Player Matchup

Hun Batz
Hun Batz
LH Y0CK3L
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 75L
1,583 Elo+
Party 2
Izanami
Izanami
SundjerBob2002
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,464 Elo+
Solo
Tiamat
Tiamat
hosge
Tiamat
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,491 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,513 Elo+

VS

Team Averages
Level 28
1,426 SR
1,109 Elo+
Neith
Neith
Adamantis7
Neith
Level 26
God Stats
1W - 12L
1,278 SR
Queue Stats
5W - 51L
1,055 Elo+
Party 1
Chang'e
Chang'e
BKFDiabel
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 36L
1,218 Elo+
Party 1
Camazotz
Camazotz
Sokki_pl
Camazotz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 52L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LH Y0CK3L
Hun Batz
19
9 / 5 / 3
13,097
819
14,145
14,643
6,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
12 / 5 / 7
13,592
850
23,366
13,933
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
hosge
Tiamat
18
2 / 4 / 12
12,312
770
12,822
13,649
8,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 7 / 4
12,464
779
8,679
15,967
5,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
BKFDiabel
Chang'e
17
6 / 7 / 5
12,258
766
12,730
21,844
8,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Sokki_pl
Camazotz
17
3 / 9 / 7
11,907
744
6,093
20,594
9,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
23
Kills
14
14
Deaths
23
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
5
7
4
1
L
Chang'e
BKFDiabel
Chang'e
6
7
5
1.21
W
Hun Batz
LH Y0CK3L
Hun Batz
9
5
3
2.1
L
Camazotz
Sokki_pl
Camazotz
3
9
7
0.72
W
12
5
7
3.1
W
Tiamat
hosge
Tiamat
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,333
Damage
27,502
42,225
Taken
58,405
22,299
Mitigated
23,371
5,921
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,679
3,811
0
1,090
15,967
5,755
0
3,164
12,803
0
26,795
L
Chang'e
BKFDiabel
Chang'e
12,730
724
1,262
4,057
21,844
8,288
126
5,657
16,187
48,901
0
W
Hun Batz
LH Y0CK3L
Hun Batz
14,145
3,441
0
160
14,643
6,010
882
3,378
10,214
0
71,280
L
Camazotz
Sokki_pl
Camazotz
6,093
724
0
4,154
20,594
9,328
0
4,009
16,585
0
23,385
W
23,366
12,327
447
782
13,933
7,454
1,744
5,061
8,787
0
61,437
W
Tiamat
hosge
Tiamat
12,822
1,523
0
4,532
13,649
8,835
531
4,420
9,028
55,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
36,629
236
Minions Killed
122
0
Camps Cleared
0
859,430
Distance Traveled
671,092
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,464
779
41
3
0
130,625
0
L
Chang'e
12,258
766
55
3
0
278,584
2
W
Hun Batz
13,097
819
87
5
0
307,378
4
L
Camazotz
11,907
744
26
2
0
261,883
3
W
Izanami
13,592
850
79
5
0
260,167
4
W
Tiamat
12,312
770
70
4
0
291,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role