Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BP2K33
Mercury
Level 160
God Stats
2W - 2L
1,401 SR
Queue Stats
184W - 132L
1,675 Elo+
Party 1
Ymir
Ymir
Kriegs62
Ymir
Level 16
God Stats
12W - 6L
1,623 SR
Queue Stats
19W - 12L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
Rizser
Cliodhna
Level 67
God Stats
51W - 36L
1,559 SR
Queue Stats
109W - 101L
1,527 Elo+
Party 1
Anhur
Anhur
SOADCALIBUR37
Anhur
Level 159
God Stats
5W - 5L
1,628 SR
Queue Stats
71W - 76L
1,563 Elo+
Party 1
Team Averages
Level 110
1,542 SR
1,542 Elo+

VS

Team Averages
Level 84
1,500 SR
1,559 Elo+
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
CordovaSj
Mercury
Level 107
God Stats
21W - 17L
1,554 SR
Queue Stats
108W - 101L
1,500 Elo+
Party 2
Odin
Odin
Minipanque
Odin
Level 117
God Stats
4W - 6L
1,465 SR
Queue Stats
91W - 82L
1,499 Elo+
Party 2
Ishtar
Ishtar
MrPhapp
Ishtar
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 103L
1,494 Elo+
Solo
Ra
Ra
ShyMaskGaming
Ra
Level 37
God Stats
0W - 1L
1,481 SR
Queue Stats
3W - 1L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 1 / 2
7,082
590
3,939
6,571
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
BP2K33
Mercury
14
6 / 0 / 2
7,991
666
7,825
8,957
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 0 / 3
5,955
496
1,528
6,432
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
Rizser
Cliodhna
13
2 / 1 / 1
7,409
617
6,643
8,771
4,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 0 / 1
6,563
547
2,692
8,503
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 0
5,691
474
5,097
8,465
5,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
CordovaSj
Mercury
10
1 / 2 / 0
6,040
503
1,918
9,113
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 0
5,908
492
3,384
7,798
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
MrPhapp
Ishtar
11
0 / 1 / 0
6,255
521
4,589
5,403
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,018
502
4,308
10,242
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
2
2
L
Ymir
 
Ymir
0
2
0
0
W
Mercury
BP2K33
Mercury
6
0
2
7
L
Mercury
CordovaSj
Mercury
1
2
0
0.5
W
Ymir
0
0
3
1.5
L
0
1
0
0
L
Ishtar
MrPhapp
Ishtar
0
1
0
0
W
Cliodhna
Rizser
Cliodhna
2
1
1
2.5
W
1
0
1
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,627
Damage
19,296
39,234
Taken
41,021
18,724
Mitigated
20,410
12,210
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,939
751
0
500
6,571
2,627
58
3,319
3,252
58,766
0
L
Ymir
 
Ymir
5,097
1,943
0
2,244
8,465
5,120
0
1,925
6,540
38,992
3,335
W
Mercury
BP2K33
Mercury
7,825
3,816
0
2,349
8,957
4,285
0
1,929
6,986
0
71,877
L
Mercury
CordovaSj
Mercury
1,918
1,116
0
750
9,113
3,146
0
469
8,644
0
45,734
W
Ymir
1,528
363
0
1,564
6,432
3,890
0
2,645
3,745
10,076
0
L
3,384
1,158
0
2,018
7,798
6,240
0
0
7,798
0
34,251
L
Ishtar
MrPhapp
Ishtar
4,589
2,170
0
2,730
5,403
1,971
0
38
5,365
0
45,793
W
Cliodhna
Rizser
Cliodhna
6,643
1,696
0
3,088
8,771
4,899
0
260
8,074
0
54,000
W
2,692
1,563
0
4,709
8,503
3,023
0
697
7,806
0
55,057
L
4,308
612
174
2,505
10,242
3,933
0
3,035
7,207
39,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,000
Gold Earned
29,912
414
Minions Killed
369
0
Camps Cleared
0
1,215,093
Distance Traveled
1,181,761
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,082
590
101
8
0
235,633
2
L
Ymir
5,691
474
65
5
0
220,832
2
W
Mercury
7,991
666
117
10
0
314,471
0
L
Mercury
6,040
503
78
7
0
260,949
1
W
Ymir
5,955
496
12
1
0
206,766
0
L
Odin
5,908
492
71
6
0
239,863
3
L
Ishtar
6,255
521
82
7
0
229,670
3
W
Cliodhna
7,409
617
98
8
0
258,160
1
W
Anhur
6,563
547
86
7
0
200,063
1
L
Ra
6,018
502
73
6
0
230,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role