Player Matchup

Charybdis
Charybdis
AzureKani
Charybdis
Level 45
God Stats
13W - 8L
1,536 SR
Queue Stats
101W - 126L
1,466 Elo+
Solo
Tiamat
Tiamat
FoxsSinGreed
Tiamat
Level 67
God Stats
3W - 4L
1,538 SR
Queue Stats
10W - 8L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
HmoobCaliBoi530
Gilgamesh
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 87L
1,308 Elo+
Party 3
Maui
Maui
OneTHICcChud
Maui
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,306 Elo+
Party 2
Hun Batz
Hun Batz
ntuj_xiong
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,308 Elo+
Party 3
Team Averages
Level 40
1,515 SR
1,375 Elo+

VS

Team Averages
Level 57
1,584 SR
1,464 Elo+
Horus
Horus
 
Horus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CrossHawk
Cupid
Level 16
God Stats
30W - 20L
1,597 SR
Queue Stats
103W - 87L
1,416 Elo+
Party 1
Awilix
Awilix
Icedraft
Awilix
Level 80
God Stats
3W - 4L
1,530 SR
Queue Stats
100W - 85L
1,516 Elo+
Party 1
Atlas
Atlas
IronPorkchop
Atlas
Level 109
God Stats
3W - 2L
1,508 SR
Queue Stats
171W - 199L
1,447 Elo+
Solo
Chang'e
Chang'e
Xenon Lad
Chang'e
Level 47
God Stats
7W - 3L
1,785 SR
Queue Stats
179W - 167L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AzureKani
Charybdis
15
11 / 5 / 1
9,753
513
18,608
18,085
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
2 / 7 / 3
8,240
434
11,641
18,912
11,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
HmoobCaliBoi530
Gilgamesh
10
0 / 9 / 1
6,525
343
7,027
21,541
10,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 8
8,126
428
4,272
12,986
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
ntuj_xiong
Hun Batz
12
3 / 7 / 1
8,019
422
8,260
19,085
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 5 / 9
9,203
484
5,946
21,910
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
CrossHawk
Cupid
15
4 / 7 / 4
9,888
520
10,945
18,302
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Icedraft
Awilix
17
9 / 1 / 7
10,611
558
12,994
16,579
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
9 / 0 / 6
11,755
619
14,151
10,707
10,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Xenon Lad
Chang'e
18
9 / 3 / 5
11,061
582
22,506
17,467
8,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
16
Kills
33
33
Deaths
16
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
5
9
1.3
L
Charybdis
AzureKani
Charybdis
11
5
1
2.3
W
Cupid
CrossHawk
Cupid
4
7
4
0.86
L
Tiamat
2
7
3
0.5
L
Gilgamesh
HmoobCaliBoi530
Gilgamesh
0
9
1
0.06
W
Awilix
Icedraft
Awilix
9
1
7
12.5
W
9
0
6
12
L
0
5
8
0.8
W
Chang'e
Xenon Lad
Chang'e
9
3
5
3.83
L
Hun Batz
ntuj_xiong
Hun Batz
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,808
Damage
66,542
90,609
Taken
84,965
44,564
Mitigated
46,328
17,453
Healing
35,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,946
2,891
1,801
9,300
21,910
13,663
321
2,928
18,782
0
24,118
L
Charybdis
AzureKani
Charybdis
18,608
8,302
0
5,174
18,085
6,685
942
3,644
14,393
0
80,519
W
Cupid
CrossHawk
Cupid
10,945
6,819
0
6,997
18,302
7,023
70
3,897
14,309
0
60,022
L
Tiamat
11,641
1,426
0
4,809
18,912
11,659
1,007
9,916
8,932
47,104
0
L
Gilgamesh
HmoobCaliBoi530
Gilgamesh
7,027
2,652
0
2,447
21,541
10,296
408
12,930
7,944
0
30,879
W
Awilix
Icedraft
Awilix
12,994
5,499
0
7,011
16,579
7,037
0
2,072
14,395
0
71,035
W
14,151
3,610
0
1,250
10,707
10,299
1,456
524
10,163
80,785
0
L
4,272
613
195
1,395
12,986
9,323
0
1,229
11,697
20,443
0
W
Chang'e
Xenon Lad
Chang'e
22,506
1,337
1,065
8,530
17,467
8,306
2,031
5,656
11,403
100,913
0
L
Hun Batz
ntuj_xiong
Hun Batz
8,260
1,205
0
3,433
19,085
6,601
0
7,883
10,986
0
54,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,663
Gold Earned
52,518
334
Minions Killed
500
0
Camps Cleared
0
1,654,463
Distance Traveled
1,860,850
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,203
484
27
1
0
368,688
1
L
Charybdis
9,753
513
105
6
0
293,563
0
W
Cupid
9,888
520
81
4
0
301,974
3
L
Tiamat
8,240
434
73
4
0
302,733
2
L
Gilgamesh
6,525
343
46
2
0
335,599
7
W
Awilix
10,611
558
111
6
0
452,572
0
W
Atlas
11,755
619
140
7
0
374,583
5
L
Maui
8,126
428
33
2
0
371,666
0
W
Chang'e
11,061
582
141
7
0
363,033
4
L
Hun Batz
8,019
422
77
4
0
350,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role