Player Matchup

Ne Zha
Ne Zha
Platinum I
ROBINxHOODS
Ne Zha
Platinum I
Level 148
God Stats
6W - 4L
1,652 SR
Queue Stats
62W - 43L
2,216 MMR
Party 1
Jormungandr
Jormungandr
Gold I
StoneFrog24
Jormungandr
Gold I
Level 160
God Stats
1W - 0L
1,617 SR
Queue Stats
37W - 28L
1,832 MMR
Party 1
Hera
Hera
Platinum II
ThiagoSantana17
Hera
Platinum II
Level 160
God Stats
4W - 5L
1,462 SR
Queue Stats
538W - 568L
1,885 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,577 SR
1,978 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,543 SR
1,819 MMR
Bacchus
Bacchus
Platinum II
Barb_CB
Bacchus
Platinum II
Level 109
God Stats
0W - 2L
1,338 SR
Queue Stats
210W - 246L
1,984 MMR
Party 2
Vulcan
Vulcan
Gold I
Eeaux
Vulcan
Gold I
Level 129
God Stats
1W - 1L
1,696 SR
Queue Stats
24W - 17L
1,997 MMR
Solo
Chiron
Chiron
Platinum IV
EtdV_CB
Chiron
Platinum IV
Level 140
God Stats
1W - 3L
1,594 SR
Queue Stats
202W - 229L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
3 / 4 / 4
14,939
679
15,066
21,609
24,455
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
StoneFrog24
Jormungandr
20
4 / 2 / 3
15,523
706
18,131
21,104
37,388
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 4 / 5
14,390
654
13,330
10,607
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ShivaMauiAtlasCthulhuHorus

VS

Bans
Cu ChulainnAh Muzen CabBellonaGuan YuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barb_CB
Bacchus
20
1 / 1 / 9
14,902
677
12,220
21,580
37,577
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Eeaux
Vulcan
20
5 / 7 / 1
14,900
677
15,696
15,543
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
EtdV_CB
Chiron
20
4 / 1 / 4
13,973
635
12,183
17,040
8,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
9
Kills
10
10
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Barb_CB
Bacchus
1
1
9
5.5
L
Vulcan
Eeaux
Vulcan
5
7
1
0.79
L
Chiron
EtdV_CB
Chiron
4
1
4
6
W
Ne Zha
3
4
4
1.25
W
Jormungandr
StoneFrog24
Jormungandr
4
2
3
2.75
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,527
Damage
40,099
53,320
Taken
54,163
66,923
Mitigated
54,665
13,145
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Barb_CB
Bacchus
12,220
2,272
0
6,946
21,580
37,577
297
13,389
8,191
38,515
0
L
Vulcan
Eeaux
Vulcan
15,696
3,564
0
1,459
15,543
8,141
856
7,947
7,596
92,361
0
L
Chiron
EtdV_CB
Chiron
12,183
4,113
1,606
7,002
17,040
8,947
0
10,648
6,392
0
66,135
W
Ne Zha
15,066
1,561
0
7,018
21,609
24,455
1,020
11,866
9,743
0
72,983
W
Jormungandr
StoneFrog24
Jormungandr
18,131
3,143
0
4,065
21,104
37,388
1,235
10,464
10,640
69,172
0
W
13,330
3,304
0
2,062
10,607
5,080
895
6,249
4,358
83,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
43,775
294
Minions Killed
252
0
Camps Cleared
0
1,223,781
Distance Traveled
1,179,865
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,902
677
33
2
0
406,555
6
L
Vulcan
14,900
677
133
6
0
369,333
1
L
Chiron
13,973
635
86
4
0
403,977
3
W
Ne Zha
14,939
679
73
3
0
431,909
4
W
Jormungandr
15,523
706
96
4
0
390,344
4
W
Hera
14,390
654
125
6
0
401,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role