Player Matchup

Guan Yu
Guan Yu
BigDamageKaBOOM
Guan Yu
Level 25
God Stats
6W - 7L
1,530 SR
Queue Stats
42W - 60L
1,439 Elo+
Solo
Thor
Thor
EBAH KING
Thor
Level 128
God Stats
1W - 1L
1,548 SR
Queue Stats
16W - 23L
1,370 Elo+
Party 2
Geb
Geb
Promiseus
Geb
Level 160
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 37L
1,574 Elo+
Party 3
Izanami
Izanami
SmokeThaGud
Izanami
Level 12
God Stats
1W - 2L
1,253 SR
Queue Stats
3W - 6L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
thefeared50
Nu Wa
Level 160
God Stats
1W - 1L
1,590 SR
Queue Stats
63W - 57L
1,555 Elo+
Party 3
Team Averages
Level 97
1,525 SR
1,482 Elo+

VS

Team Averages
Level 79
1,490 SR
1,514 Elo+
Jing Wei
Jing Wei
CloudTr
Jing Wei
Level 160
God Stats
4W - 2L
1,390 SR
Queue Stats
77W - 85L
1,569 Elo+
Solo
Ra
Ra
DragonConsumes
Ra
Level 88
God Stats
0W - 3L
1,514 SR
Queue Stats
39W - 45L
1,427 Elo+
Party 1
Erlang Shen
Erlang Shen
Dragonconsumesme
Erlang Shen
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Thor
Thor
Microw4ve0v3n
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,520 Elo+
Solo
Yemoja
Yemoja
NameChanged3046
Yemoja
Level 129
God Stats
41W - 52L
1,547 SR
Queue Stats
797W - 776L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
8,812
734
9,136
14,754
13,778
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
14
3 / 1 / 3
8,349
696
8,885
8,923
4,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 0 / 6
8,727
727
8,365
10,432
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SmokeThaGud
Izanami
14
2 / 0 / 3
7,853
654
5,453
5,953
2,756
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 3
9,043
754
14,719
6,912
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CloudTr
Jing Wei
14
0 / 1 / 0
7,846
654
8,910
10,240
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 0
7,876
656
7,300
10,662
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Dragonconsumesme
Erlang Shen
13
0 / 0 / 1
7,253
604
4,149
7,457
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 8 / 1
7,047
587
5,537
13,525
9,336
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 0 / 0
8,260
688
2,935
10,282
9,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Jing Wei
CloudTr
Jing Wei
0
1
0
0
L
1
2
0
0.5
L
Erlang Shen
Dragonconsumesme
Erlang Shen
0
0
1
0.5
W
Thor
3
1
3
4.5
L
0
8
1
0.06
L
0
0
0
0
W
0
0
6
3
W
Izanami
SmokeThaGud
Izanami
2
0
3
3.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,558
Damage
28,831
46,974
Taken
52,166
35,560
Mitigated
32,005
12,947
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,136
723
2,208
5,472
14,754
13,778
0
2,717
11,864
0
31,842
L
Jing Wei
CloudTr
Jing Wei
8,910
6,665
0
2,791
10,240
3,571
0
4,480
5,760
0
38,909
L
7,300
633
1,352
3,640
10,662
4,103
0
4,006
6,656
39,868
0
L
Erlang Shen
Dragonconsumesme
Erlang Shen
4,149
844
0
2,318
7,457
5,911
0
4,105
3,352
0
12,159
W
Thor
8,885
1,247
0
0
8,923
4,243
0
2,256
6,667
0
28,736
L
5,537
1,313
0
0
13,525
9,336
0
5,346
8,179
0
10,300
L
2,935
585
6,193
3,732
10,282
9,084
0
5,147
5,135
15,169
0
W
8,365
674
0
4,203
10,432
11,445
104
1,764
8,298
25,716
0
W
Izanami
SmokeThaGud
Izanami
5,453
2,319
417
647
5,953
2,756
566
819
5,134
0
17,043
W
14,719
3,361
0
0
6,912
3,338
2,344
2,679
4,008
52,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
38,282
236
Minions Killed
192
0
Camps Cleared
0
1,252,406
Distance Traveled
1,069,545
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,812
734
52
4
0
279,950
4
L
Jing Wei
7,846
654
80
7
0
233,639
2
L
Ra
7,876
656
64
5
0
208,572
0
L
Erlang Shen
7,253
604
18
2
0
240,645
3
W
Thor
8,349
696
34
3
0
253,672
1
L
Thor
7,047
587
9
1
0
172,110
0
L
Yemoja
8,260
688
21
2
0
214,579
4
W
Geb
8,727
727
25
2
0
232,895
4
W
Izanami
7,853
654
32
3
0
251,289
1
W
Nu Wa
9,043
754
93
8
0
234,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role