Player Matchup

Danzaburou
Danzaburou
DarkphantomOk
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 123L
1,480 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ItsG1O
Ah Muzen Cab
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 39L
1,237 Elo+
Party 2
Guan Yu
Guan Yu
Jonnyrocker93
Guan Yu
Level 28
God Stats
2W - 3L
1,491 SR
Queue Stats
40W - 29L
1,530 Elo+
Party 3
Ares
Ares
Swimmer Rod
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,173 Elo+
Party 2
Nemesis
Nemesis
xxDR3MEZxx
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,271 Elo+
Party 2
Team Averages
Level 76
1,498 SR
1,338 Elo+

VS

Team Averages
Level 77
1,447 SR
1,282 Elo+
Izanami
Izanami
Bashick
Izanami
Level 55
God Stats
1W - 2L
1,321 SR
Queue Stats
11W - 20L
1,216 Elo+
Party 1
Agni
Agni
Dextainus
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,141 Elo+
Party 1
Chang'e
Chang'e
Jargonwander
Chang'e
Level 121
God Stats
3W - 5L
1,159 SR
Queue Stats
532W - 557L
1,446 Elo+
Solo
Thor
Thor
Thepantru007
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,216 Elo+
Party 1
Zhong Kui
Zhong Kui
WobblyDionysus0
Zhong Kui
Level 124
God Stats
2W - 0L
1,757 SR
Queue Stats
87W - 78L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkphantomOk
Danzaburou
16
1 / 3 / 10
8,662
787
9,807
9,838
5,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ItsG1O
Ah Muzen Cab
17
9 / 3 / 6
9,708
883
19,374
10,375
5,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
13
1 / 7 / 6
7,738
703
6,344
16,765
12,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 6 / 6
8,984
817
3,007
15,975
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
xxDR3MEZxx
Nemesis
14
1 / 4 / 4
7,629
694
8,264
9,034
4,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bashick
Izanami
16
3 / 3 / 13
9,302
846
8,134
9,512
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
16
7 / 4 / 9
10,552
959
13,775
9,220
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Jargonwander
Chang'e
14
2 / 2 / 12
8,539
776
7,583
10,885
5,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 14
8,688
790
8,577
11,304
4,430
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
WobblyDionysus0
Zhong Kui
18
8 / 2 / 11
10,847
986
17,308
16,085
13,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
15
Kills
23
23
Deaths
16
32
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bashick
Izanami
3
3
13
3.17
L
Danzaburou
DarkphantomOk
Danzaburou
1
3
10
2
W
Agni
7
4
9
2.88
L
Ah Muzen Cab
ItsG1O
Ah Muzen Cab
9
3
6
4
W
Chang'e
Jargonwander
Chang'e
2
2
12
4
L
Guan Yu
1
7
6
0.57
L
3
6
6
1
W
3
5
14
2
W
Zhong Kui
WobblyDionysus0
Zhong Kui
8
2
11
6.75
L
Nemesis
xxDR3MEZxx
Nemesis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,796
Damage
55,377
61,987
Taken
57,006
50,071
Mitigated
30,759
14,840
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bashick
Izanami
8,134
4,578
0
1,168
9,512
4,089
1,761
278
9,143
0
24,877
L
Danzaburou
DarkphantomOk
Danzaburou
9,807
3,754
937
2,461
9,838
5,467
225
8,189
1,649
0
30,086
W
Agni
13,775
673
0
793
9,220
3,397
0
343
8,781
23,826
0
L
Ah Muzen Cab
ItsG1O
Ah Muzen Cab
19,374
7,196
633
2,241
10,375
5,924
0
6,573
3,802
0
36,833
W
Chang'e
Jargonwander
Chang'e
7,583
490
6,993
5,407
10,885
5,279
885
241
10,561
13,420
0
L
Guan Yu
6,344
878
3,035
2,899
16,765
12,436
0
8,721
8,044
0
12,438
L
3,007
140
277
1,006
15,975
21,497
0
10,184
5,791
3,602
0
W
8,577
1,521
0
513
11,304
4,430
480
939
10,166
0
11,397
W
Zhong Kui
WobblyDionysus0
Zhong Kui
17,308
2,201
2,207
6,932
16,085
13,564
1,493
1,206
14,658
30,199
0
L
Nemesis
xxDR3MEZxx
Nemesis
8,264
3,512
413
938
9,034
4,747
0
4,999
4,035
0
11,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,721
Gold Earned
47,928
99
Minions Killed
127
0
Camps Cleared
0
916,275
Distance Traveled
987,979
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,302
846
52
5
0
191,874
0
L
Danzaburou
8,662
787
42
4
0
181,244
1
W
Agni
10,552
959
29
3
0
207,286
1
L
Ah Muzen Cab
9,708
883
30
3
0
186,256
1
W
Chang'e
8,539
776
7
1
0
210,053
1
L
Guan Yu
7,738
703
18
2
0
188,587
2
L
Ares
8,984
817
0
0
0
171,389
0
W
Thor
8,688
790
6
1
0
191,108
0
W
Zhong Kui
10,847
986
33
3
0
187,658
0
L
Nemesis
7,629
694
9
1
0
188,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role