Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond V
Dermys
Persephone
Diamond V
Level 102
God Stats
30W - 20L
1,701 SR
Queue Stats
127W - 109L
2,080 MMR
Party 1
Horus
Horus
Platinum III
Goldteamroolz
Horus
Platinum III
Level 113
God Stats
62W - 40L
1,629 SR
Queue Stats
381W - 376L
1,772 MMR
Solo
Anhur
Anhur
Diamond V
XhibannaX
Anhur
Diamond V
Level 128
God Stats
14W - 4L
1,776 SR
Queue Stats
275W - 262L
1,902 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,621 SR
1,751 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,512 SR
1,694 MMR
Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum II
 
Xing Tian
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum IV
Bblasted
Chronos
Platinum IV
Level 64
God Stats
82W - 68L
1,651 SR
Queue Stats
142W - 153L
1,899 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
CashMoneyMawk
The Morrigan
Platinum IV
Level 65
God Stats
1W - 2L
1,487 SR
Queue Stats
73W - 63L
1,826 MMR
Solo
Neith
Neith
Platinum V
Thevectorcraft
Neith
Platinum V
Level 152
God Stats
1W - 1L
1,420 SR
Queue Stats
506W - 501L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
4 / 0 / 0
3,645
729
2,248
1,964
534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
 
Achilles
6
2 / 1 / 0
3,552
710
2,692
3,562
1,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Dermys
Persephone
6
0 / 0 / 1
3,708
742
583
347
82
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 2
3,559
712
2,472
3,966
1,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
XhibannaX
Anhur
5
2 / 0 / 0
3,568
714
2,006
2,510
668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
CabrakanCthulhuThorGeb

VS

Bans
King ArthurThothLancelotCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 2 / 0
3,125
625
501
3,742
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
 
Xing Tian
4
0 / 1 / 0
2,948
590
1,333
4,180
1,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Bblasted
Chronos
6
1 / 2 / 0
3,653
731
1,011
3,199
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
CashMoneyMawk
The Morrigan
2
0 / 2 / 0
2,675
535
38
1,707
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
3,135
627
1,994
1,853
298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
8
Kills
1
1
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
0
4
W
Achilles
 
Achilles
2
1
0
2
L
Da Ji
 
Da Ji
0
2
0
0
L
Xing Tian
 
Xing Tian
0
1
0
0
L
Chronos
Bblasted
Chronos
1
2
0
0.5
L
The Morrigan
CashMoneyMawk
The Morrigan
0
2
0
0
W
Persephone
Dermys
Persephone
0
0
1
0.5
W
0
0
2
1
L
0
1
0
0
W
Anhur
XhibannaX
Anhur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,001
Damage
4,877
12,349
Taken
14,681
4,242
Mitigated
3,585
6,023
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,248
1,883
0
448
1,964
534
0
35
1,929
0
12,594
W
Achilles
 
Achilles
2,692
1,210
0
1,466
3,562
1,507
0
901
2,551
0
11,019
L
Da Ji
 
Da Ji
501
45
0
1,442
3,742
930
0
113
3,629
0
10,219
L
Xing Tian
 
Xing Tian
1,333
248
0
1,231
4,180
1,170
0
80
4,100
5,620
0
L
Chronos
Bblasted
Chronos
1,011
239
0
1,281
3,199
719
0
0
2,958
13,888
0
L
The Morrigan
CashMoneyMawk
The Morrigan
38
0
0
170
1,707
468
0
390
1,317
3,654
0
W
Persephone
Dermys
Persephone
583
41
0
75
347
82
515
38
309
18,476
0
W
2,472
1,249
885
1,888
3,966
1,451
0
551
3,415
0
10,925
L
1,994
736
0
381
1,853
298
0
0
1,853
0
13,453
W
Anhur
XhibannaX
Anhur
2,006
1,713
0
1,261
2,510
668
0
747
1,763
0
13,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,032
Gold Earned
15,536
138
Minions Killed
115
0
Camps Cleared
0
489,416
Distance Traveled
420,838
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,645
729
26
5
0
111,923
2
W
Achilles
3,552
710
27
5
0
102,192
1
L
Da Ji
3,125
625
38
8
0
99,738
1
L
Xing Tian
2,948
590
9
2
0
86,219
0
L
Chronos
3,653
731
28
6
0
99,378
0
L
The Morrigan
2,675
535
7
1
0
47,757
0
W
Persephone
3,708
742
40
8
0
87,613
0
W
Horus
3,559
712
9
2
0
98,667
0
L
Neith
3,135
627
33
7
0
87,746
0
W
Anhur
3,568
714
36
7
0
89,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role