Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Hachiman
Lancelot
Level 159
God Stats
0W - 2L
1,236 SR
Queue Stats
68W - 65L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
namilleri
Erlang Shen
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,385 Elo+
Solo
Ah Puch
Ah Puch
ЛетнийЧесночек
Ah Puch
Level 68
God Stats
8W - 5L
1,527 SR
Queue Stats
194W - 214L
1,378 Elo+
Solo
Team Averages
Level 121
1,453 SR
1,452 Elo+

VS

Team Averages
Level 84
1,605 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BrutalGenital
Heimdallr
Level 122
God Stats
10W - 6L
1,656 SR
Queue Stats
415W - 388L
1,546 Elo+
Solo
Bakasura
Bakasura
Falengard
Bakasura
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,424 Elo+
Solo
The Morrigan
The Morrigan
SilvinoLouro
The Morrigan
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 49L
1,568 Elo+
Solo
Izanami
Izanami
nathark
Izanami
Level 66
God Stats
1W - 0L
1,869 SR
Queue Stats
15W - 13L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 2
6,827
621
6,942
4,796
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
 
Odin
11
2 / 0 / 3
6,618
602
4,900
8,459
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Hachiman
Lancelot
11
0 / 1 / 3
6,204
564
3,303
7,233
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
namilleri
Erlang Shen
6
0 / 3 / 1
4,760
433
1,388
4,807
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 3 / 1
6,471
588
4,730
9,715
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 0
5,429
494
1,513
10,545
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
BrutalGenital
Heimdallr
12
0 / 1 / 3
6,832
621
6,798
6,728
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Falengard
Bakasura
11
5 / 3 / 0
6,775
616
4,004
12,435
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
SilvinoLouro
The Morrigan
12
2 / 1 / 2
7,022
638
4,962
4,982
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
nathark
Izanami
10
0 / 2 / 0
5,644
513
3,242
7,016
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
7
7
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
0
2
6
L
Odin
 
Odin
2
0
3
3.5
W
Ymir
 
Ymir
0
4
0
0
W
Heimdallr
BrutalGenital
Heimdallr
0
1
3
1.5
W
Bakasura
Falengard
Bakasura
5
3
0
1.67
L
Lancelot
Hachiman
Lancelot
0
1
3
1.5
W
The Morrigan
SilvinoLouro
The Morrigan
2
1
2
3
L
Erlang Shen
namilleri
Erlang Shen
0
3
1
0.17
W
Izanami
nathark
Izanami
0
2
0
0
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
20,519
35,010
Taken
41,706
17,533
Mitigated
17,865
13,869
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,942
2,670
0
2,547
4,796
1,844
0
882
3,914
41,380
5,960
L
Odin
 
Odin
4,900
1,002
0
2,103
8,459
6,570
0
457
8,002
0
28,695
W
Ymir
 
Ymir
1,513
319
107
1,615
10,545
5,744
0
3,500
7,045
18,811
2,874
W
Heimdallr
BrutalGenital
Heimdallr
6,798
4,117
0
2,985
6,728
2,996
392
0
6,728
0
49,495
W
Bakasura
Falengard
Bakasura
4,004
2,728
0
3,668
12,435
4,844
200
2,558
9,877
0
31,612
L
Lancelot
Hachiman
Lancelot
3,303
773
0
3,350
7,233
3,397
0
849
6,064
0
44,498
W
The Morrigan
SilvinoLouro
The Morrigan
4,962
1,290
0
1,491
4,982
2,136
0
2,517
2,465
53,427
746
L
Erlang Shen
namilleri
Erlang Shen
1,388
499
0
1,180
4,807
2,089
0
0
4,653
0
15,092
W
Izanami
nathark
Izanami
3,242
2,081
0
2,763
7,016
2,145
83
2,377
4,639
0
38,386
L
4,730
267
0
4,689
9,715
3,633
0
3,545
5,717
44,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,880
Gold Earned
31,702
349
Minions Killed
383
0
Camps Cleared
0
1,144,257
Distance Traveled
1,018,345
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,827
621
88
8
0
224,156
5
L
Odin
6,618
602
48
4
0
283,715
4
W
Ymir
5,429
494
24
2
0
195,502
2
W
Heimdallr
6,832
621
86
8
0
181,123
1
W
Bakasura
6,775
616
79
7
0
244,267
2
L
Lancelot
6,204
564
95
9
0
271,045
5
W
The Morrigan
7,022
638
115
10
0
203,751
5
L
Erlang Shen
4,760
433
30
3
0
175,763
2
W
Izanami
5,644
513
79
7
0
193,702
3
L
Ah Puch
6,471
588
88
8
0
189,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role