Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Inian
Cabrakan
Level 159
God Stats
2W - 2L
1,523 SR
Queue Stats
312W - 311L
1,548 Elo+
Solo
Arachne
Arachne
Tolvius
Arachne
Level 128
God Stats
1W - 2L
1,473 SR
Queue Stats
334W - 348L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Zelda0402
Danzaburou
Level 159
God Stats
6W - 7L
1,527 SR
Queue Stats
199W - 193L
1,549 Elo+
Party 1
Tiamat
Tiamat
xTequlia
Tiamat
Level 157
God Stats
3W - 6L
1,120 SR
Queue Stats
160W - 151L
1,571 Elo+
Party 1
Team Averages
Level 152
1,428 SR
1,538 Elo+

VS

Team Averages
Level 108
1,605 SR
1,534 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CynicalBirch
Ah Puch
Level 157
God Stats
8W - 4L
1,722 SR
Queue Stats
614W - 589L
1,553 Elo+
Solo
Cernunnos
Cernunnos
JmeSuisFaitBan
Cernunnos
Level 58
God Stats
5W - 0L
1,900 SR
Queue Stats
200W - 189L
1,574 Elo+
Solo
Janus
Janus
Last Creator489
Janus
Level 113
God Stats
2W - 0L
1,426 SR
Queue Stats
118W - 107L
1,555 Elo+
Solo
Ne Zha
Ne Zha
SpaceGhostAlpha
Ne Zha
Level 109
God Stats
7W - 7L
1,476 SR
Queue Stats
358W - 361L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 6 / 2
10,367
691
8,365
14,408
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Inian
Cabrakan
15
1 / 7 / 7
8,641
576
6,335
22,483
30,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Tolvius
Arachne
17
1 / 5 / 8
9,900
660
5,062
16,782
11,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Zelda0402
Danzaburou
16
2 / 4 / 7
9,893
660
12,126
16,062
8,000
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
xTequlia
Tiamat
15
3 / 6 / 6
9,501
633
15,461
14,141
7,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
8 / 4 / 12
10,926
728
11,357
15,416
16,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
CynicalBirch
Ah Puch
18
4 / 3 / 21
11,186
746
19,123
13,988
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
JmeSuisFaitBan
Cernunnos
20
4 / 1 / 19
11,447
763
19,229
13,728
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

18
5 / 2 / 15
11,085
739
12,269
9,440
5,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 2 / 16
10,775
718
15,773
13,684
8,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
109
10
Kills
26
28
Deaths
12
30
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
2
0.67
W
King Arthur
 
King Arthur
8
4
12
3.5
W
Ah Puch
CynicalBirch
Ah Puch
4
3
21
4.83
L
Cabrakan
Inian
Cabrakan
1
7
7
0.64
W
Cernunnos
JmeSuisFaitBan
Cernunnos
4
1
19
13.5
W
5
2
15
6.25
W
5
2
16
6.5
L
Arachne
Tolvius
Arachne
1
5
8
1
L
Danzaburou
Zelda0402
Danzaburou
2
4
7
1.38
L
Tiamat
xTequlia
Tiamat
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,349
Damage
77,751
83,876
Taken
66,256
63,931
Mitigated
47,381
22,972
Healing
20,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,365
5,349
0
1,512
14,408
6,065
0
4,912
9,323
0
35,146
W
King Arthur
 
King Arthur
11,357
1,736
1,344
982
15,416
16,064
620
5,865
9,551
0
16,563
W
Ah Puch
CynicalBirch
Ah Puch
19,123
701
2,134
4,458
13,988
7,475
1,639
3,238
10,750
41,649
0
L
Cabrakan
Inian
Cabrakan
6,335
806
2,373
2,937
22,483
30,664
0
8,645
12,998
10,701
0
W
Cernunnos
JmeSuisFaitBan
Cernunnos
19,229
7,018
880
2,873
13,728
10,398
2,049
4,658
9,070
0
47,082
W
12,269
362
1,924
1,550
9,440
5,317
1,453
3,969
5,471
30,214
0
W
15,773
1,163
1,493
2,846
13,684
8,127
1,976
4,066
9,618
0
36,974
L
Arachne
Tolvius
Arachne
5,062
2,585
1,811
3,031
16,782
11,285
0
4,093
12,218
0
6,568
L
Danzaburou
Zelda0402
Danzaburou
12,126
2,479
2,391
4,809
16,062
8,000
0
7,161
8,516
0
27,206
L
Tiamat
xTequlia
Tiamat
15,461
499
1,515
2,593
14,141
7,917
0
6,581
7,184
32,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,302
Gold Earned
55,419
172
Minions Killed
277
0
Camps Cleared
0
1,182,760
Distance Traveled
1,338,879
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,367
691
69
5
0
194,525
0
W
King Arthur
10,926
728
15
1
0
263,433
3
W
Ah Puch
11,186
746
73
5
0
261,148
6
L
Cabrakan
8,641
576
6
0
0
232,731
4
W
Cernunnos
11,447
763
99
7
0
266,425
5
W
Janus
11,085
739
61
4
0
255,502
1
W
Ne Zha
10,775
718
29
2
0
292,371
1
L
Arachne
9,900
660
15
1
0
256,140
0
L
Danzaburou
9,893
660
47
3
0
257,590
0
L
Tiamat
9,501
633
35
2
0
241,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role