Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
azizgasmi
Scylla
Level 60
God Stats
4W - 2L
1,790 SR
Queue Stats
138W - 150L
1,548 Elo+
Party 1
King Arthur
King Arthur
iamWolfi
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,471 Elo+
Party 1
Yemoja
Yemoja
jokker99
Yemoja
Level 136
God Stats
5W - 2L
1,736 SR
Queue Stats
238W - 240L
1,520 Elo+
Solo
Anhur
Anhur
strongman222
Anhur
Level 129
God Stats
3W - 5L
1,401 SR
Queue Stats
65W - 62L
1,517 Elo+
Solo
Team Averages
Level 93
1,585 SR
1,511 Elo+

VS

Team Averages
Level 98
1,669 SR
1,520 Elo+
Janus
Janus
Muchta
Janus
Level 156
God Stats
3W - 2L
1,630 SR
Queue Stats
209W - 207L
1,483 Elo+
Solo
Anhur
Anhur
Schtonk
Anhur
Level 134
God Stats
34W - 31L
1,523 SR
Queue Stats
297W - 269L
1,532 Elo+
Party 2
Serqet
Serqet
SerqetsLegs
Serqet
Level 39
God Stats
29W - 14L
1,756 SR
Queue Stats
131W - 84L
1,567 Elo+
Party 2
Anubis
Anubis
Stamper131
Anubis
Level 129
God Stats
18W - 16L
1,571 SR
Queue Stats
61W - 57L
1,541 Elo+
Solo
Khepri
Khepri
TixoNea
Khepri
Level 34
God Stats
4W - 2L
1,863 SR
Queue Stats
127W - 141L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 6 / 2
9,181
437
9,626
20,465
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
azizgasmi
Scylla
16
3 / 5 / 3
9,759
465
7,730
16,802
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
iamWolfi
King Arthur
11
0 / 7 / 1
7,115
339
2,508
22,615
14,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
jokker99
Yemoja
12
0 / 4 / 5
8,809
419
3,282
21,621
20,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 7 / 3
9,399
448
6,287
19,734
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Muchta
Janus
19
2 / 1 / 5
12,010
572
10,553
8,554
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Schtonk
Anhur
18
6 / 4 / 9
11,605
553
23,420
20,097
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
20
9 / 0 / 8
13,364
636
19,752
17,544
9,089
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Stamper131
Anubis
19
9 / 2 / 7
12,800
610
18,636
12,447
7,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
TixoNea
Khepri
15
3 / 1 / 6
10,766
513
7,361
10,112
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
7
Kills
29
29
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
2
0.5
W
Janus
Muchta
Janus
2
1
5
4.5
W
Anhur
Schtonk
Anhur
6
4
9
2.63
W
Serqet
9
0
8
13
W
Anubis
Stamper131
Anubis
9
2
7
6.25
W
Khepri
TixoNea
Khepri
3
1
6
6
L
Scylla
azizgasmi
Scylla
3
5
3
0.9
L
King Arthur
iamWolfi
King Arthur
0
7
1
0.07
L
Yemoja
jokker99
Yemoja
0
4
5
0.63
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,433
Damage
79,722
101,237
Taken
68,754
54,076
Mitigated
41,714
13,846
Healing
28,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,626
1,895
0
1,787
20,465
7,583
0
7,323
12,935
0
71,413
W
Janus
Muchta
Janus
10,553
1,161
370
2,279
8,554
3,606
4,374
1,154
7,400
104,014
0
W
Anhur
Schtonk
Anhur
23,420
15,709
0
9,830
20,097
8,582
952
4,082
16,015
0
103,447
W
Serqet
19,752
8,314
0
7,466
17,544
9,089
255
855
16,689
0
127,257
W
Anubis
Stamper131
Anubis
18,636
828
0
6,022
12,447
7,004
4,667
1,758
10,689
101,248
127
W
Khepri
TixoNea
Khepri
7,361
916
0
2,303
10,112
13,433
1,240
3,288
6,824
22,711
0
L
Scylla
azizgasmi
Scylla
7,730
1,091
0
625
16,802
6,232
0
7,884
8,918
78,788
0
L
King Arthur
iamWolfi
King Arthur
2,508
455
0
220
22,615
14,546
0
9,263
12,608
0
23,752
L
Yemoja
jokker99
Yemoja
3,282
866
4,805
3,127
21,621
20,954
0
9,133
12,308
16,246
2,802
L
6,287
2,871
0
3,282
19,734
4,761
1,520
2,820
16,642
0
58,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
60,545
382
Minions Killed
676
0
Camps Cleared
0
1,825,127
Distance Traveled
1,972,801
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,181
437
90
4
0
395,584
2
W
Janus
12,010
572
170
8
0
411,120
0
W
Anhur
11,605
553
151
7
0
316,000
0
W
Serqet
13,364
636
192
9
0
541,556
4
W
Anubis
12,800
610
151
7
0
318,270
7
W
Khepri
10,766
513
12
1
0
385,855
2
L
Scylla
9,759
465
140
7
0
351,834
3
L
King Arthur
7,115
339
33
2
0
402,322
0
L
Yemoja
8,809
419
27
1
0
380,611
1
L
Anhur
9,399
448
92
4
0
294,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role