Player Matchup

Vamana
Vamana
Arleene
Vamana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 57L
1,114 Elo+
Party 1
Raijin
Raijin
JustDrop
Raijin
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 61L
1,114 Elo+
Party 1
Zhong Kui
Zhong Kui
K0sTniiX
Zhong Kui
Level 147
God Stats
11W - 20L
1,312 SR
Queue Stats
1,115W - 1,113L
1,466 Elo+
Solo
Eset
Eset
XaTiIiKoOo
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Yami_no_Seitaro
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,467 Elo+
Solo
Team Averages
Level 88
1,462 SR
1,332 Elo+

VS

Team Averages
Level 91
1,484 SR
1,499 Elo+
Baba Yaga
Baba Yaga
Manyscar
Baba Yaga
Level 120
God Stats
5W - 1L
1,498 SR
Queue Stats
131W - 139L
1,488 Elo+
Solo
Cerberus
Cerberus
Schuldfrei
Cerberus
Level 70
God Stats
6W - 1L
1,677 SR
Queue Stats
313W - 297L
1,521 Elo+
Solo
Scylla
Scylla
TAT414
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sol
Sol
ZakaWM
Sol
Level 108
God Stats
3W - 1L
1,323 SR
Queue Stats
99W - 97L
1,530 Elo+
Solo
Nox
Nox
ololo777ololo
Nox
Level 128
God Stats
5W - 6L
1,421 SR
Queue Stats
253W - 235L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arleene
Vamana
19
1 / 4 / 4
8,854
590
7,817
16,107
25,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
JustDrop
Raijin
17
3 / 6 / 2
9,106
607
15,021
12,847
7,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
K0sTniiX
Zhong Kui
15
2 / 4 / 2
8,418
561
14,701
12,256
9,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 9 / 3
8,224
548
7,976
14,984
8,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 3
8,617
574
6,121
20,190
16,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Manyscar
Baba Yaga
18
4 / 1 / 16
10,836
722
15,586
11,690
7,567
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Schuldfrei
Cerberus
17
1 / 3 / 19
10,162
677
10,123
21,105
30,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
TAT414
Scylla
19
5 / 2 / 17
11,218
748
15,931
9,409
5,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
ZakaWM
Sol
20
14 / 1 / 13
12,119
808
16,845
15,736
9,152
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
5 / 2 / 19
11,008
734
10,983
10,551
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
113
7
Kills
29
29
Deaths
9
14
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Vamana
Arleene
Vamana
1
4
4
0.75
L
Raijin
JustDrop
Raijin
3
6
2
0.67
L
Zhong Kui
K0sTniiX
Zhong Kui
2
4
2
0.75
W
Baba Yaga
Manyscar
Baba Yaga
4
1
16
12
W
Cerberus
Schuldfrei
Cerberus
1
3
19
3.5
W
Scylla
TAT414
Scylla
5
2
17
6.75
L
0
9
3
0.17
L
1
6
3
0.42
W
Sol
ZakaWM
Sol
14
1
13
20.5
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,636
Damage
69,468
76,384
Taken
68,491
67,929
Mitigated
58,704
14,159
Healing
37,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Arleene
Vamana
7,817
2,084
28
2,448
16,107
25,413
0
13,458
2,649
0
21,358
L
Raijin
JustDrop
Raijin
15,021
508
1,074
705
12,847
7,114
0
11,653
1,194
35,154
0
L
Zhong Kui
K0sTniiX
Zhong Kui
14,701
858
244
3,737
12,256
9,762
0
11,147
1,109
23,354
0
W
Baba Yaga
Manyscar
Baba Yaga
15,586
735
2,809
4,930
11,690
7,567
792
6,983
4,707
35,806
0
W
Cerberus
Schuldfrei
Cerberus
10,123
879
3,517
5,818
21,105
30,341
390
11,467
9,638
14,267
0
W
Scylla
TAT414
Scylla
15,931
2,651
12
891
9,409
5,464
1,296
7,346
2,063
30,300
0
L
7,976
882
1,444
1,538
14,984
8,772
0
14,672
312
18,421
0
L
6,121
2,344
559
2,382
20,190
16,868
65
18,538
1,652
9,823
0
W
Sol
ZakaWM
Sol
16,845
6,028
5,660
10,100
15,736
9,152
4,507
10,121
5,615
51,720
0
W
10,983
266
2,087
1,782
10,551
6,180
627
7,902
2,649
21,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
55,343
115
Minions Killed
192
0
Camps Cleared
0
1,104,959
Distance Traveled
1,438,375
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,854
590
24
2
0
262,621
0
L
Raijin
9,106
607
35
2
0
214,901
4
L
Zhong Kui
8,418
561
22
1
0
200,936
0
W
Baba Yaga
10,836
722
37
2
0
310,742
0
W
Cerberus
10,162
677
17
1
0
292,724
1
W
Scylla
11,218
748
39
3
0
280,048
1
L
Eset
8,224
548
30
2
0
247,557
2
L
Kuzenbo
8,617
574
4
0
0
178,944
0
W
Sol
12,119
808
72
5
0
254,216
5
W
Nox
11,008
734
27
2
0
300,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role