Player Matchup

Cernunnos
Cernunnos
Jeymmes138
Cernunnos
Level 123
God Stats
0W - 3L
1,273 SR
Queue Stats
6W - 10L
1,470 Elo+
Solo
Amaterasu
Amaterasu
Legion42OfBruH
Amaterasu
Level 86
God Stats
14W - 21L
1,406 SR
Queue Stats
238W - 233L
1,410 Elo+
Solo
Yemoja
Yemoja
doluppX76
Yemoja
Level 106
God Stats
0W - 1L
1,740 SR
Queue Stats
124W - 138L
1,473 Elo+
Solo
Anubis
Anubis
frostifi
Anubis
Level 67
God Stats
24W - 15L
1,647 SR
Queue Stats
65W - 61L
1,469 Elo+
Solo
Lancelot
Lancelot
神圣天庭地主
Lancelot
Level 157
God Stats
2W - 1L
1,567 SR
Queue Stats
83W - 99L
1,436 Elo+
Solo
Team Averages
Level 108
1,526 SR
1,452 Elo+

VS

Team Averages
Level 118
1,563 SR
1,510 Elo+
Gilgamesh
Gilgamesh
BIGGFOOOT
Gilgamesh
Level 158
God Stats
2W - 0L
1,473 SR
Queue Stats
24W - 31L
1,366 Elo+
Solo
Nu Wa
Nu Wa
Hey Its Brain
Nu Wa
Level 108
God Stats
26W - 20L
1,603 SR
Queue Stats
182W - 197L
1,491 Elo+
Solo
Thanatos
Thanatos
Siegfriedhohen
Thanatos
Level 141
God Stats
7W - 1L
1,557 SR
Queue Stats
144W - 156L
1,440 Elo+
Solo
Sobek
Sobek
TheTrueBofa69
Sobek
Level 129
God Stats
2W - 2L
1,472 SR
Queue Stats
217W - 138L
1,619 Elo+
Party 1
Medusa
Medusa
Thebroadside
Medusa
Level 56
God Stats
13W - 5L
1,712 SR
Queue Stats
204W - 112L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jeymmes138
Cernunnos
15
0 / 2 / 0
8,794
419
4,822
13,159
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Legion42OfBruH
Amaterasu
18
0 / 1 / 0
10,588
504
8,965
17,994
15,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
doluppX76
Yemoja
13
0 / 3 / 2
8,543
407
4,864
16,320
9,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
frostifi
Anubis
14
4 / 3 / 1
9,027
430
14,055
12,462
5,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 0
8,984
428
10,494
14,476
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIGGFOOOT
Gilgamesh
17
0 / 0 / 2
11,172
532
7,665
18,196
16,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 1 / 5
10,119
482
7,777
6,799
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
14
1 / 4 / 1
9,384
447
4,806
17,086
5,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 9
10,875
518
7,494
22,623
20,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
20
11 / 0 / 1
13,659
650
19,838
17,129
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
13
13
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BIGGFOOOT
Gilgamesh
0
0
2
1
W
1
1
5
3.5
L
Cernunnos
Jeymmes138
Cernunnos
0
2
0
0
L
Amaterasu
Legion42OfBruH
Amaterasu
0
1
0
0
W
Thanatos
1
4
1
0.38
W
0
2
9
2.25
W
Medusa
11
0
1
11.5
L
Yemoja
doluppX76
Yemoja
0
3
2
0.33
L
Anubis
frostifi
Anubis
4
3
1
1.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,200
Damage
47,580
74,411
Taken
81,833
41,532
Mitigated
52,492
29,691
Healing
39,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BIGGFOOOT
Gilgamesh
7,665
1,719
0
7,796
18,196
16,809
873
3,903
14,293
0
73,068
W
7,777
1,241
89
2,945
6,799
1,854
1,941
4,580
2,219
47,702
0
L
Cernunnos
Jeymmes138
Cernunnos
4,822
2,107
0
4,067
13,159
4,455
838
1,030
12,003
0
72,582
L
Amaterasu
Legion42OfBruH
Amaterasu
8,965
3,925
0
6,340
17,994
15,162
435
1,761
16,100
18,722
80,830
W
Thanatos
4,806
547
476
10,499
17,086
5,785
2,767
4,932
12,154
21
55,731
W
7,494
486
3,217
8,494
22,623
20,557
426
9,371
13,252
32,003
6,479
W
Medusa
19,838
8,362
0
6,280
17,129
7,487
3,248
3,338
13,791
0
145,644
L
Yemoja
doluppX76
Yemoja
4,864
2,109
4,156
4,699
16,320
9,888
46
3,047
12,855
29,605
0
L
Anubis
frostifi
Anubis
14,055
1,077
0
4,970
12,462
5,778
686
4,837
7,177
82,333
0
L
10,494
2,351
0
5,459
14,476
6,249
0
2,514
11,784
0
83,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,936
Gold Earned
55,209
582
Minions Killed
528
0
Camps Cleared
0
1,668,304
Distance Traveled
1,947,789
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,172
532
140
7
0
393,130
1
W
Nu Wa
10,119
482
87
4
0
344,672
1
L
Cernunnos
8,794
419
116
6
0
300,746
5
L
Amaterasu
10,588
504
180
9
0
365,056
0
W
Thanatos
9,384
447
81
4
0
406,610
7
W
Sobek
10,875
518
33
2
0
401,766
1
W
Medusa
13,659
650
187
9
0
401,611
3
L
Yemoja
8,543
407
45
2
0
314,745
5
L
Anubis
9,027
430
123
6
0
276,347
6
L
Lancelot
8,984
428
118
6
0
411,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role