Player Matchup

Cernunnos
Cernunnos
Silver V
 
Cernunnos
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
chucho1235657
Cthulhu
Silver IV
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 70L
1,025 MMR
Party 1
Merlin
Merlin
Bronze III
dakaatdaddy
Merlin
Bronze III
Level 99
God Stats
1W - 3L
1,102 SR
Queue Stats
121W - 202L
116 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,367 SR
880 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 77
1,390 SR
1,130 MMR
Ishtar
Ishtar
Gold I
KanyeWestOnSmite
Ishtar
Gold I
Level 101
God Stats
26W - 16L
1,674 SR
Queue Stats
395W - 462L
1,790 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
lIlIlIlIl_IIIlll
Kuzenbo
Silver IV
Level 66
God Stats
1W - 0L
1,299 SR
Queue Stats
134W - 194L
940 MMR
Party 2
Agni
Agni
Bronze I
vBlxzerr-_-
Agni
Bronze I
Level 63
God Stats
6W - 1L
1,198 SR
Queue Stats
60W - 94L
659 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 4 / 1
6,698
609
6,544
10,813
5,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
10
1 / 3 / 1
7,348
668
7,337
12,009
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
11
0 / 4 / 1
6,790
617
4,580
9,857
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
YmirBaron SamediChaacChang'eAres

VS

Bans
AchillesKukulkanHadesVulcanBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 2
9,804
891
13,765
11,757
5,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 5
8,163
742
5,336
13,967
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 0 / 7
7,712
701
8,510
5,223
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
1
Kills
11
11
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
1
0.13
W
9
0
2
10
L
Cthulhu
1
3
1
0.5
L
Merlin
0
4
1
0.13
W
1
2
5
1.75
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
27,611
32,679
Taken
30,947
19,938
Mitigated
21,813
3,977
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,544
3,651
386
839
10,813
5,041
0
4,736
6,077
0
22,006
W
13,765
7,130
0
3,812
11,757
5,192
1,484
4,467
7,290
0
62,364
L
Cthulhu
7,337
312
190
1,347
12,009
10,591
0
5,772
6,237
25,441
0
L
Merlin
4,580
688
0
1,215
9,857
4,306
0
3,407
6,450
18,446
0
W
5,336
1,978
0
3,022
13,967
14,472
502
4,511
8,809
14,572
0
W
8,510
852
215
1,191
5,223
2,149
1,008
2,991
2,232
26,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,836
Gold Earned
25,679
102
Minions Killed
144
0
Camps Cleared
0
520,773
Distance Traveled
596,702
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,698
609
38
3
0
151,038
0
W
Ishtar
9,804
891
81
7
0
202,974
1
L
Cthulhu
7,348
668
27
2
0
204,007
2
L
Merlin
6,790
617
37
3
0
165,728
1
W
Kuzenbo
8,163
742
34
3
0
199,786
1
W
Agni
7,712
701
29
3
0
193,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role