Player Matchup

Medusa
Medusa
Guttabones
Medusa
Level 28
God Stats
2W - 2L
1,593 SR
Queue Stats
8W - 19L
1,302 Elo+
Party 1
Bacchus
Bacchus
Irizzzzz4448
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 1
Janus
Janus
TaaaHaaa
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,368 Elo+
Solo
Chaac
Chaac
Terribale
Chaac
Level 5
God Stats
3W - 4L
1,157 SR
Queue Stats
3W - 9L
1,102 Elo+
Party 1
Lancelot
Lancelot
chandon55
Lancelot
Level 123
God Stats
1W - 4L
1,368 SR
Queue Stats
8W - 19L
1,302 Elo+
Party 1
Team Averages
Level 39
1,424 SR
1,263 Elo+

VS

Team Averages
Level 57
1,418 SR
1,373 Elo+
Khepri
Khepri
 
Khepri
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BoundRdo
Ah Puch
Level 81
God Stats
2W - 3L
1,293 SR
Queue Stats
187W - 205L
1,350 Elo+
Solo
Hou Yi
Hou Yi
Hookster
Hou Yi
Level 37
God Stats
3W - 2L
1,339 SR
Queue Stats
7W - 14L
1,261 Elo+
Party 2
Maui
Maui
RobbyO
Maui
Level 108
God Stats
5W - 9L
1,460 SR
Queue Stats
48W - 58L
1,491 Elo+
Solo
Nemesis
Nemesis
rawrimbeast
Nemesis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 14L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Guttabones
Medusa
15
2 / 2 / 1
9,248
420
11,936
15,892
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Irizzzzz4448
Bacchus
12
0 / 3 / 0
8,152
371
666
9,633
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
TaaaHaaa
Janus
12
0 / 7 / 0
8,425
383
3,279
12,353
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Terribale
Chaac
16
0 / 5 / 0
9,161
416
6,223
19,497
12,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
chandon55
Lancelot
16
3 / 3 / 0
9,865
448
9,485
21,830
12,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 0 / 11
11,655
530
5,560
17,309
21,307
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
BoundRdo
Ah Puch
19
7 / 1 / 6
12,913
587
22,687
15,550
8,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Hookster
Hou Yi
17
4 / 4 / 0
11,654
530
9,155
14,989
6,412
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Maui
RobbyO
Maui
19
6 / 0 / 2
13,228
601
10,245
10,080
12,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
rawrimbeast
Nemesis
18
1 / 1 / 6
11,499
523
5,351
16,961
9,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
5
Kills
20
20
Deaths
6
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
11
7.5
W
Ah Puch
BoundRdo
Ah Puch
7
1
6
10
L
Medusa
Guttabones
Medusa
2
2
1
1.25
W
Hou Yi
Hookster
Hou Yi
4
4
0
1
L
Bacchus
Irizzzzz4448
Bacchus
0
3
0
0
W
Maui
RobbyO
Maui
6
0
2
7
L
Janus
TaaaHaaa
Janus
0
7
0
0
L
Chaac
Terribale
Chaac
0
5
0
0
L
Lancelot
chandon55
Lancelot
3
3
0
1
W
Nemesis
rawrimbeast
Nemesis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,589
Damage
52,998
79,205
Taken
74,889
43,395
Mitigated
58,539
17,052
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,560
231
3,612
4,083
17,309
21,307
526
2,375
14,934
28,912
2,216
W
Ah Puch
BoundRdo
Ah Puch
22,687
1,301
0
5,338
15,550
8,751
2,723
2,462
13,088
107,385
488
L
Medusa
Guttabones
Medusa
11,936
5,783
0
7,960
15,892
6,069
0
4,979
10,913
0
74,270
W
Hou Yi
Hookster
Hou Yi
9,155
5,876
0
1,784
14,989
6,412
2,047
182
14,807
0
64,545
L
Bacchus
Irizzzzz4448
Bacchus
666
104
0
873
9,633
6,471
0
3,388
6,245
19,212
0
W
Maui
RobbyO
Maui
10,245
3,027
0
3,510
10,080
12,870
426
808
9,272
96,900
19,073
L
Janus
TaaaHaaa
Janus
3,279
450
0
712
12,353
5,467
0
9,612
2,741
48,027
0
L
Chaac
Terribale
Chaac
6,223
1,209
0
5,682
19,497
12,750
0
11,436
8,061
0
70,774
L
Lancelot
chandon55
Lancelot
9,485
1,165
0
1,825
21,830
12,638
0
7,634
14,196
0
92,650
W
Nemesis
rawrimbeast
Nemesis
5,351
1,834
0
2,593
16,961
9,199
393
3,077
13,884
0
125,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
60,949
537
Minions Killed
633
0
Camps Cleared
0
1,966,796
Distance Traveled
2,142,577
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,655
530
33
2
0
465,585
0
W
Ah Puch
12,913
587
150
7
0
415,891
3
L
Medusa
9,248
420
117
5
0
416,899
0
W
Hou Yi
11,654
530
108
5
0
369,959
0
L
Bacchus
8,152
371
36
2
0
397,963
1
W
Maui
13,228
601
202
9
0
382,808
8
L
Janus
8,425
383
117
5
0
262,296
1
L
Chaac
9,161
416
129
6
0
454,968
0
L
Lancelot
9,865
448
138
6
0
434,670
0
W
Nemesis
11,499
523
140
6
0
508,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role