Player Matchup

Merlin
Merlin
Svuni
Merlin
Level 88
God Stats
15W - 9L
1,730 SR
Queue Stats
547W - 347L
1,605 Elo+
Party 2
Vamana
Vamana
Tippfehlre
Vamana
Level 120
God Stats
13W - 5L
1,755 SR
Queue Stats
798W - 527L
1,615 Elo+
Party 2
Hou Yi
Hou Yi
Zucketii
Hou Yi
Level 129
God Stats
18W - 15L
1,612 SR
Queue Stats
768W - 457L
1,627 Elo+
Party 2
Team Averages
Level 112
1,699 SR
1,616 Elo+

VS

Team Averages
Level 122
1,685 SR
1,655 Elo+
Bellona
Bellona
Ntr-Thales
Bellona
Level 89
God Stats
8W - 3L
1,553 SR
Queue Stats
12W - 5L
1,691 Elo+
Party 1
Vulcan
Vulcan
Ptigamer
Vulcan
Level 147
God Stats
1W - 0L
1,862 SR
Queue Stats
14W - 7L
1,701 Elo+
Party 1
Awilix
Awilix
Rummington
Awilix
Level 129
God Stats
2W - 2L
1,642 SR
Queue Stats
107W - 108L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Svuni
Merlin
18
4 / 4 / 2
12,365
687
14,461
14,301
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
Tippfehlre
Vamana
18
4 / 1 / 4
12,509
695
13,612
23,157
19,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Zucketii
Hou Yi
17
1 / 8 / 5
11,580
643
9,291
16,061
5,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ntr-Thales
Bellona
16
2 / 3 / 10
11,835
658
10,818
19,461
20,627
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Ptigamer
Vulcan
20
6 / 2 / 4
13,972
776
25,293
13,107
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Rummington
Awilix
18
5 / 4 / 7
13,008
723
11,036
16,704
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
13
13
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ntr-Thales
Bellona
2
3
10
2.33
W
Vulcan
Ptigamer
Vulcan
6
2
4
4
W
Awilix
Rummington
Awilix
5
4
7
2.13
L
Merlin
Svuni
Merlin
4
4
2
1.25
L
Vamana
Tippfehlre
Vamana
4
1
4
6
L
Hou Yi
Zucketii
Hou Yi
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,364
Damage
47,147
53,519
Taken
49,272
29,473
Mitigated
38,515
12,355
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ntr-Thales
Bellona
10,818
2,774
777
3,652
19,461
20,627
1,361
6,705
12,121
0
30,635
W
Vulcan
Ptigamer
Vulcan
25,293
10,159
0
1,280
13,107
6,970
628
4,088
8,655
97,527
0
W
Awilix
Rummington
Awilix
11,036
2,782
0
3,211
16,704
10,918
903
4,000
12,329
0
61,755
L
Merlin
Svuni
Merlin
14,461
579
430
2,042
14,301
4,338
0
9,629
4,502
57,602
0
L
Vamana
Tippfehlre
Vamana
13,612
6,766
450
8,299
23,157
19,420
562
10,596
12,185
0
40,066
L
Hou Yi
Zucketii
Hou Yi
9,291
4,343
0
1,134
16,061
5,715
1,435
5,118
10,450
0
46,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
38,815
222
Minions Killed
247
0
Camps Cleared
0
1,012,680
Distance Traveled
1,072,916
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,835
658
28
2
0
339,770
1
W
Vulcan
13,972
776
154
9
0
355,134
3
W
Awilix
13,008
723
65
4
0
378,012
4
L
Merlin
12,365
687
97
5
0
315,627
2
L
Vamana
12,509
695
60
3
0
384,147
1
L
Hou Yi
11,580
643
65
4
0
312,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role