Player Matchup

Fafnir
Fafnir
BeefyFartz
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
GOLDENxSNIPER17
Olorun
Level 5
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
Kirch10
Anhur
Level 159
God Stats
0W - 1L
1,309 SR
Queue Stats
108W - 88L
1,476 Elo+
Party 1
Team Averages
Level 57
1,496 SR
1,492 Elo+

VS

Team Averages
Level 93
1,486 SR
1,353 Elo+
Nu Wa
Nu Wa
OoL4T3R4LU5oO
Nu Wa
Level 160
God Stats
3W - 2L
1,469 SR
Queue Stats
374W - 474L
1,297 Elo+
Solo
Hercules
Hercules
TagYourePregnant
Hercules
Level 32
God Stats
6W - 5L
1,500 SR
Queue Stats
49W - 91L
1,321 Elo+
Solo
Zhong Kui
Zhong Kui
dowin_again
Zhong Kui
Level 87
God Stats
182W - 193L
1,489 SR
Queue Stats
184W - 201L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BeefyFartz
Fafnir
12
1 / 6 / 2
8,416
701
2,863
15,734
17,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 1
7,213
601
5,590
15,204
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Kirch10
Anhur
13
2 / 5 / 1
8,706
726
9,371
13,921
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 10
10,629
886
14,303
6,893
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 14
10,251
854
5,865
15,195
16,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
dowin_again
Zhong Kui
15
7 / 1 / 9
10,067
839
15,417
10,196
7,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
19
19
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BeefyFartz
Fafnir
1
6
2
0.33
L
0
8
1
0.06
L
Anhur
Kirch10
Anhur
2
5
1
0.5
W
9
2
10
7
W
3
2
14
5
W
Zhong Kui
dowin_again
Zhong Kui
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,824
Damage
35,585
44,859
Taken
32,284
29,015
Mitigated
27,245
6,221
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BeefyFartz
Fafnir
2,863
1,500
0
2,248
15,734
17,598
0
10,226
5,508
6,703
0
L
5,590
2,891
515
2,429
15,204
6,210
217
10,901
4,303
20,723
3,990
L
Anhur
Kirch10
Anhur
9,371
3,674
0
1,029
13,921
5,207
0
8,617
5,304
0
33,193
W
14,303
5,889
0
671
6,893
3,279
1,384
1,242
5,651
49,691
0
W
5,865
3,060
0
6,388
15,195
16,505
440
4,003
11,192
0
13,793
W
Zhong Kui
dowin_again
Zhong Kui
15,417
2,140
0
2,902
10,196
7,461
537
2,267
7,929
33,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,335
Gold Earned
30,947
89
Minions Killed
126
0
Camps Cleared
0
543,092
Distance Traveled
642,637
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,416
701
2
0
0
206,813
0
L
Olorun
7,213
601
38
3
0
170,339
0
L
Anhur
8,706
726
49
4
0
165,940
1
W
Nu Wa
10,629
886
73
6
0
214,812
3
W
Hercules
10,251
854
17
1
0
216,778
0
W
Zhong Kui
10,067
839
36
3
0
211,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role