Player Matchup

Neith
Neith
AuToMaTikJnR
Neith
Level 104
God Stats
1W - 1L
1,693 SR
Queue Stats
56W - 55L
1,464 Elo+
Solo
Vamana
Vamana
DAVID19133
Vamana
Level 117
God Stats
20W - 15L
1,560 SR
Queue Stats
189W - 239L
1,411 Elo+
Party 1
Set
Set
SoggyDonut101
Set
Level 125
God Stats
3W - 3L
1,752 SR
Queue Stats
141W - 110L
1,673 Elo+
Party 2
Chronos
Chronos
Whitewolf190766
Chronos
Level 90
God Stats
1W - 4L
1,193 SR
Queue Stats
281W - 388L
1,389 Elo+
Party 1
Chang'e
Chang'e
alexbenmac1
Chang'e
Level 66
God Stats
1W - 1L
1,710 SR
Queue Stats
106W - 83L
1,675 Elo+
Party 2
Team Averages
Level 100
1,582 SR
1,522 Elo+

VS

Team Averages
Level 124
1,586 SR
1,492 Elo+
Maui
Maui
JAWIII
Maui
Level 126
God Stats
11W - 7L
1,594 SR
Queue Stats
48W - 30L
1,445 Elo+
Solo
Hel
Hel
NЄcrØmancer
Hel
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 62L
1,504 Elo+
Solo
Osiris
Osiris
ReeetordSlayerz
Osiris
Level 62
God Stats
12W - 12L
1,539 SR
Queue Stats
153W - 146L
1,485 Elo+
Solo
Danzaburou
Danzaburou
TheRealDoink
Danzaburou
Level 148
God Stats
22W - 12L
1,679 SR
Queue Stats
312W - 276L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
maiqui9800
Baron Samedi
Level 157
God Stats
7W - 6L
1,618 SR
Queue Stats
350W - 326L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,820
448
7,457
12,900
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
DAVID19133
Vamana
10
2 / 4 / 1
6,620
509
6,801
14,311
11,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 2
6,705
516
3,989
10,543
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 1
6,607
508
4,588
7,871
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
alexbenmac1
Chang'e
13
2 / 4 / 1
7,901
608
4,531
10,659
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
JAWIII
Maui
11
1 / 1 / 5
6,869
528
5,335
11,056
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 3
7,863
605
7,370
8,365
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 1 / 3
8,492
653
7,665
10,416
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
TheRealDoink
Danzaburou
12
4 / 2 / 1
7,519
578
11,940
12,022
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
maiqui9800
Baron Samedi
13
2 / 1 / 3
7,934
610
7,401
6,682
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
18
18
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Vamana
DAVID19133
Vamana
2
4
1
0.63
W
Maui
JAWIII
Maui
1
1
5
3.5
W
2
1
3
3.5
W
9
1
3
10.5
L
1
3
2
0.67
W
Danzaburou
TheRealDoink
Danzaburou
4
2
1
2.25
L
0
2
1
0.25
L
Chang'e
alexbenmac1
Chang'e
2
4
1
0.63
W
Baron Samedi
maiqui9800
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
39,711
56,284
Taken
48,541
28,567
Mitigated
25,280
19,787
Healing
21,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,457
4,129
0
3,931
12,900
4,483
0
2,043
10,857
0
36,399
L
Vamana
DAVID19133
Vamana
6,801
2,890
1,104
5,349
14,311
11,781
0
4,028
10,283
0
31,804
W
Maui
JAWIII
Maui
5,335
1,606
0
2,770
11,056
7,447
54
1,337
9,719
19,879
0
W
7,370
704
1,554
4,901
8,365
3,273
0
2,304
6,061
68,958
0
W
7,665
3,153
0
2,670
10,416
7,016
0
2,279
8,137
0
67,490
L
3,989
1,547
0
3,962
10,543
4,429
0
2,439
8,065
0
35,571
W
Danzaburou
TheRealDoink
Danzaburou
11,940
6,059
0
7,450
12,022
4,561
492
0
12,022
0
62,338
L
4,588
532
0
1,837
7,871
3,408
0
5,165
2,706
55,224
0
L
Chang'e
alexbenmac1
Chang'e
4,531
371
0
3,604
10,659
4,466
0
5,921
4,267
44,417
0
W
Baron Samedi
maiqui9800
Baron Samedi
7,401
256
0
2,141
6,682
2,983
0
3,199
3,483
48,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
38,677
387
Minions Killed
436
0
Camps Cleared
0
1,206,747
Distance Traveled
1,247,758
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,820
448
58
4
0
202,044
0
L
Vamana
6,620
509
50
4
0
234,051
3
W
Maui
6,869
528
26
2
0
242,987
3
W
Hel
7,863
605
114
9
0
272,778
3
W
Osiris
8,492
653
100
8
0
302,201
0
L
Set
6,705
516
76
6
0
281,792
2
W
Danzaburou
7,519
578
93
7
0
217,184
1
L
Chronos
6,607
508
108
8
0
239,962
3
L
Chang'e
7,901
608
95
7
0
248,898
4
W
Baron Samedi
7,934
610
103
8
0
212,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role