Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
PredatorKing29
Heimdallr
Level 122
God Stats
11W - 3L
1,488 SR
Queue Stats
352W - 306L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
TRISTYN_
Sylvanus
Level 126
God Stats
3W - 3L
1,324 SR
Queue Stats
257W - 272L
1,452 Elo+
Solo
Thor
Thor
TheKitsune676
Thor
Level 140
God Stats
8W - 4L
1,500 SR
Queue Stats
243W - 193L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
elrxngo
Nu Wa
Level 160
God Stats
15W - 6L
1,756 SR
Queue Stats
198W - 177L
1,539 Elo+
Party 1
Team Averages
Level 142
1,514 SR
1,508 Elo+

VS

Team Averages
Level 84
1,445 SR
1,428 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Nois21
Zeus
Level 64
God Stats
0W - 2L
1,274 SR
Queue Stats
22W - 29L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
james10219
Danzaburou
Level 65
God Stats
12W - 10L
1,605 SR
Queue Stats
23W - 29L
1,425 Elo+
Party 2
Ymir
Ymir
marcomarco18
Ymir
Level 63
God Stats
8W - 10L
1,253 SR
Queue Stats
27W - 37L
1,396 Elo+
Party 2
Mercury
Mercury
nickols30
Mercury
Level 90
God Stats
17W - 13L
1,591 SR
Queue Stats
393W - 415L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 6
7,054
588
6,251
6,559
5,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
PredatorKing29
Heimdallr
11
5 / 0 / 1
6,611
551
7,732
8,252
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
TRISTYN_
Sylvanus
10
1 / 1 / 2
6,123
510
4,092
11,364
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 2 / 5
6,791
566
5,085
9,907
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
elrxngo
Nu Wa
12
1 / 1 / 7
6,907
576
5,448
3,474
1,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 3 / 2
5,911
493
5,678
8,954
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Nois21
Zeus
10
0 / 3 / 1
5,451
454
1,974
5,769
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
james10219
Danzaburou
8
1 / 2 / 0
4,897
408
8,809
9,214
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,445
454
3,245
8,596
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
nickols30
Mercury
8
0 / 5 / 2
5,146
429
2,198
8,623
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
6
5
L
Ne Zha
 
Ne Zha
2
3
2
1
L
Zeus
Nois21
Zeus
0
3
1
0.17
W
Heimdallr
PredatorKing29
Heimdallr
5
0
1
5.5
W
Sylvanus
TRISTYN_
Sylvanus
1
1
2
2
W
4
2
5
3.25
W
Nu Wa
elrxngo
Nu Wa
1
1
7
4.5
L
Danzaburou
james10219
Danzaburou
1
2
0
0.5
L
0
0
0
0
L
Mercury
nickols30
Mercury
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
21,904
39,556
Taken
41,156
21,249
Mitigated
15,531
18,752
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,251
475
0
4,090
6,559
5,935
203
756
5,779
41,555
0
L
Ne Zha
 
Ne Zha
5,678
1,756
0
675
8,954
3,278
0
1,305
7,529
0
33,564
L
Zeus
Nois21
Zeus
1,974
43
0
424
5,769
1,718
0
2,015
3,696
33,997
0
W
Heimdallr
PredatorKing29
Heimdallr
7,732
3,062
0
4,293
8,252
2,904
23
1,559
6,661
0
43,691
W
Sylvanus
TRISTYN_
Sylvanus
4,092
1,333
1,275
4,625
11,364
7,622
0
1,854
9,430
23,792
729
W
5,085
415
0
3,623
9,907
3,704
0
403
9,394
0
39,001
W
Nu Wa
elrxngo
Nu Wa
5,448
876
0
846
3,474
1,084
658
311
3,073
45,233
0
L
Danzaburou
james10219
Danzaburou
8,809
3,986
0
3,261
9,214
2,534
0
4,070
4,984
0
36,622
L
3,245
613
0
3,251
8,596
5,198
0
3,416
5,060
18,773
0
L
Mercury
nickols30
Mercury
2,198
847
0
1,872
8,623
2,803
0
4,346
4,175
0
18,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
26,850
400
Minions Killed
256
0
Camps Cleared
0
1,100,645
Distance Traveled
1,103,914
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,054
588
119
10
0
217,257
3
L
Ne Zha
5,911
493
55
5
0
270,410
5
L
Zeus
5,451
454
76
6
0
200,995
3
W
Heimdallr
6,611
551
73
6
0
224,992
3
W
Sylvanus
6,123
510
38
3
0
197,504
1
W
Thor
6,791
566
68
6
0
243,492
0
W
Nu Wa
6,907
576
102
9
0
217,400
4
L
Danzaburou
4,897
408
56
5
0
262,713
2
L
Ymir
5,445
454
35
3
0
195,819
4
L
Mercury
5,146
429
34
3
0
173,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role