Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Tragedy671
Neith
Level 159
God Stats
11W - 9L
1,547 SR
Queue Stats
1,180W - 1,268L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Watzonz
Danzaburou
Level 128
God Stats
2W - 0L
1,703 SR
Queue Stats
107W - 112L
1,507 Elo+
Solo
Ra
Ra
ZodiacAvenger
Ra
Level 122
God Stats
5W - 3L
1,513 SR
Queue Stats
471W - 521L
1,451 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,487 Elo+

VS

Team Averages
Level 109
1,513 SR
1,416 Elo+
Chang'e
Chang'e
DemonicRaiju
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,217 Elo+
Solo
Atlas
Atlas
FirstWashington
Atlas
Level 104
God Stats
0W - 2L
1,265 SR
Queue Stats
47W - 54L
1,388 Elo+
Solo
Fafnir
Fafnir
SammySmackSmack
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Veralas
Tsukuyomi
Level 106
God Stats
2W - 1L
1,802 SR
Queue Stats
24W - 16L
1,524 Elo+
Party 1
Thor
Thor
tomylupe
Thor
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
4 / 8 / 22
13,001
722
35,947
28,028
20,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
 
Achilles
18
8 / 6 / 11
12,251
681
18,667
29,579
20,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
20
10 / 4 / 21
14,658
814
38,550
25,037
12,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Watzonz
Danzaburou
20
6 / 3 / 25
13,802
767
29,255
26,433
13,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

20
5 / 3 / 24
13,599
756
24,206
18,554
9,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DemonicRaiju
Chang'e
19
1 / 5 / 16
11,051
614
13,481
27,986
23,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
3 / 6 / 8
11,704
650
19,397
40,291
45,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

19
2 / 8 / 19
12,401
689
13,516
35,897
53,875
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Veralas
Tsukuyomi
20
14 / 7 / 8
14,213
790
42,503
29,228
16,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
18
4 / 7 / 12
11,087
616
20,230
28,063
23,523
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
87
33
Kills
24
24
Deaths
33
103
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
8
22
1.88
W
Achilles
 
Achilles
8
6
11
2.25
L
Chang'e
DemonicRaiju
Chang'e
1
5
16
1.8
L
3
6
8
1.17
L
2
8
19
1.44
W
Neith
10
4
21
5.13
L
Tsukuyomi
Veralas
Tsukuyomi
14
7
8
2.57
W
Danzaburou
Watzonz
Danzaburou
6
3
25
6.17
W
5
3
24
5.67
L
Thor
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,625
Damage
109,127
127,631
Taken
161,465
77,235
Mitigated
162,440
70,439
Healing
55,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
35,947
1,778
3,666
8,877
28,028
20,732
649
11,949
16,079
49,434
0
W
Achilles
 
Achilles
18,667
4,966
1,069
11,189
29,579
20,325
0
9,185
20,394
0
25,332
L
Chang'e
DemonicRaiju
Chang'e
13,481
1,436
13,127
8,736
27,986
23,052
164
11,227
16,524
35,382
0
L
19,397
5,955
844
8,686
40,291
45,488
0
15,301
24,707
38,829
0
L
13,516
4,596
2,891
5,192
35,897
53,875
0
12,299
23,076
24,033
0
W
Neith
38,550
14,030
2,209
9,370
25,037
12,670
4,567
9,983
15,054
0
65,460
L
Tsukuyomi
Veralas
Tsukuyomi
42,503
10,914
2,513
5,010
29,228
16,502
0
10,284
18,722
0
63,188
W
Danzaburou
Watzonz
Danzaburou
29,255
15,913
1,616
11,328
26,433
13,895
1,297
9,033
17,400
0
47,189
W
24,206
1,556
14,937
6,178
18,554
9,613
890
6,244
12,310
62,158
0
L
Thor
20,230
1,331
3,217
4,903
28,063
23,523
0
11,042
16,699
0
33,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,311
Gold Earned
60,456
204
Minions Killed
178
0
Camps Cleared
0
1,452,131
Distance Traveled
1,501,478
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,001
722
26
1
0
286,039
3
W
Achilles
12,251
681
20
1
0
290,047
1
L
Chang'e
11,051
614
51
3
0
302,347
1
L
Atlas
11,704
650
27
2
0
283,106
0
L
Fafnir
12,401
689
27
2
0
283,066
0
W
Neith
14,658
814
48
3
0
254,831
0
L
Tsukuyomi
14,213
790
43
2
0
346,086
1
W
Danzaburou
13,802
767
36
2
0
280,005
6
W
Ra
13,599
756
74
4
0
341,209
1
L
Thor
11,087
616
30
2
0
286,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role