Player Matchup

Charybdis
Charybdis
BM_doraivis
Charybdis
Level 145
God Stats
2W - 0L
1,708 SR
Queue Stats
146W - 172L
1,358 Elo+
Party 3
Artemis
Artemis
FreeRad105
Artemis
Level 148
God Stats
3W - 2L
1,499 SR
Queue Stats
571W - 598L
1,349 Elo+
Party 4
Mercury
Mercury
Skullkrusher86
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,349 Elo+
Solo
Nu Wa
Nu Wa
WarHog501
Nu Wa
Level 49
God Stats
2W - 2L
1,179 SR
Queue Stats
147W - 172L
1,358 Elo+
Party 3
Ra
Ra
aToMiCyOsHi1371
Ra
Level 102
God Stats
1W - 0L
1,384 SR
Queue Stats
55W - 40L
1,466 Elo+
Party 4
Team Averages
Level 94
1,454 SR
1,376 Elo+

VS

Team Averages
Level 94
1,598 SR
1,317 Elo+
Sylvanus
Sylvanus
ACSHREDDER
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,303 Elo+
Party 1
King Arthur
King Arthur
Evil_Beep
King Arthur
Level 106
God Stats
1W - 1L
1,698 SR
Queue Stats
254W - 239L
1,356 Elo+
Party 2
Chernobog
Chernobog
Homeless_Sorrow
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Pele
Pele
Uckstartyerface
Pele
Level 124
God Stats
10W - 4L
1,766 SR
Queue Stats
212W - 234L
1,354 Elo+
Party 1
Geb
Geb
Umbrica
Geb
Level 90
God Stats
1W - 2L
1,528 SR
Queue Stats
263W - 279L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BM_doraivis
Charybdis
20
8 / 2 / 24
13,939
697
23,087
18,753
10,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
FreeRad105
Artemis
20
10 / 6 / 16
13,998
700
29,184
24,312
13,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 6 / 18
12,173
609
8,166
17,153
8,371
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
WarHog501
Nu Wa
20
6 / 2 / 27
14,071
704
27,296
18,473
9,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 23
15,023
751
34,364
21,001
12,283
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ACSHREDDER
Sylvanus
20
1 / 5 / 6
12,801
640
4,930
23,560
28,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Evil_Beep
King Arthur
17
1 / 10 / 5
11,116
556
11,050
31,385
31,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Homeless_Sorrow
Chernobog
20
9 / 6 / 4
14,396
720
21,091
21,815
10,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
3 / 10 / 8
12,556
628
17,375
28,550
12,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
20
3 / 6 / 10
13,542
677
28,551
31,365
39,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
50
37
Kills
17
18
Deaths
37
108
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ACSHREDDER
Sylvanus
1
5
6
0.8
W
Charybdis
BM_doraivis
Charybdis
8
2
24
10
L
King Arthur
Evil_Beep
King Arthur
1
10
5
0.35
W
Artemis
FreeRad105
Artemis
10
6
16
3
L
Chernobog
Homeless_Sorrow
Chernobog
9
6
4
1.83
W
1
6
18
1.67
L
3
10
8
0.7
L
Geb
3
6
10
1.33
W
Nu Wa
WarHog501
Nu Wa
6
2
27
9.75
W
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,097
Damage
82,997
99,692
Taken
136,675
54,561
Mitigated
121,872
50,199
Healing
41,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ACSHREDDER
Sylvanus
4,930
1,740
2,032
4,868
23,560
28,267
947
8,458
15,102
11,794
0
W
Charybdis
BM_doraivis
Charybdis
23,087
8,438
2,318
5,152
18,753
10,422
2,199
7,648
11,105
0
43,385
L
King Arthur
Evil_Beep
King Arthur
11,050
1,644
3,619
4,406
31,385
31,149
678
14,366
17,019
5,673
28,503
W
Artemis
FreeRad105
Artemis
29,184
10,739
3,607
6,810
24,312
13,854
3,503
7,285
17,027
0
42,702
L
Chernobog
Homeless_Sorrow
Chernobog
21,091
9,168
1,184
4,752
21,815
10,655
237
12,086
9,729
0
46,211
W
8,166
3,612
1,220
1,173
17,153
8,371
1,677
6,376
10,777
0
15,751
L
17,375
3,007
590
6,566
28,550
12,544
1,153
10,671
17,879
0
57,696
L
Geb
28,551
1,052
2,805
10,203
31,365
39,257
840
16,079
15,286
54,465
0
W
Nu Wa
WarHog501
Nu Wa
27,296
8,793
2,654
2,459
18,473
9,631
2,392
5,777
12,696
54,861
0
W
34,364
6,543
12,176
12,630
21,001
12,283
1,506
7,669
13,332
66,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,204
Gold Earned
64,411
209
Minions Killed
204
0
Camps Cleared
0
1,761,349
Distance Traveled
1,597,574
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,801
640
20
1
0
291,994
0
W
Charybdis
13,939
697
45
2
0
338,727
1
L
King Arthur
11,116
556
34
2
0
322,949
5
W
Artemis
13,998
700
25
1
0
275,322
0
L
Chernobog
14,396
720
50
3
0
301,240
0
W
Mercury
12,173
609
20
1
0
398,810
0
L
Pele
12,556
628
73
4
0
311,648
2
L
Geb
13,542
677
27
1
0
369,743
2
W
Nu Wa
14,071
704
36
2
0
380,788
0
W
Ra
15,023
751
83
4
0
367,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role