo+
Party 1
Hachiman
Hachiman
Sgt Major Dodo
Hachiman
Level 126
God Stats
6W - 6L
1,316 SR
Queue Stats
122W - 124L
1,619 Elo+
Party 1
Ao Kuang
Ao Kuang
neuronas2002
Ao Kuang
Level 91
God Stats
10W - 8L
1,542 SR
Queue Stats
53W - 59L
1,442 Elo+
Solo
Guan Yu
Guan Yu
pandy703
Guan Yu
Level 149
God Stats
13W - 8L
1,590 SR
Queue Stats
938W - 961L
1,501 Elo+
Solo
Sylvanus
Sylvanus
xl D Wiggles lx
Sylvanus
Level 154
God Stats
130W - 109L
1,583 SR
Queue Stats
195W - 209L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
1 / 6 / 6
9,549
455
9,362
20,203
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 6 / 1
11,586
552
18,125
24,674
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Theee_Uncl3_
Cliodhna
16
0 / 4 / 0
9,645
459
5,037
15,967
7,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
V1k1nG92
Kumbhakarna
13
1 / 4 / 5
9,614
458
7,368
20,898
19,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
ayzedeyezed
Poseidon
14
2 / 7 / 4
9,344
445
8,835
13,906
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
11,010
524
10,005
22,853
21,287
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
18
5 / 2 / 5
11,590
552
12,915
18,374
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
neuronas2002
Ao Kuang
16
4 / 5 / 5
10,652
507
8,867
22,782
9,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
pandy703
Guan Yu
19
4 / 0 / 8
12,221
582
18,024
15,176
17,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
19
8 / 2 / 4
12,264
584
15,102
13,307
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
11
Kills
26
27
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Ne Zha
1
6
6
0.67
W
Hachiman
5
2
5
3.75
L
7
6
1
1.25
L
Cliodhna
Theee_Uncl3_
Cliodhna
0
4
0
0
L
Kumbhakarna
V1k1nG92
Kumbhakarna
1
4
5
0.88
L
Poseidon
ayzedeyezed
Poseidon
2
7
4
0.57
W
Ao Kuang
neuronas2002
Ao Kuang
4
5
5
1.3
W
Guan Yu
pandy703
Guan Yu
4
0
8
8
W
Sylvanus
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,727
Damage
64,913
95,648
Taken
92,492
46,549
Mitigated
65,529
23,845
Healing
38,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,005
3,683
0
5,109
22,853
21,287
0
3,686
18,858
0
51,443
L
Ne Zha
9,362
3,627
0
4,323
20,203
7,408
0
8,613
11,495
0
69,074
W
Hachiman
12,915
6,381
0
9,001
18,374
7,653
2,378
2,874
15,500
0
92,586
L
18,125
15,805
0
11,448
24,674
7,817
1,286
4,634
19,984
0
92,939
L
Cliodhna
Theee_Uncl3_
Cliodhna
5,037
524
0
3,661
15,967
7,774
2,309
1,809
13,447
0
76,103
L
Kumbhakarna
V1k1nG92
Kumbhakarna
7,368
518
0
3,499
20,898
19,571
0
5,056
15,623
29,724
1,200
L
Poseidon
ayzedeyezed
Poseidon
8,835
1,451
0
914
13,906
3,979
0
4,281
9,355
67,818
0
W
Ao Kuang
neuronas2002
Ao Kuang
8,867
2,389
0
8,379
22,782
9,432
102
3,068
19,714
91,264
0
W
Guan Yu
pandy703
Guan Yu
18,024
1,772
778
4,699
15,176
17,562
239
3,648
11,528
0
101,986
W
Sylvanus
15,102
2,145
4,753
5,812
13,307
9,595
1,480
3,270
9,668
83,240
14,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
57,737
529
Minions Killed
622
0
Camps Cleared
0
1,790,541
Distance Traveled
1,940,978
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,010
524
49
2
0
390,102
5
L
Ne Zha
9,549
455
106
5
0
373,427
3
W
Hachiman
11,590
552
152
7
0
369,905
2
L
Rama
11,586
552
117
6
0
307,852
7
L
Cliodhna
9,645
459
152
7
0
326,679
2
L
Kumbhakarna
9,614
458
35
2
0
396,912
5
L
Poseidon
9,344
445
119
6
0
385,671
2
W
Ao Kuang
10,652
507
121
6
0
416,098
2
W
Guan Yu
12,221
582
151
7
0
435,606
0
W
Sylvanus
12,264
584
149
7
0
329,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role