Player Matchup

Thanatos
Thanatos
GotchaBiech
Thanatos
Level 8
God Stats
9W - 4L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Achilles
Achilles
Gwilson316
Achilles
Level 42
God Stats
2W - 1L
1,460 SR
Queue Stats
11W - 14L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Leviathons
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,214 Elo+
Party 2
Poseidon
Poseidon
OGSugginz69
Poseidon
Level 29
God Stats
4W - 3L
1,461 SR
Queue Stats
11W - 16L
1,375 Elo+
Party 1
Rama
Rama
macondeez
Rama
Level 34
God Stats
15W - 11L
1,264 SR
Queue Stats
16W - 17L
1,193 Elo+
Party 2
Team Averages
Level 35
1,437 SR
1,335 Elo+

VS

Team Averages
Level 53
1,519 SR
1,457 Elo+
Maui
Maui
DingleDink
Maui
Level 83
God Stats
2W - 5L
1,302 SR
Queue Stats
61W - 78L
1,402 Elo+
Party 3
Achilles
Achilles
Eboun42
Achilles
Level 33
God Stats
1W - 1L
1,732 SR
Queue Stats
19W - 20L
1,495 Elo+
Solo
Freya
Freya
HannahBunz
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 284L
1,553 Elo+
Solo
Ne Zha
Ne Zha
SosaChronos
Ne Zha
Level 66
God Stats
7W - 9L
1,562 SR
Queue Stats
52W - 67L
1,410 Elo+
Party 3
Jing Wei
Jing Wei
thugshaker
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GotchaBiech
Thanatos
18
5 / 3 / 6
11,273
537
6,404
16,666
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Gwilson316
Achilles
15
2 / 7 / 3
10,129
482
8,791
19,860
13,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Leviathons
Cthulhu
15
1 / 1 / 4
10,110
481
10,777
17,425
22,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
OGSugginz69
Poseidon
19
7 / 3 / 5
12,109
577
21,234
20,331
9,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
15
1 / 0 / 2
9,087
433
7,126
8,456
4,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,862
422
4,249
17,558
18,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Eboun42
Achilles
15
5 / 3 / 1
9,279
442
10,187
17,976
12,572
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
17
5 / 6 / 3
10,919
520
15,564
20,673
10,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
16
2 / 3 / 2
9,637
459
5,885
14,200
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
thugshaker
Jing Wei
12
1 / 2 / 1
8,045
383
6,360
10,917
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
16
Kills
13
14
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Achilles
Eboun42
Achilles
5
3
1
1.83
W
Thanatos
GotchaBiech
Thanatos
5
3
6
2.67
W
Achilles
Gwilson316
Achilles
2
7
3
0.5
L
Freya
5
6
3
1.08
W
Cthulhu
Leviathons
Cthulhu
1
1
4
3
W
Poseidon
OGSugginz69
Poseidon
7
3
5
3.17
L
Ne Zha
2
3
2
1
W
Rama
1
0
2
2
L
Jing Wei
thugshaker
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,332
Damage
42,245
82,738
Taken
81,324
57,270
Mitigated
52,840
36,972
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,249
943
0
2,067
17,558
18,487
175
6,232
11,274
38,772
4,449
L
Achilles
Eboun42
Achilles
10,187
3,264
83
2,519
17,976
12,572
1,090
3,212
14,077
0
52,663
W
Thanatos
GotchaBiech
Thanatos
6,404
2,269
0
14,670
16,666
7,724
737
2,393
14,205
0
74,935
W
Achilles
Gwilson316
Achilles
8,791
3,235
13
5,883
19,860
13,882
0
3,813
15,960
0
56,214
L
Freya
15,564
4,935
0
7,279
20,673
10,350
906
11,258
9,316
81,117
0
W
Cthulhu
Leviathons
Cthulhu
10,777
930
370
3,248
17,425
22,306
0
2,392
15,033
47,817
0
W
Poseidon
OGSugginz69
Poseidon
21,234
5,557
0
7,628
20,331
9,336
1,528
9,846
10,017
111,651
0
L
Ne Zha
5,885
2,183
0
1,158
14,200
6,524
630
4,203
9,898
0
79,815
W
Rama
7,126
5,133
0
5,160
8,456
4,022
0
591
7,865
0
59,942
L
Jing Wei
thugshaker
Jing Wei
6,360
4,754
0
3,715
10,917
4,907
0
7,106
3,811
0
43,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,708
Gold Earned
46,742
547
Minions Killed
450
0
Camps Cleared
0
2,043,257
Distance Traveled
1,970,084
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,862
422
72
3
0
412,428
8
L
Achilles
9,279
442
57
3
0
405,807
3
W
Thanatos
11,273
537
108
5
0
444,751
2
W
Achilles
10,129
482
89
4
0
404,276
1
L
Freya
10,919
520
129
6
0
338,240
1
W
Cthulhu
10,110
481
70
3
0
400,113
7
W
Poseidon
12,109
577
168
8
0
417,957
0
L
Ne Zha
9,637
459
131
6
0
453,735
3
W
Rama
9,087
433
112
5
0
376,160
3
L
Jing Wei
8,045
383
61
3
0
359,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role