Player Matchup

Kumbhakarna
Kumbhakarna
G4byMdfk
Kumbhakarna
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Rafffciooo
Medusa
Level 109
God Stats
1W - 1L
1,833 SR
Queue Stats
120W - 111L
1,436 Elo+
Solo
Tyr
Tyr
Zestiel0
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,370 Elo+
Solo
Lancelot
Lancelot
darkness201
Lancelot
Level 84
God Stats
5W - 6L
1,698 SR
Queue Stats
162W - 144L
1,455 Elo+
Solo
Hera
Hera
sleepyHo
Hera
Level 147
God Stats
0W - 2L
1,273 SR
Queue Stats
83W - 92L
1,449 Elo+
Solo
Team Averages
Level 98
1,561 SR
1,442 Elo+

VS

Team Averages
Level 92
1,514 SR
1,470 Elo+
Baron Samedi
Baron Samedi
F1Nd3RF33
Baron Samedi
Level 68
God Stats
3W - 0L
1,743 SR
Queue Stats
84W - 82L
1,474 Elo+
Solo
Rama
Rama
Krisu95
Rama
Level 69
God Stats
1W - 5L
1,551 SR
Queue Stats
37W - 38L
1,463 Elo+
Solo
Bellona
Bellona
Rendycor
Bellona
Level 150
God Stats
10W - 4L
1,583 SR
Queue Stats
303W - 320L
1,480 Elo+
Party 1
Thor
Thor
manivillarreal
Thor
Level 84
God Stats
1W - 0L
1,187 SR
Queue Stats
13W - 10L
1,533 Elo+
Solo
Kukulkan
Kukulkan
rezanya1
Kukulkan
Level 88
God Stats
36W - 46L
1,506 SR
Queue Stats
224W - 265L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
G4byMdfk
Kumbhakarna
14
0 / 2 / 1
8,444
422
6,263
20,897
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Rafffciooo
Medusa
14
1 / 2 / 1
8,345
417
10,729
16,385
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 3
10,252
513
12,485
22,737
23,794
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
darkness201
Lancelot
17
5 / 9 / 2
11,039
552
17,630
21,483
10,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
17
1 / 4 / 1
10,301
515
9,284
11,272
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F1Nd3RF33
Baron Samedi
17
0 / 1 / 6
10,592
530
11,330
13,249
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Krisu95
Rama
17
5 / 1 / 0
10,451
523
17,834
18,771
8,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Rendycor
Bellona
19
3 / 2 / 4
12,529
626
15,491
23,169
28,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 3
11,419
571
10,172
18,526
8,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
rezanya1
Kukulkan
19
6 / 2 / 3
12,134
607
10,921
9,978
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
20
20
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
F1Nd3RF33
Baron Samedi
0
1
6
3
L
Kumbhakarna
G4byMdfk
Kumbhakarna
0
2
1
0.25
W
Rama
Krisu95
Rama
5
1
0
5
L
Medusa
Rafffciooo
Medusa
1
2
1
0.75
W
Bellona
Rendycor
Bellona
3
2
4
2.5
L
1
3
3
0.83
L
Lancelot
darkness201
Lancelot
5
9
2
0.67
W
6
2
3
3.75
W
Kukulkan
rezanya1
Kukulkan
6
2
3
3.75
L
Hera
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,391
Damage
65,748
92,774
Taken
83,693
67,097
Mitigated
61,265
22,083
Healing
33,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
F1Nd3RF33
Baron Samedi
11,330
1,229
1,710
7,933
13,249
11,527
422
3,182
10,067
55,833
6,266
L
Kumbhakarna
G4byMdfk
Kumbhakarna
6,263
574
0
3,901
20,897
21,168
114
4,937
15,960
31,304
0
W
Rama
Krisu95
Rama
17,834
15,672
0
12,009
18,771
8,076
3,490
5,431
13,340
0
88,334
L
Medusa
Rafffciooo
Medusa
10,729
4,886
0
6,406
16,385
6,679
288
4,643
11,742
0
65,090
W
Bellona
Rendycor
Bellona
15,491
6,111
0
9,486
23,169
28,171
96
726
22,443
0
113,239
L
12,485
2,615
0
8,583
22,737
23,794
478
5,929
16,808
109
80,340
L
Lancelot
darkness201
Lancelot
17,630
6,347
0
1,720
21,483
10,968
770
3,062
18,421
22
99,918
W
10,172
2,613
0
400
18,526
8,456
0
1,959
16,567
0
97,820
W
Kukulkan
rezanya1
Kukulkan
10,921
1,434
0
1,518
9,978
5,035
1,236
4,380
5,598
106,942
0
L
Hera
9,284
2,450
0
1,473
11,272
4,488
0
2,935
8,337
87,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,381
Gold Earned
57,125
557
Minions Killed
726
0
Camps Cleared
0
2,006,207
Distance Traveled
1,932,219
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,592
530
66
3
0
371,839
4
L
Kumbhakarna
8,444
422
53
3
0
407,366
6
W
Rama
10,451
523
162
8
0
357,969
8
L
Medusa
8,345
417
99
5
0
407,171
0
W
Bellona
12,529
626
196
10
0
383,201
2
L
Tyr
10,252
513
131
7
0
385,675
5
L
Lancelot
11,039
552
144
7
0
417,910
7
W
Thor
11,419
571
129
6
0
437,974
0
W
Kukulkan
12,134
607
173
9
0
381,236
0
L
Hera
10,301
515
130
7
0
388,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role