Player Matchup

Medusa
Medusa
Bad2theJones
Medusa
Level 122
God Stats
6W - 1L
1,646 SR
Queue Stats
12W - 7L
1,604 Elo+
Party 1
Scylla
Scylla
Nozzy2018
Scylla
Level 29
God Stats
1W - 0L
1,759 SR
Queue Stats
2W - 3L
1,161 Elo+
Party 1
Sun Wukong
Sun Wukong
Zabuza303
Sun Wukong
Level 125
God Stats
1W - 2L
1,300 SR
Queue Stats
15W - 12L
1,557 Elo+
Party 1
Team Averages
Level 92
1,568 SR
1,441 Elo+

VS

Team Averages
Level 31
1,500 SR
1,129 Elo+
Medusa
Medusa
Chasedoughh_
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,092 Elo+
Party 2
Baron Samedi
Baron Samedi
landando
Baron Samedi
Level 26
God Stats
4W - 6L
1,287 SR
Queue Stats
27W - 39L
1,165 Elo+
Party 2
Ymir
Ymir
tochisloc
Ymir
Level 45
God Stats
1W - 1L
1,713 SR
Queue Stats
29W - 46L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 2 / 9
10,285
791
14,519
7,514
3,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Nozzy2018
Scylla
16
5 / 1 / 12
9,920
763
10,746
6,898
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Zabuza303
Sun Wukong
15
7 / 0 / 11
10,171
782
12,619
11,775
7,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 7 / 3
8,397
646
5,405
13,098
5,430
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
landando
Baron Samedi
14
3 / 7 / 0
9,251
712
8,258
13,011
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 4 / 3
8,296
638
7,007
16,965
19,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
3
3
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
9
5.25
L
Medusa
0
7
3
0.21
W
Scylla
Nozzy2018
Scylla
5
1
12
11
W
Sun Wukong
Zabuza303
Sun Wukong
7
0
11
12.5
L
Baron Samedi
landando
Baron Samedi
3
7
0
0.43
L
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,884
Damage
20,670
26,187
Taken
43,074
13,899
Mitigated
31,195
4,799
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,519
6,157
0
837
7,514
3,371
1,329
3,696
3,818
0
58,037
L
Medusa
5,405
3,063
0
639
13,098
5,430
1,027
3,315
9,783
0
25,225
W
Scylla
Nozzy2018
Scylla
10,746
1,015
0
540
6,898
2,990
673
4,581
2,317
31,656
0
W
Sun Wukong
Zabuza303
Sun Wukong
12,619
1,807
0
3,422
11,775
7,538
885
7,027
4,748
0
33,861
L
Baron Samedi
landando
Baron Samedi
8,258
1,320
1,743
1,915
13,011
6,642
375
3,005
10,006
40,572
0
L
Ymir
7,007
1,044
0
1,808
16,965
19,123
104
4,452
12,513
15,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
25,944
160
Minions Killed
115
0
Camps Cleared
0
705,472
Distance Traveled
584,896
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,285
791
68
5
0
232,824
2
L
Medusa
8,397
646
47
4
0
203,986
2
W
Scylla
9,920
763
53
4
0
227,728
0
W
Sun Wukong
10,171
782
39
3
0
244,920
2
L
Baron Samedi
9,251
712
48
4
0
174,935
2
L
Ymir
8,296
638
20
2
0
205,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role