Player Matchup

Chronos
Chronos
Daveinski
Chronos
Level 141
God Stats
1W - 0L
1,531 SR
Queue Stats
16W - 15L
1,479 Elo+
Party 1
Ares
Ares
SubatomicBlade
Ares
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,534 Elo+
Party 1
Neith
Neith
faultykeyblade
Neith
Level 144
God Stats
1W - 0L
1,418 SR
Queue Stats
37W - 22L
1,613 Elo+
Party 1
Team Averages
Level 144
1,483 SR
1,542 Elo+

VS

Team Averages
Level 56
1,410 SR
1,395 Elo+
Sylvanus
Sylvanus
Schoeny
Sylvanus
Level 89
God Stats
3W - 3L
1,634 SR
Queue Stats
80W - 113L
1,470 Elo+
Party 2
Apollo
Apollo
SmitePlayer69145
Apollo
Level 60
God Stats
0W - 2L
1,300 SR
Queue Stats
29W - 44L
1,474 Elo+
Party 2
Ra
Ra
redmatthieu2
Ra
Level 18
God Stats
1W - 4L
1,296 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Daveinski
Chronos
14
1 / 1 / 6
8,447
704
4,279
6,540
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 6
9,213
768
4,691
10,537
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 0 / 2
10,122
844
16,615
8,463
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Schoeny
Sylvanus
14
2 / 4 / 0
7,922
660
5,741
14,687
12,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

8
0 / 1 / 0
6,567
547
1,558
6,679
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 2
7,924
660
5,576
6,954
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
Daveinski
Chronos
1
1
6
4
L
Sylvanus
Schoeny
Sylvanus
2
4
0
0.5
L
0
1
0
0
W
1
1
6
4
W
6
0
2
7
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
12,875
25,540
Taken
28,320
17,745
Mitigated
17,744
8,574
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Daveinski
Chronos
4,279
558
0
2,247
6,540
3,029
1,116
3,113
3,427
36,544
0
L
Sylvanus
Schoeny
Sylvanus
5,741
1,886
2,176
3,612
14,687
12,819
0
4,211
10,476
19,338
7,187
L
1,558
698
0
1,109
6,679
2,102
0
2,283
4,396
0
11,255
W
4,691
308
0
2,855
10,537
10,710
107
3,018
7,519
16,599
0
W
16,615
6,657
0
3,472
8,463
4,006
2,277
4,465
3,998
0
55,918
L
5,576
664
1,094
293
6,954
2,823
0
2,502
4,452
28,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
22,413
174
Minions Killed
121
0
Camps Cleared
0
665,892
Distance Traveled
488,984
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,447
704
53
4
0
221,086
2
L
Sylvanus
7,922
660
41
3
0
181,492
0
L
Apollo
6,567
547
21
2
0
111,061
0
W
Ares
9,213
768
16
1
0
232,221
5
W
Neith
10,122
844
105
9
0
212,585
4
L
Ra
7,924
660
59
5
0
196,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role