Player Matchup

Janus
Janus
 
Janus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
FkWthMeUKnwIGtI
Apollo
Level 17
God Stats
3W - 0L
1,534 SR
Queue Stats
5W - 4L
1,304 Elo+
Party 2
Bellona
Bellona
ImErenYeager
Bellona
Level 160
God Stats
5W - 1L
1,705 SR
Queue Stats
26W - 23L
1,632 Elo+
Party 2
Athena
Athena
LordOfTheChimps
Athena
Level 18
God Stats
3W - 0L
1,789 SR
Queue Stats
23W - 8L
1,437 Elo+
Party 2
Ares
Ares
S11Natra
Ares
Level 80
God Stats
1W - 1L
1,440 SR
Queue Stats
76W - 56L
1,515 Elo+
Party 2
Team Averages
Level 77
1,594 SR
1,478 Elo+

VS

Team Averages
Level 86
1,444 SR
1,465 Elo+
Sol
Sol
Azura Zero
Sol
Level 125
God Stats
1W - 1L
1,270 SR
Queue Stats
67W - 77L
1,448 Elo+
Party 1
Chaac
Chaac
ChokeGod1999
Chaac
Level 89
God Stats
8W - 14L
1,352 SR
Queue Stats
262W - 244L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
DMTAliens
Danzaburou
Level 27
God Stats
16W - 17L
1,399 SR
Queue Stats
53W - 54L
1,430 Elo+
Party 1
Ares
Ares
cartergc
Ares
Level 41
God Stats
11W - 9L
1,666 SR
Queue Stats
164W - 157L
1,452 Elo+
Party 3
Da Ji
Da Ji
skelaseth
Da Ji
Level 148
God Stats
3W - 5L
1,533 SR
Queue Stats
109W - 105L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 1
5,976
543
4,964
4,106
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 1
6,935
630
5,487
6,872
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ImErenYeager
Bellona
12
5 / 1 / 0
7,322
666
8,346
7,600
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 4
5,940
540
4,025
9,668
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
8
0 / 1 / 5
5,584
508
4,516
7,207
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,814
529
4,739
7,354
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,987
544
4,752
11,858
6,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
DMTAliens
Danzaburou
9
0 / 3 / 0
5,343
486
4,018
6,576
2,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
8
2 / 2 / 1
5,657
514
3,656
9,094
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
skelaseth
Da Ji
9
2 / 3 / 1
5,636
512
3,173
10,525
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
4
4
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
L
0
1
3
1.5
L
0
2
1
0.25
L
Danzaburou
DMTAliens
Danzaburou
0
3
0
0
W
5
0
1
5.5
W
Bellona
ImErenYeager
Bellona
5
1
0
5
W
1
1
4
3
W
Ares
0
1
5
2.5
L
Ares
2
2
1
1.25
L
Da Ji
skelaseth
Da Ji
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
20,338
35,453
Taken
45,407
21,401
Mitigated
20,862
11,201
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,964
150
0
396
4,106
1,606
0
1,471
2,635
41,375
0
L
4,739
1,883
0
3,811
7,354
3,059
765
4,327
2,903
37,360
6,097
L
4,752
1,631
0
4,129
11,858
6,408
0
2,167
9,621
0
42,602
L
Danzaburou
DMTAliens
Danzaburou
4,018
1,252
0
1,639
6,576
2,007
0
1,142
5,388
0
29,705
W
5,487
3,998
0
5,032
6,872
2,751
636
858
6,014
0
51,275
W
Bellona
ImErenYeager
Bellona
8,346
2,904
0
1,696
7,600
7,664
25
0
7,600
7,194
39,055
W
4,025
1,174
0
2,816
9,668
5,805
0
3,924
5,744
16,697
0
W
Ares
4,516
474
544
717
7,207
3,575
0
1,645
5,562
22,283
0
L
Ares
3,656
118
0
2,312
9,094
5,168
0
3,592
5,376
13,842
0
L
Da Ji
skelaseth
Da Ji
3,173
727
0
4,510
10,525
4,220
480
3,057
7,290
0
31,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
28,437
320
Minions Killed
291
0
Camps Cleared
0
1,151,291
Distance Traveled
1,004,029
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,976
543
79
7
0
226,233
7
L
Sol
5,814
529
68
6
0
186,397
1
L
Chaac
5,987
544
73
7
0
187,782
1
L
Danzaburou
5,343
486
56
5
0
201,302
1
W
Apollo
6,935
630
92
8
0
197,563
0
W
Bellona
7,322
666
87
8
0
244,022
2
W
Athena
5,940
540
17
2
0
259,299
7
W
Ares
5,584
508
45
4
0
224,174
0
L
Ares
5,657
514
22
2
0
221,606
5
L
Da Ji
5,636
512
72
7
0
206,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role