Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NikolitsaGR
Cerberus
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 200L
1,468 Elo+
Solo
Sylvanus
Sylvanus
RolleSP
Sylvanus
Level 26
God Stats
1W - 1L
1,759 SR
Queue Stats
4W - 11L
1,372 Elo+
Solo
Xing Tian
Xing Tian
SiemaTuWiadro
Xing Tian
Level 115
God Stats
1W - 4L
1,329 SR
Queue Stats
556W - 541L
1,510 Elo+
Solo
Team Averages
Level 86
1,517 SR
1,470 Elo+

VS

Team Averages
Level 65
1,500 SR
1,411 Elo+
Terra
Terra
 
Terra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NAB0T
Cernunnos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,525 Elo+
Solo
Xbalanque
Xbalanque
Overlaii
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Snéaky
Fafnir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 69L
1,182 Elo+
Solo
Ao Kuang
Ao Kuang
strijker-miec
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 6 / 1
8,146
741
7,546
12,865
12,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
 
Ymir
13
1 / 4 / 8
7,705
700
6,156
17,392
20,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
NikolitsaGR
Cerberus
13
4 / 8 / 5
8,324
757
7,909
21,219
16,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
RolleSP
Sylvanus
15
3 / 4 / 10
8,978
816
5,665
20,318
20,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
SiemaTuWiadro
Xing Tian
16
4 / 3 / 4
9,075
825
6,698
19,528
23,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 2 / 18
8,928
812
7,605
10,287
10,725
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
NAB0T
Cernunnos
18
7 / 3 / 17
10,284
935
30,390
11,519
7,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Overlaii
Xbalanque
17
9 / 3 / 13
10,173
925
30,269
11,299
6,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Snéaky
Fafnir
15
4 / 3 / 17
9,097
827
7,265
12,633
17,228
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
strijker-miec
Ao Kuang
15
3 / 3 / 15
9,523
866
5,218
10,445
10,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
14
Kills
25
25
Deaths
14
28
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
6
1
0.42
L
Ymir
 
Ymir
1
4
8
1.25
W
Terra
 
Terra
2
2
18
5.5
W
Cernunnos
NAB0T
Cernunnos
7
3
17
5.17
L
Cerberus
NikolitsaGR
Cerberus
4
8
5
0.81
W
Xbalanque
Overlaii
Xbalanque
9
3
13
5.17
L
Sylvanus
RolleSP
Sylvanus
3
4
10
2
L
Xing Tian
SiemaTuWiadro
Xing Tian
4
3
4
2
W
Fafnir
Snéaky
Fafnir
4
3
17
4.17
W
Ao Kuang
strijker-miec
Ao Kuang
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,974
Damage
80,747
91,322
Taken
56,183
93,383
Mitigated
51,903
29,243
Healing
22,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,546
628
2,339
579
12,865
12,099
152
2,947
9,918
15,949
0
L
Ymir
 
Ymir
6,156
623
2,215
1,822
17,392
20,389
142
4,046
13,346
11,344
0
W
Terra
 
Terra
7,605
2,210
4,011
3,882
10,287
10,725
427
6,817
3,470
11,773
0
W
Cernunnos
NAB0T
Cernunnos
30,390
16,289
615
3,476
11,519
7,017
1,220
5,788
5,731
0
57,118
L
Cerberus
NikolitsaGR
Cerberus
7,909
1,007
907
4,812
21,219
16,239
722
5,939
15,280
15,917
0
W
Xbalanque
Overlaii
Xbalanque
30,269
20,395
97
3,172
11,299
6,681
4,926
7,431
3,868
0
48,783
L
Sylvanus
RolleSP
Sylvanus
5,665
1,884
4,670
6,955
20,318
20,970
518
3,349
16,969
9,480
0
L
Xing Tian
SiemaTuWiadro
Xing Tian
6,698
697
444
4,500
19,528
23,686
36
3,807
15,721
18,288
0
W
Fafnir
Snéaky
Fafnir
7,265
2,401
1,171
2,254
12,633
17,228
47
6,075
6,558
11,808
0
W
Ao Kuang
strijker-miec
Ao Kuang
5,218
2,223
1,540
2,633
10,445
10,252
2,632
7,863
2,582
8,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
48,005
83
Minions Killed
125
0
Camps Cleared
0
851,594
Distance Traveled
921,318
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,146
741
19
2
0
170,314
3
L
Ymir
7,705
700
11
1
0
178,889
1
W
Terra
8,928
812
10
1
0
208,558
0
W
Cernunnos
10,284
935
58
5
0
168,021
0
L
Cerberus
8,324
757
20
2
0
141,253
0
W
Xbalanque
10,173
925
34
3
0
183,587
0
L
Sylvanus
8,978
816
8
1
0
152,433
2
L
Xing Tian
9,075
825
25
2
0
208,705
3
W
Fafnir
9,097
827
19
2
0
170,787
2
W
Ao Kuang
9,523
866
4
0
0
190,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role