Player Matchup

Sol
Sol
KingMook23
Sol
Level 145
God Stats
1W - 2L
1,579 SR
Queue Stats
211W - 204L
1,561 Elo+
Party 1
Merlin
Merlin
KsiQual
Merlin
Level 141
God Stats
6W - 7L
1,824 SR
Queue Stats
440W - 359L
1,578 Elo+
Party 1
Ares
Ares
SilkManz
Ares
Level 37
God Stats
20W - 4L
1,776 SR
Queue Stats
48W - 34L
1,520 Elo+
Party 1
Mulan
Mulan
ThyRazzleDazzle
Mulan
Level 160
God Stats
38W - 46L
1,494 SR
Queue Stats
472W - 390L
1,560 Elo+
Party 1
Thor
Thor
slpryxwnxwet
Thor
Level 127
God Stats
4W - 4L
1,510 SR
Queue Stats
232W - 222L
1,639 Elo+
Party 1
Team Averages
Level 122
1,637 SR
1,571 Elo+

VS

Team Averages
Level 70
1,539 SR
1,516 Elo+
Ra
Ra
ConquestMain
Ra
Level 31
God Stats
0W - 1L
1,773 SR
Queue Stats
59W - 35L
1,644 Elo+
Party 2
Ne Zha
Ne Zha
Dr_Hugo_Erectus
Ne Zha
Level 122
God Stats
9W - 6L
1,588 SR
Queue Stats
255W - 250L
1,498 Elo+
Solo
The Morrigan
The Morrigan
MAT4GEY69
The Morrigan
Level 28
God Stats
2W - 7L
1,361 SR
Queue Stats
35W - 51L
1,435 Elo+
Party 3
Skadi
Skadi
ford_fairlane0
Skadi
Level 105
God Stats
3W - 4L
1,474 SR
Queue Stats
46W - 51L
1,509 Elo+
Party 2
Fafnir
Fafnir
soplanuka69
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 162L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,707
551
8,481
10,941
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
KsiQual
Merlin
13
3 / 0 / 8
7,999
571
5,797
5,692
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
10
1 / 2 / 7
7,155
511
2,852
9,289
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 3
8,441
603
8,219
12,463
8,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
7 / 2 / 0
8,239
589
5,652
12,392
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,418
601
7,448
8,097
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

7
2 / 5 / 2
5,872
419
3,205
9,751
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
MAT4GEY69
The Morrigan
12
1 / 3 / 2
6,916
494
3,831
6,042
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 3 / 0
6,302
450
6,209
8,757
3,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
10
1 / 2 / 3
6,431
459
3,524
11,401
8,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
8
8
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
2
5
2
0.6
W
2
2
2
1.5
W
Merlin
KsiQual
Merlin
3
0
8
7
L
The Morrigan
MAT4GEY69
The Morrigan
1
3
2
0.67
W
Ares
1
2
7
2.25
W
1
2
3
1.25
L
2
3
0
0.67
W
7
2
0
3.5
L
Fafnir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
24,217
50,777
Taken
44,048
27,945
Mitigated
22,115
19,085
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,448
1,682
60
3,717
8,097
4,576
0
0
8,097
77,004
0
L
3,205
1,700
0
454
9,751
3,153
0
2,102
7,649
0
23,509
W
8,481
2,626
0
5,532
10,941
4,547
1,455
1,484
9,457
54,821
11,362
W
Merlin
KsiQual
Merlin
5,797
413
0
886
5,692
2,340
770
1,747
3,945
56,099
0
L
The Morrigan
MAT4GEY69
The Morrigan
3,831
881
68
926
6,042
2,366
0
2,949
3,093
46,637
1,421
W
Ares
2,852
72
0
1,197
9,289
7,702
0
2,429
6,860
9,059
1,084
W
8,219
1,739
0
6,852
12,463
8,402
31
6,535
5,928
0
71,777
L
6,209
2,635
0
1,100
8,757
3,281
0
5,106
3,651
0
43,053
W
5,652
2,164
0
4,618
12,392
4,954
0
2,682
9,710
0
60,000
L
Fafnir
3,524
560
0
4,121
11,401
8,739
0
5,477
5,924
23,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,541
Gold Earned
33,939
463
Minions Killed
373
0
Camps Cleared
0
1,331,208
Distance Traveled
1,237,455
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,418
601
141
10
0
266,009
4
L
Ne Zha
5,872
419
38
3
0
194,096
0
W
Sol
7,707
551
104
7
0
240,050
2
W
Merlin
7,999
571
109
8
0
263,280
2
L
The Morrigan
6,916
494
84
6
0
256,052
1
W
Ares
7,155
511
14
1
0
281,960
2
W
Mulan
8,441
603
143
10
0
258,673
3
L
Skadi
6,302
450
70
5
0
246,627
4
W
Thor
8,239
589
93
7
0
287,245
5
L
Fafnir
6,431
459
40
3
0
274,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role