Player Matchup

Ra
Ra
AntonyOz1700
Ra
Level 147
God Stats
4W - 5L
1,485 SR
Queue Stats
95W - 104L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ChaosAttractor
Ah Muzen Cab
Level 148
God Stats
2W - 1L
1,904 SR
Queue Stats
47W - 39L
1,625 Elo+
Party 1
Artio
Artio
KishinSoul
Artio
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,670 Elo+
Solo
Gilgamesh
Gilgamesh
Trag97
Gilgamesh
Level 106
God Stats
1W - 3L
1,579 SR
Queue Stats
142W - 144L
1,490 Elo+
Solo
Arachne
Arachne
jossjoss7
Arachne
Level 116
God Stats
1W - 2L
1,656 SR
Queue Stats
38W - 33L
1,575 Elo+
Party 1
Team Averages
Level 116
1,625 SR
1,575 Elo+

VS

Team Averages
Level 113
1,589 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ceroblesm
Bacchus
Level 83
God Stats
9W - 6L
1,637 SR
Queue Stats
207W - 194L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
Lokrim
Cliodhna
Level 133
God Stats
23W - 13L
1,762 SR
Queue Stats
127W - 112L
1,604 Elo+
Solo
Yu Huang
Yu Huang
OscarMarquezm75
Yu Huang
Level 127
God Stats
6W - 3L
1,621 SR
Queue Stats
238W - 262L
1,470 Elo+
Party 2
Olorun
Olorun
reneroblesm
Olorun
Level 133
God Stats
9W - 11L
1,424 SR
Queue Stats
391W - 414L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 1
11,025
501
9,371
13,364
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ChaosAttractor
Ah Muzen Cab
16
1 / 5 / 1
10,163
462
17,655
16,577
7,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
14
1 / 4 / 2
9,297
423
9,001
24,505
25,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Trag97
Gilgamesh
16
3 / 5 / 0
10,504
477
15,115
25,217
29,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
jossjoss7
Arachne
15
1 / 2 / 1
9,324
424
4,557
20,188
9,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
1 / 3 / 3
11,174
508
14,095
16,691
8,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bacchus
Ceroblesm
Bacchus
15
1 / 0 / 11
10,416
473
8,012
15,118
23,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Lokrim
Cliodhna
19
6 / 1 / 3
11,567
526
21,250
20,414
9,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
19
4 / 0 / 4
11,489
522
12,393
11,269
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
18
7 / 2 / 4
11,512
523
15,852
22,852
10,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
19
19
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
3
3
0.83
L
0
3
1
0.17
W
Bacchus
Ceroblesm
Bacchus
1
0
11
6.5
L
Ah Muzen Cab
ChaosAttractor
Ah Muzen Cab
1
5
1
0.3
L
Artio
1
4
2
0.5
W
Cliodhna
Lokrim
Cliodhna
6
1
3
7.5
W
Yu Huang
4
0
4
6
L
Gilgamesh
Trag97
Gilgamesh
3
5
0
0.6
L
Arachne
jossjoss7
Arachne
1
2
1
0.75
W
Olorun
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,699
Damage
71,602
99,851
Taken
86,344
79,004
Mitigated
57,700
30,773
Healing
34,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,095
5,917
0
7,474
16,691
8,450
1,579
810
15,881
0
101,065
L
9,371
854
370
5,838
13,364
6,728
0
4,077
9,287
113,376
0
W
Bacchus
Ceroblesm
Bacchus
8,012
1,820
0
2,547
15,118
23,562
70
2,680
12,438
31,103
1,595
L
Ah Muzen Cab
ChaosAttractor
Ah Muzen Cab
17,655
5,945
0
3,007
16,577
7,562
1,190
10,484
6,093
0
110,223
L
Artio
9,001
2,227
3,103
6,564
24,505
25,759
0
13,158
11,347
27,792
0
W
Cliodhna
Lokrim
Cliodhna
21,250
2,007
0
6,797
20,414
9,466
0
4,207
16,207
0
130,506
W
Yu Huang
12,393
584
0
2,584
11,269
5,290
246
6,927
4,342
112,629
0
L
Gilgamesh
Trag97
Gilgamesh
15,115
4,740
0
6,729
25,217
29,943
0
2,626
22,591
49
77,961
L
Arachne
jossjoss7
Arachne
4,557
3,569
0
5,162
20,188
9,012
10
4,316
15,872
0
76,829
W
Olorun
15,852
6,957
835
14,085
22,852
10,932
476
4,365
18,487
84,804
10,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
56,158
696
Minions Killed
714
0
Camps Cleared
0
2,090,941
Distance Traveled
2,130,225
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,174
508
151
7
0
432,775
2
L
Ra
11,025
501
197
9
0
433,655
6
W
Bacchus
10,416
473
58
3
0
424,078
7
L
Ah Muzen Cab
10,163
462
179
8
0
393,048
4
L
Artio
9,297
423
30
1
0
398,138
4
W
Cliodhna
11,567
526
166
8
0
487,403
1
W
Yu Huang
11,489
522
183
8
0
422,217
2
L
Gilgamesh
10,504
477
171
8
0
377,307
3
L
Arachne
9,324
424
119
5
0
488,793
6
W
Olorun
11,512
523
156
7
0
363,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role