Player Matchup

Cu Chulainn
Cu Chulainn
Masters
KingNicholsx
Cu Chulainn
Masters
Level 160
God Stats
13W - 11L
1,638 SR
Queue Stats
421W - 420L
2,522 MMR
Solo
Yemoja
Yemoja
Masters
MyObligation
Yemoja
Masters
Level 160
God Stats
27W - 33L
1,601 SR
Queue Stats
320W - 299L
2,557 MMR
Solo
Loki
Loki
Diamond IV
Sikked-
Loki
Diamond IV
Level 139
God Stats
1W - 4L
1,505 SR
Queue Stats
275W - 259L
2,283 MMR
Solo
Izanami
Izanami
Masters
SillyFawn47906
Izanami
Masters
Level 151
God Stats
0W - 6L
1,178 SR
Queue Stats
357W - 336L
2,638 MMR
Solo
Agni
Agni
Diamond I
ѕαdвoуcαℓєвттν
Agni
Diamond I
Level 115
God Stats
1W - 1L
1,562 SR
Queue Stats
143W - 118L
2,499 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,497 SR
2,500 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,668 SR
2,501 MMR
Ganesha
Ganesha
Masters
Davonte105
Ganesha
Masters
Level 158
God Stats
21W - 17L
1,598 SR
Queue Stats
365W - 360L
2,324 MMR
Solo
Cupid
Cupid
Diamond I
LoveCity
Cupid
Diamond I
Level 159
God Stats
63W - 47L
1,747 SR
Queue Stats
309W - 280L
2,601 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Moncler0
Ne Zha
Diamond I
Level 111
God Stats
10W - 6L
1,677 SR
Queue Stats
270W - 257L
2,705 MMR
Party 1
Guan Yu
Guan Yu
Masters
Zukuwu
Guan Yu
Masters
Level 160
God Stats
20W - 10L
1,924 SR
Queue Stats
220W - 198L
2,695 MMR
Solo
Raijin
Raijin
Platinum I
wetchips
Raijin
Platinum I
Level 127
God Stats
1W - 0L
1,394 SR
Queue Stats
46W - 37L
2,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingNicholsx
Cu Chulainn
16
0 / 6 / 2
10,731
447
15,543
27,385
31,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yemoja
16
2 / 3 / 5
10,736
447
7,027
25,589
31,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Loki
Sikked-
Loki
17
3 / 4 / 4
10,867
453
11,861
22,763
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 1
12,498
521
16,935
22,761
9,572
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 6 / 4
12,007
500
19,826
21,875
9,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
IshtarSusanoDa JiHades

VS

Bans
SetKaliTsukuyomiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Davonte105
Ganesha
17
0 / 3 / 13
11,794
491
6,570
29,363
42,735
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
LoveCity
Cupid
20
1 / 2 / 5
13,809
575
14,793
19,466
8,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Moncler0
Ne Zha
20
7 / 3 / 8
14,073
586
24,185
28,556
16,595
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Zukuwu
Guan Yu
20
10 / 1 / 8
14,599
608
31,352
24,417
42,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
wetchips
Raijin
20
5 / 2 / 6
13,276
553
16,237
14,272
7,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
11
Kills
23
23
Deaths
11
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Davonte105
Ganesha
0
3
13
2.17
L
Cu Chulainn
KingNicholsx
Cu Chulainn
0
6
2
0.17
W
Cupid
LoveCity
Cupid
1
2
5
1.75
W
Ne Zha
Moncler0
Ne Zha
7
3
8
3.67
L
Yemoja
2
3
5
1.5
L
Loki
Sikked-
Loki
3
4
4
1.25
L
3
4
1
0.88
W
Guan Yu
Zukuwu
Guan Yu
10
1
8
14
W
Raijin
wetchips
Raijin
5
2
6
4
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,192
Damage
93,137
120,373
Taken
116,074
88,836
Mitigated
118,249
36,876
Healing
43,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Davonte105
Ganesha
6,570
696
0
4,865
29,363
42,735
80
10,443
18,920
36,285
0
L
Cu Chulainn
KingNicholsx
Cu Chulainn
15,543
2,298
0
6,223
27,385
31,235
0
4,257
21,863
11,864
81,366
W
Cupid
LoveCity
Cupid
14,793
8,775
1,403
10,796
19,466
8,554
6,065
3,594
15,872
0
150,229
W
Ne Zha
Moncler0
Ne Zha
24,185
9,240
0
6,293
28,556
16,595
2,097
7,808
20,748
0
141,378
L
Yemoja
7,027
2,849
6,657
6,673
25,589
31,072
0
6,755
18,406
17,745
5,188
L
Loki
Sikked-
Loki
11,861
2,593
0
5,842
22,763
7,955
0
4,864
17,739
0
95,765
L
16,935
11,168
0
8,005
22,761
9,572
0
2,564
20,084
0
133,891
W
Guan Yu
Zukuwu
Guan Yu
31,352
3,790
4,423
11,756
24,417
42,861
223
4,693
19,724
560
111,857
W
Raijin
wetchips
Raijin
16,237
1,553
81
4,031
14,272
7,504
920
5,048
9,224
126,904
0
L
19,826
173
0
3,476
21,875
9,002
0
4,927
16,660
118,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
67,551
710
Minions Killed
791
0
Camps Cleared
0
2,254,213
Distance Traveled
2,449,904
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,794
491
9
0
0
461,409
8
L
Cu Chulainn
10,731
447
155
6
0
437,622
4
W
Cupid
13,809
575
228
10
0
454,799
8
W
Ne Zha
14,073
586
173
7
0
508,956
0
L
Yemoja
10,736
447
23
1
0
427,258
5
L
Loki
10,867
453
136
6
0
500,719
1
L
Izanami
12,498
521
201
8
0
427,265
6
W
Guan Yu
14,599
608
160
7
0
538,309
10
W
Raijin
13,276
553
221
9
0
486,431
1
L
Agni
12,007
500
195
8
0
461,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role