Player Matchup

Hel
Hel
Angelx3991
Hel
Level 16
God Stats
0W - 1L
1,483 SR
Queue Stats
19W - 41L
1,290 Elo+
Solo
Janus
Janus
KSteinbach
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,402 Elo+
Solo
Raijin
Raijin
Rophi59
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,394 Elo+
Solo
Anhur
Anhur
W0lflegends
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,315 Elo+
Solo
Hun Batz
Hun Batz
jasperfetch
Hun Batz
Level 142
God Stats
0W - 2L
1,315 SR
Queue Stats
249W - 285L
1,415 Elo+
Solo
Team Averages
Level 44
1,460 SR
1,363 Elo+

VS

Team Averages
Level 91
1,540 SR
1,473 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drivity
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Odin
Odin
Grimm_Status
Odin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,444 Elo+
Solo
Hel
Hel
PSmittiu
Hel
Level 26
God Stats
2W - 0L
1,698 SR
Queue Stats
38W - 48L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
8,961
640
3,061
16,436
6,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
17
2 / 6 / 3
9,673
691
13,837
15,817
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Rophi59
Raijin
15
3 / 5 / 3
8,824
630
16,915
14,263
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 6
7,854
561
8,116
13,806
6,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
jasperfetch
Hun Batz
17
2 / 3 / 4
9,125
652
12,868
14,511
7,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
5 / 1 / 13
11,191
799
13,824
14,237
8,015
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
 
Ne Zha
17
6 / 4 / 15
10,939
781
15,793
18,863
10,360
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Drivity
Ah Muzen Cab
19
10 / 3 / 8
11,853
847
22,312
15,190
7,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
4 / 2 / 15
10,408
743
11,943
15,805
17,900
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 0 / 18
10,537
753
6,231
12,309
10,069
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
9
Kills
27
27
Deaths
10
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
13
11.5
W
Ne Zha
 
Ne Zha
6
4
15
3.38
L
2
7
1
0.36
W
Ah Muzen Cab
Drivity
Ah Muzen Cab
10
3
8
4.67
W
4
2
15
5.75
L
Janus
2
6
3
0.58
W
2
0
18
11
L
Raijin
Rophi59
Raijin
3
5
3
0.9
L
0
6
6
0.5
L
Hun Batz
jasperfetch
Hun Batz
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,797
Damage
70,103
74,833
Taken
76,404
34,084
Mitigated
54,327
25,240
Healing
43,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,824
3,741
4,968
2,230
14,237
8,015
3,008
6,078
8,159
0
40,267
W
Ne Zha
 
Ne Zha
15,793
2,906
1,699
3,327
18,863
10,360
746
10,807
8,056
0
36,359
L
3,061
1,414
8,757
5,908
16,436
6,978
0
1,355
15,081
4,833
0
W
Ah Muzen Cab
Drivity
Ah Muzen Cab
22,312
7,278
1,527
4,737
15,190
7,983
2,363
7,453
7,737
0
45,619
W
11,943
2,227
2,527
1,235
15,805
17,900
1,028
4,367
11,438
0
14,479
L
Janus
13,837
729
616
1,871
15,817
6,948
0
1,257
14,560
28,218
0
W
6,231
457
12,848
8,080
12,309
10,069
1,126
5,108
7,201
17,461
0
L
Raijin
Rophi59
Raijin
16,915
154
137
1,327
14,263
6,879
0
1,714
12,549
33,028
0
L
8,116
1,550
533
1,460
13,806
6,015
0
780
13,026
0
13,744
L
Hun Batz
jasperfetch
Hun Batz
12,868
1,184
1,515
3,116
14,511
7,264
0
1,125
13,386
0
30,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
54,928
123
Minions Killed
154
0
Camps Cleared
0
1,220,915
Distance Traveled
1,348,001
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,191
799
49
4
0
248,320
1
W
Ne Zha
10,939
781
29
2
0
267,868
0
L
Hel
8,961
640
6
0
0
238,679
0
W
Ah Muzen Cab
11,853
847
52
4
0
275,726
0
W
Odin
10,408
743
5
0
0
280,969
0
L
Janus
9,673
691
47
3
0
237,366
0
W
Hel
10,537
753
19
1
0
275,118
0
L
Raijin
8,824
630
31
2
0
237,248
0
L
Anhur
7,854
561
13
1
0
231,818
2
L
Hun Batz
9,125
652
26
2
0
275,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role