Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Amazingtess
Maui
Level 40
God Stats
2W - 1L
1,524 SR
Queue Stats
56W - 40L
1,508 Elo+
Party 3
Medusa
Medusa
Poefeathyr
Medusa
Level 28
God Stats
2W - 3L
1,526 SR
Queue Stats
9W - 12L
1,377 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rakuda100
Morgan Le Fay
Level 86
God Stats
2W - 4L
1,365 SR
Queue Stats
190W - 193L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
SenpaiiXDFan
Cthulhu
Level 18
God Stats
1W - 1L
1,663 SR
Queue Stats
18W - 18L
1,483 Elo+
Party 3
Team Averages
Level 56
1,516 SR
1,476 Elo+

VS

Team Averages
Level 89
1,593 SR
1,486 Elo+
Anubis
Anubis
CDBowman
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 73L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
DoransMans
Baron Samedi
Level 53
God Stats
3W - 2L
1,568 SR
Queue Stats
50W - 42L
1,417 Elo+
Party 1
Ishtar
Ishtar
ShadowArtz
Ishtar
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 33L
1,372 Elo+
Party 1
Bellona
Bellona
Terra Shinigami
Bellona
Level 152
God Stats
6W - 4L
1,677 SR
Queue Stats
83W - 76L
1,516 Elo+
Party 2
Arachne
Arachne
thebuttercrust
Arachne
Level 149
God Stats
2W - 0L
1,718 SR
Queue Stats
126W - 114L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 8 / 2
9,113
456
12,426
19,414
9,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 4
8,295
415
3,034
16,758
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Poefeathyr
Medusa
13
1 / 6 / 2
7,981
399
9,650
11,983
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Rakuda100
Morgan Le Fay
14
2 / 7 / 2
8,882
444
3,737
13,763
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SenpaiiXDFan
Cthulhu
16
1 / 3 / 0
9,697
485
15,378
22,131
23,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CDBowman
Anubis
16
7 / 4 / 8
11,123
556
10,824
13,331
6,620
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
DoransMans
Baron Samedi
16
3 / 2 / 10
10,926
546
7,779
17,449
18,625
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
ShadowArtz
Ishtar
17
4 / 1 / 2
10,975
549
9,871
14,225
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 1 / 6
12,752
638
14,870
21,330
15,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 1 / 4
13,116
656
20,253
23,746
12,152
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
9
Kills
28
29
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
8
2
0.75
L
0
5
4
0.4
W
Anubis
CDBowman
Anubis
7
4
8
2.75
W
Baron Samedi
DoransMans
Baron Samedi
3
2
10
4
L
Medusa
Poefeathyr
Medusa
1
6
2
0.33
L
Morgan Le Fay
Rakuda100
Morgan Le Fay
2
7
2
0.43
L
Cthulhu
SenpaiiXDFan
Cthulhu
1
3
0
0.33
W
Ishtar
ShadowArtz
Ishtar
4
1
2
5
W
1
1
6
4
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,225
Damage
63,597
84,049
Taken
90,081
59,457
Mitigated
59,810
25,920
Healing
45,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,426
4,215
0
12,299
19,414
9,530
0
3,282
16,132
0
65,620
L
3,034
727
0
2,101
16,758
16,189
0
6,733
10,025
29,046
0
W
Anubis
CDBowman
Anubis
10,824
1,033
0
6,069
13,331
6,620
3,470
2,492
10,839
66,116
0
W
Baron Samedi
DoransMans
Baron Samedi
7,779
1,064
1,103
5,799
17,449
18,625
1,242
2,388
15,061
36,707
0
L
Medusa
Poefeathyr
Medusa
9,650
4,607
259
2,192
11,983
4,104
0
2,712
9,271
0
62,315
L
Morgan Le Fay
Rakuda100
Morgan Le Fay
3,737
774
0
1,154
13,763
5,726
0
5,137
8,626
58,135
0
L
Cthulhu
SenpaiiXDFan
Cthulhu
15,378
2,436
189
7,726
22,131
23,908
0
739
21,392
94,545
0
W
Ishtar
ShadowArtz
Ishtar
9,871
5,547
0
9,562
14,225
6,629
1,914
1,035
13,190
0
79,445
W
14,870
9,016
0
10,924
21,330
15,784
1,153
13,035
8,295
0
108,727
W
20,253
12,437
0
12,037
23,746
12,152
354
3,773
19,973
0
151,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,968
Gold Earned
58,892
501
Minions Killed
670
0
Camps Cleared
0
1,715,589
Distance Traveled
1,911,591
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,113
456
85
4
0
378,554
5
L
Maui
8,295
415
48
2
0
287,243
2
W
Anubis
11,123
556
102
5
0
355,069
4
W
Baron Samedi
10,926
546
54
3
0
348,454
3
L
Medusa
7,981
399
98
5
0
355,131
2
L
Morgan Le Fay
8,882
444
110
6
0
331,084
3
L
Cthulhu
9,697
485
160
8
0
363,577
7
W
Ishtar
10,975
549
117
6
0
339,180
5
W
Bellona
12,752
638
194
10
0
423,409
3
W
Arachne
13,116
656
203
10
0
445,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role