Player Matchup

Nike
Nike
JaiRuS2111
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,720 Elo+
Solo
Sun Wukong
Sun Wukong
MulletLizard
Sun Wukong
Level 35
God Stats
0W - 3L
1,251 SR
Queue Stats
15W - 23L
1,410 Elo+
Solo
Yemoja
Yemoja
Ravens4Life
Yemoja
Level 113
God Stats
2W - 5L
1,381 SR
Queue Stats
253W - 265L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
yoweiiiii
Baba Yaga
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 102L
1,395 Elo+
Solo
Ah Puch
Ah Puch
田鸡特朗普
Ah Puch
Level 71
God Stats
1W - 3L
1,433 SR
Queue Stats
186W - 197L
1,535 Elo+
Solo
Team Averages
Level 78
1,413 SR
1,509 Elo+

VS

Team Averages
Level 97
1,492 SR
1,439 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Ganya96
Xing Tian
Level 65
God Stats
1W - 1L
1,230 SR
Queue Stats
102W - 105L
1,490 Elo+
Solo
Yemoja
Yemoja
Rey Segador
Yemoja
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zl KeNnii lz
Morgan Le Fay
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,191 Elo+
Party 1
Eset
Eset
zl Stan lz
Eset
Level 148
God Stats
1W - 0L
1,728 SR
Queue Stats
4W - 5L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 7
8,688
579
8,161
22,945
17,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
MulletLizard
Sun Wukong
16
0 / 3 / 6
9,158
611
10,953
23,490
33,467
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
18
4 / 3 / 5
10,222
681
11,504
20,155
13,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
yoweiiiii
Baba Yaga
18
1 / 2 / 6
10,071
671
18,916
13,123
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 4 / 3
10,711
714
26,436
16,474
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 2 / 6
11,463
764
33,841
14,868
9,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Ganya96
Xing Tian
17
0 / 3 / 12
10,357
690
7,001
22,130
30,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
17
0 / 2 / 12
10,222
681
3,912
18,577
16,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
zl KeNnii lz
Morgan Le Fay
17
4 / 2 / 8
9,937
662
16,420
17,280
11,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 3 / 8
10,050
670
21,447
16,130
9,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
12
Kills
17
18
Deaths
12
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
2
6
6
W
Xing Tian
Ganya96
Xing Tian
0
3
12
2
L
0
6
7
0.58
L
Sun Wukong
MulletLizard
Sun Wukong
0
3
6
1
L
Yemoja
4
3
5
2.17
W
Yemoja
0
2
12
3
L
Baba Yaga
yoweiiiii
Baba Yaga
1
2
6
2
W
Morgan Le Fay
zl KeNnii lz
Morgan Le Fay
4
2
8
4
W
4
3
8
2.67
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,970
Damage
82,621
96,187
Taken
88,985
78,656
Mitigated
76,742
39,008
Healing
41,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
33,841
3,355
1,449
1,729
14,868
9,422
547
11,657
3,211
58,941
0
W
Xing Tian
Ganya96
Xing Tian
7,001
879
1,502
2,415
22,130
30,140
154
8,646
13,484
16,793
0
L
8,161
476
950
1,355
22,945
17,204
0
21,092
1,853
0
15,588
L
Sun Wukong
MulletLizard
Sun Wukong
10,953
1,927
924
6,192
23,490
33,467
0
18,433
5,057
0
25,168
L
Yemoja
11,504
2,221
12,300
6,987
20,155
13,819
0
18,989
1,166
25,945
0
W
Yemoja
3,912
1,416
16,515
7,138
18,577
16,440
114
14,590
3,987
10,345
0
L
Baba Yaga
yoweiiiii
Baba Yaga
18,916
605
1,958
4,179
13,123
6,254
0
11,385
1,738
35,494
0
W
Morgan Le Fay
zl KeNnii lz
Morgan Le Fay
16,420
1,065
1,394
2,892
17,280
11,145
127
11,485
5,795
33,863
0
W
21,447
489
4,128
2,560
16,130
9,595
124
10,478
5,652
30,236
0
L
26,436
399
960
3,203
16,474
7,912
0
12,722
3,752
40,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,850
Gold Earned
52,029
155
Minions Killed
194
0
Camps Cleared
0
1,392,489
Distance Traveled
1,478,340
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,463
764
80
5
0
281,995
1
W
Xing Tian
10,357
690
33
2
0
304,396
1
L
Nike
8,688
579
12
1
0
279,764
0
L
Sun Wukong
9,158
611
26
2
0
298,060
0
L
Yemoja
10,222
681
30
2
0
279,229
1
W
Yemoja
10,222
681
10
1
0
267,807
0
L
Baba Yaga
10,071
671
48
3
0
278,769
0
W
Morgan Le Fay
9,937
662
44
3
0
310,401
0
W
Eset
10,050
670
27
2
0
313,741
2
L
Ah Puch
10,711
714
39
3
0
256,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role